Hi Phil,
Could you clarify what you want to do.
If you want something looking like the surfaces.C example, you should fill
a TH2F (not a TH3F) with a loop on
h2->Fill(x,y,z)
and then h2->Draw("surf")
see also the example in $ROOTSYS/tutorials/draw2dopt.C
Rene Brun
> Phil Taddei wrote:
>
> Sorry about the file size problem.
>
> I was able to create a three-dimensional histogram with TH3F by making the z
> component increase by one for every bin of x vs. y (see attachment). I am
> impressed with the surfaces.C example, and I would like to make my histogram
> look like it. The histogram must be created by actual data for x and y. Any
> ideas on how to do a better three-dimensional histogram?
>
> Thanks.
> Phil Taddei
>
> Name: c1.jpg
> c1.jpg Type: JPEG Image (image/jpeg)
> Encoding: base64
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