ROOT  6.06/09
Reference Guide
TGWin32GLManager Member List

This is the complete list of members for TGWin32GLManager, including all inherited members.

AbstractMethod(const char *method) const TObject
AppendPad(Option_t *option="")TObjectvirtual
AttachOffScreenDevice(Int_t ctxInd, Int_t x, Int_t y, UInt_t w, UInt_t h)TGWin32GLManagervirtual
Browse(TBrowser *b)TObjectvirtual
ClassName() const TObjectvirtual
Clear(Option_t *option="")TNamedvirtual
Clone(const char *newname="") const TNamedvirtual
Compare(const TObject *obj) const TNamedvirtual
Copy(TObject &named) const TNamedvirtual
CreateDIB(TGLContext &ctx) const TGWin32GLManagerprivate
CreateGLContext(Int_t winInd)TGWin32GLManagervirtual
Delete(Option_t *option="")TObjectvirtual
DeleteGLContext(Int_t devInd)TGWin32GLManagervirtual
DistancetoPrimitive(Int_t px, Int_t py)TObjectvirtual
DoError(int level, const char *location, const char *fmt, va_list va) const TObjectprotectedvirtual
Draw(Option_t *option="")TObjectvirtual
DrawClass() const TObjectvirtual
DrawClone(Option_t *option="") const TObjectvirtual
Dump() const TObjectvirtual
Error(const char *method, const char *msgfmt,...) const TObjectvirtual
EStatusBits enum nameTObject
Execute(const char *method, const char *params, Int_t *error=0)TObjectvirtual
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObjectvirtual
ExecuteEvent(Int_t event, Int_t px, Int_t py)TObjectvirtual
ExtractViewport(Int_t devInd, Int_t *vp)TGWin32GLManagervirtual
Fatal(const char *method, const char *msgfmt,...) const TObjectvirtual
FillBuffer(char *&buffer)TNamedvirtual
FindObject(const char *name) const TObjectvirtual
FindObject(const TObject *obj) const TObjectvirtual
Flush(Int_t ctxInd)TGWin32GLManagervirtual
fNameTNamedprotected
fPimplTGWin32GLManagerprivate
fTitleTNamedprotected
GetDrawOption() const TObjectvirtual
GetDtorOnly()TObjectstatic
GetIconName() const TObjectvirtual
GetName() const TNamedinlinevirtual
GetObjectInfo(Int_t px, Int_t py) const TObjectvirtual
GetObjectStat()TObjectstatic
GetOption() const TObjectinlinevirtual
GetPlotInfo(TVirtualGLPainter *plot, Int_t px, Int_t py)TGWin32GLManagervirtual
GetTitle() const TNamedinlinevirtual
GetUniqueID() const TObjectvirtual
GetVirtualXInd(Int_t devInd)TGWin32GLManagervirtual
HandleTimer(TTimer *timer)TObjectvirtual
Hash() const TNamedinlinevirtual
HighColorFormat(Int_t ctx)TGWin32GLManagervirtual
Info(const char *method, const char *msgfmt,...) const TObjectvirtual
InheritsFrom(const char *classname) const TObjectvirtual
InheritsFrom(const TClass *cl) const TObjectvirtual
InitGLWindow(Window_t winID)TGWin32GLManagervirtual
Inspect() const TObjectvirtual
Instance()TGLManagerstatic
InvertBit(UInt_t f)TObjectinline
IsEqual(const TObject *obj) const TObjectvirtual
IsFolder() const TObjectvirtual
IsOnHeap() const TObjectinline
IsSortable() const TNamedinlinevirtual
IsZombie() const TObjectinline
kBitMask enum valueTObject
kCanDelete enum valueTObject
kCannotPick enum valueTObject
kHasUUID enum valueTObject
kInvalidObject enum valueTObject
kIsOnHeap enum valueTObject
kIsReferenced enum valueTObject
