Logo ROOT   6.07/09
Reference Guide
TGLAutoRotator Member List

This is the complete list of members for TGLAutoRotator, including all inherited members.

AbstractMethod(const char *method) const TObject
AppendPad(Option_t *option="")TObjectvirtual
Browse(TBrowser *b)TObjectvirtual
ClassName() const TObjectvirtual
Clear(Option_t *="")TObjectinlinevirtual
Clone(const char *newname="") const TObjectvirtual
Compare(const TObject *obj) const TObjectvirtual
Copy(TObject &object) const TObjectvirtual
Delete(Option_t *option="")TObjectvirtual
DistancetoPrimitive(Int_t px, Int_t py)TObjectvirtual
DoError(int level, const char *location, const char *fmt, va_list va) const TObjectprotectedvirtual
Draw(Option_t *option="")TObjectvirtual
DrawClass() const TObjectvirtual
DrawClone(Option_t *option="") const TObjectvirtual
Dump() const TObjectvirtual
Error(const char *method, const char *msgfmt,...) const TObjectvirtual
EStatusBits enum nameTObject
Execute(const char *method, const char *params, Int_t *error=0)TObjectvirtual
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObjectvirtual
ExecuteEvent(Int_t event, Int_t px, Int_t py)TObjectvirtual
fADollyTGLAutoRotatorprotected
Fatal(const char *method, const char *msgfmt,...) const TObjectvirtual
fAThetaTGLAutoRotatorprotected
fCameraTGLAutoRotatorprotected
fDeltaPhiTGLAutoRotatorprotected
fDollyA0TGLAutoRotatorprotected
fDtTGLAutoRotatorprotected
fImageAutoSaveTGLAutoRotatorprotected
fImageCountTGLAutoRotatorprotected
fImageGUIBaseNameTGLAutoRotatorprotected
fImageGUIOutModeTGLAutoRotatorprotected
fImageNameTGLAutoRotatorprotected
FindObject(const char *name) const TObjectvirtual
FindObject(const TObject *obj) const TObjectvirtual
fRotateSceneTGLAutoRotatorprotected
fThetaA0TGLAutoRotatorprotected
fTimerTGLAutoRotatorprotected
fTimerRunningTGLAutoRotatorprotected
fViewerTGLAutoRotatorprotected
fWatchTGLAutoRotatorprotected
fWDollyTGLAutoRotatorprotected
fWPhiTGLAutoRotatorprotected
fWThetaTGLAutoRotatorprotected
GetADolly() const TGLAutoRotatorinline
GetATheta() const TGLAutoRotatorinline
GetCamera() const TGLAutoRotatorinline
GetDeltaPhi() const TGLAutoRotatorinline
GetDrawOption() const TObjectvirtual
GetDt() const TGLAutoRotatorinline
GetDtorOnly()TObjectstatic
GetIconName() const TObjectvirtual
GetImageAutoSave() const TGLAutoRotatorinline
GetImageCount() const TGLAutoRotatorinline
GetImageGUIBaseName() const TGLAutoRotatorinline
GetImageGUIOutMode() const TGLAutoRotatorinline
GetImageName() const TGLAutoRotatorinline
GetName() const TObjectvirtual
GetObjectInfo(Int_t px, Int_t py) const TObjectvirtual
GetObjectStat()TObjectstatic
GetOption() const TObjectinlinevirtual
GetRotateScene() const TGLAutoRotatorinline
GetTitle() const TObjectvirtual
GetUniqueID() const TObjectvirtual
GetViewer() const TGLAutoRotatorinline
GetWDolly() const TGLAutoRotatorinline
GetWPhi() const TGLAutoRotatorinline
GetWTheta() const TGLAutoRotatorinline
HandleTimer(TTimer *timer)TObjectvirtual
Hash() const TObjectvirtual
Info(const char *method, const char *msgfmt,...) const TObjectvirtual
InheritsFrom(const char *classname) const TObjectvirtual
InheritsFrom(const TClass *cl) const TObjectvirtual
Inspect() const TObjectvirtual
InvertBit(UInt_t f)TObjectinline
