Hi Sue - I'd guess that in principle your problem is solvable - if before writing out every single object one writes out its classname, then, provided that one makes it a requirement that every class to be written out has a CINT dictionary, it would be possible to read everything back correctly. However in this scenario the performance of I/O system might be severely hurt. A simple practical solution might be not to use an automatically generated Streamer but to write it yourself - this of course will not work if `fShape' means different things for different objects. Another possibility would be to write a TMyShape class with hand-written Streamer which would know how to write/read the classes derived from it and to replace `TShape' in `Simple' with `TMyShape'. This solution will work in most practical cases, it also implies much less performance penalty. -best, Pasha Susan Kasahara wrote: > > Hi Rooter's, > I am wondering if the following is possible: > I have a class "Simple" (since this is a simplified example of what > I'm actually trying to do) that has two data members: > Int_t fID; > TShape* fShape; > > It has a constructor: > Simple(Int_t id, TShape* shape): fID(id), fShape(shape) { } > > that can be called with an object of any class that inherits from TShape, e.g. > > TTUBE* tube = new TTUBE("TUBE","TUBE","void",150,200,400); // TTUBE inherits from TShape > Simple* simple = new Simple(1,tube); // invoke Simple constructor > > I am trying to store the Simple objects in a ROOT Tree. What I find > is that when I fill the tree with the Simple objects, e.g. > > TTree *simpletree = new TTree("SimpleTree","Simple Tree"); > Simple *simple = 0; > // Split branches to store fShape objects & fID on separate branches > simpletree->Branch("Simple","Simple",&simple,16000,1); > TTUBE *tube = new TTUBE("TUBE","TUBE","void",150,200,400); > simple = new Simple(1,tube); > simpletree -> Fill(); // store first Simple object in Tree > ... > > ,that the TTree::Fill method correctly recognizes that the fShape pointer should > invoke the TTUBE::Streamer method to write the TTUBE object to the TTree. > > But when I try to read the Simple object back in from the tree, e.g.: > > ... > // Retrieve ROOT tree holding the data > TTree *tree = (TTree*)file -> Get("SimpleTree"); > Simple *simple = new Simple(); > tree -> SetBranchAddress("Simple",&simple); > nb = tree -> GetEntry(0); > ... > > it does not invoke the TTUBE::Streamer method to read the TTUBE object > back into memory, instead it invokes the TShape::Streamer method (and > then I get an error message). > > Has anybody tried something similar or have any ideas on how to > make this work? Or is this just a bad design idea, I'd appreciate input > on that too. > I attach the code that I'm using on a RH Linux 6.0 system using > ROOT v2.24/02. > > Thanks for any help, > Sue Kasahara > > #ifndef SIMPLE_H > #define SIMPLE_H > /////////////////////////////////////////////////////////////////////////// > // // > // Simple class // > // // > /////////////////////////////////////////////////////////////////////////// > #include "TShape.h" > #include <iostream.h> > > class Simple : public TObject { > > private: > Int_t fID; // id number > TShape* fShape; // pointer to base class shape > > public: > > Simple() : fID(0), fShape(0) { } > Simple(Int_t id, TShape* shape): fID(id), fShape(shape) { } > virtual ~Simple(); > virtual void Print(Option_t *option = "") const; > > ClassDef(Simple,1) //Simple class > }; > > #endif // SIMPLE_H > > ///////////////////////////////////////////////////////////////////////////////// > // Simple.cxx // > ///////////////////////////////////////////////////////////////////////////////// > #include <iostream.h> > #include "Simple.h" > > ClassImp(Simple) > > Simple::~Simple() { > // Destructor > if (fShape) { > delete fShape; > fShape =0; > } > } > > void Simple::Print(Option_t *option) const { > // Print the contents > cout << "fID= " << fID << endl; > fShape -> Print(); > > } > > ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// > // Driver code to open file, create tree, and write 3 Simple objects to // > // tree. // > //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// > #include "TROOT.h" > #include "TFile.h" > #include "TTree.h" > #include "TTUBE.h" > #include "Simple.h" > > TROOT test("test","Program to test simple classes"); > > int main(int argc, char **argv) > { > > // Open output file to hold events > TFile *simplefile = new TFile("simple.root","RECREATE","Simple root file"); > > // Create a ROOT tree to hold the simple data > TTree *simpletree = new TTree("SimpleTree","Simple Tree"); > > Simple *simple = 0; > // Split branches to store fShape objects & fID on separate branches > simpletree->Branch("Simple","Simple",&simple,16000,1); > > for (Int_t ient=0; ient < 3; ient++) { > // Create 3 Simple objects containing TTube's and store each in tree > TTUBE *tube = new TTUBE("TUBE","TUBE","void",150,200,400); > // tube is adopted & deleted by Simple > simple = new Simple(ient,tube); > simple -> Print(); > simpletree -> Fill(); > delete simple; > } > > // Write the simple tree to file > simplefile->Write(); > // Print final summary of simple tree contents > simpletree->Print(); > > return 0; > } > > /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// > // // > // Code to open root file containing tree, Get tree, and attempt to read in // > // 3 Simple objects from tree // > // // > ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// > #include "TROOT.h" > #include "TFile.h" > #include "TTree.h" > #include "TTUBE.h" > #include "Simple.h" > > TROOT test("test","Program to test simple classes"); > > int main(int argc, char **argv) > { > > // Open file to read Simple entries > TFile *file = new TFile("simple.root","READ"); > > // Retrieve ROOT tree holding the data > TTree *tree = (TTree*)file -> Get("SimpleTree"); > > Simple *simple = new Simple(); > tree -> SetBranchAddress("Simple",&simple); > > Int_t nentries = (Int_t)tree -> GetEntries(); > Int_t nb; > for (Int_t ient=0; ient < nentries; ient++) { > nb = tree -> GetEntry(ient); > simple -> Print(); > } > > return 0; > > }
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