kMustCleanup enum valueTObject
kNoContextMenu enum valueTObject
kNotDeleted enum valueTObject
kObjInCanvas enum valueTObject
kOverwrite enum valueTObject
kSingleKey enum valueTObject
kWriteDelete enum valueTObject
kZombie enum valueTObject
ls(Option_t *option="") const TNamedvirtual
MakeCurrent(Int_t devInd)TGWin32GLManagervirtual
MakeZombie()TObjectinlineprotected
MarkForDirectCopy(Int_t devInd, Bool_t)TGWin32GLManagervirtual
MayNotUse(const char *method) const TObject
Notify()TObjectvirtual
Obsolete(const char *method, const char *asOfVers, const char *removedFromVers) const TObject
operator delete(void *ptr)TObject
operator delete[](void *ptr)TObject
operator new(size_t sz)TObjectinline
operator new(size_t sz, void *vp)TObjectinline
operator new[](size_t sz)TObjectinline
operator new[](size_t sz, void *vp)TObjectinline
operator=(const TGWin32GLManager &)TGWin32GLManagerprivate
TNamed::operator=(const TNamed &rhs)TNamed
TObject::operator=(const TObject &rhs)TObject
Paint(Option_t *option="")TObjectvirtual
PaintSingleObject(TVirtualGLPainter *)TGWin32GLManagervirtual
PanObject(TVirtualGLPainter *o, Int_t x, Int_t y)TGWin32GLManagervirtual
PlotSelected(TVirtualGLPainter *plot, Int_t px, Int_t py)TGWin32GLManagervirtual
Pop()TObjectvirtual
Print(Option_t *option="") const TNamedvirtual
PrintViewer(TVirtualViewer3D *vv)TGWin32GLManagervirtual
Read(const char *name)TObjectvirtual
ReadGLBuffer(Int_t devInd)TGWin32GLManagervirtual
RecursiveRemove(TObject *obj)TObjectvirtual
ResetBit(UInt_t f)TObjectinline
ResizeOffScreenDevice(Int_t devInd, Int_t x, Int_t y, UInt_t w, UInt_t h)TGWin32GLManagervirtual
SaveAs(const char *filename="", Option_t *option="") const TObjectvirtual
SavePrimitive(std::ostream &out, Option_t *option="")TObjectvirtual
SelectManip(TVirtualGLManip *manip, const TGLCamera *camera, const TGLRect *rect, const TGLBoundingBox *sceneBox)TGWin32GLManagervirtual
SelectOffScreenDevice(Int_t devInd)TGWin32GLManagervirtual
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObjectinline
SetDrawOption(Option_t *option="")TObjectvirtual
SetDtorOnly(void *obj)TObjectstatic
SetName(const char *name)TNamedvirtual
SetNameTitle(const char *name, const char *title)TNamedvirtual
SetObjectStat(Bool_t stat)TObjectstatic
SetTitle(const char *title="")TNamedvirtual
SetUniqueID(UInt_t uid)TObjectvirtual
Sizeof() const TNamedvirtual
SysError(const char *method, const char *msgfmt,...) const TObjectvirtual
TestBit(UInt_t f) const TObjectinline
TestBits(UInt_t f) const TObjectinline
TGLManager()TGLManager
TGWin32GLManager()TGWin32GLManager
TGWin32GLManager(const TGWin32GLManager &)TGWin32GLManagerprivate
TNamed()TNamedinline
TNamed(const char *name, const char *title)TNamedinline
TNamed(const TString &name, const TString &title)TNamedinline
TNamed(const TNamed &named)TNamed
TObject()TObject
TObject(const TObject &object)TObject
UseCurrentStyle()TObjectvirtual
Warning(const char *method, const char *msgfmt,...) const TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) const TObjectvirtual
~TGWin32GLManager()TGWin32GLManager
~TNamed()TNamedinlinevirtual
~TObject()TObjectvirtual