IsEqual(const TObject *obj) const TObjectvirtual
IsFolder() const TObjectvirtual
IsOnHeap() const TObjectinline
IsRunning() const TGLAutoRotatorinline
IsSortable() const TObjectinlinevirtual
IsZombie() const TObjectinline
kBitMask enum valueTObject
kCanDelete enum valueTObject
kCannotPick enum valueTObject
kHasUUID enum valueTObject
kInvalidObject enum valueTObject
kIsOnHeap enum valueTObject
kIsReferenced enum valueTObject
kMustCleanup enum valueTObject
kNoContextMenu enum valueTObject
kNotDeleted enum valueTObject
kObjInCanvas enum valueTObject
kOverwrite enum valueTObject
kSingleKey enum valueTObject
kWriteDelete enum valueTObject
kZombie enum valueTObject
ls(Option_t *option="") const TObjectvirtual
MakeZombie()TObjectinlineprotected
MayNotUse(const char *method) const TObject
Notify()TObjectvirtual
Obsolete(const char *method, const char *asOfVers, const char *removedFromVers) const TObject
operator delete(void *ptr)TObject
operator delete[](void *ptr)TObject
operator new(size_t sz)TObjectinline
operator new(size_t sz, void *vp)TObjectinline
operator new[](size_t sz)TObjectinline
operator new[](size_t sz, void *vp)TObjectinline
operator=(const TGLAutoRotator &)TGLAutoRotatorprivate
TObject::operator=(const TObject &rhs)TObject
Paint(Option_t *option="")TObjectvirtual
Pop()TObjectvirtual
Print(Option_t *option="") const TObjectvirtual
Read(const char *name)TObjectvirtual
RecursiveRemove(TObject *obj)TObjectvirtual
ResetBit(UInt_t f)TObjectinline
RotateScene()TGLAutoRotator
SaveAs(const char *filename="", Option_t *option="") const TObjectvirtual
SavePrimitive(std::ostream &out, Option_t *option="")TObjectvirtual
SetADolly(Double_t a)TGLAutoRotator
SetATheta(Double_t a)TGLAutoRotator
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObjectinline
SetDeltaPhi(Double_t dPhi)TGLAutoRotatorinline
SetDrawOption(Option_t *option="")TObjectvirtual
SetDt(Double_t dt)TGLAutoRotator
SetDtorOnly(void *obj)TObjectstatic
SetImageAutoSave(Bool_t s)TGLAutoRotatorinline
SetImageCount(Int_t ic)TGLAutoRotatorinline
SetImageGUIBaseName(const TString &gname)TGLAutoRotatorinline
SetImageGUIOutMode(Int_t m)TGLAutoRotator
SetImageName(const TString &name)TGLAutoRotatorinline
SetObjectStat(Bool_t stat)TObjectstatic
SetRotateScene(Bool_t rotateScene)TGLAutoRotatorinline
SetUniqueID(UInt_t uid)TObjectvirtual
SetWDolly(Double_t w)TGLAutoRotatorinline
SetWPhi(Double_t w)TGLAutoRotatorinline
SetWTheta(Double_t w)TGLAutoRotatorinline
Start()TGLAutoRotator
StartImageAutoSave(const TString &filename)TGLAutoRotator
StartImageAutoSaveAnimatedGif(const TString &filename)TGLAutoRotator
StartImageAutoSaveWithGUISettings()TGLAutoRotator
Stop()TGLAutoRotator
StopImageAutoSave()TGLAutoRotator
SysError(const char *method, const char *msgfmt,...) const TObjectvirtual
TestBit(UInt_t f) const TObjectinline
TestBits(UInt_t f) const TObjectinline
TGLAutoRotator(const TGLAutoRotator &)TGLAutoRotatorprivate
TGLAutoRotator(TGLViewer *v)TGLAutoRotator
Timeout()TGLAutoRotator
TObject()TObject
TObject(const TObject &object)TObject
UseCurrentStyle()TObjectvirtual
Warning(const char *method, const char *msgfmt,...) const TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) const TObjectvirtual
~TGLAutoRotator()TGLAutoRotatorvirtual
~TObject()TObjectvirtual