ROOT  6.06/09
Reference Guide
TGLLightSet Member List

This is the complete list of members for TGLLightSet, including all inherited members.

AbstractMethod(const char *method) const TObject
AppendPad(Option_t *option="")TObjectvirtual
Browse(TBrowser *b)TObjectvirtual
ClassName() const TObjectvirtual
Clear(Option_t *="")TObjectinlinevirtual
Clone(const char *newname="") const TObjectvirtual
Compare(const TObject *obj) const TObjectvirtual
Copy(TObject &object) const TObjectvirtual
Delete(Option_t *option="")TObjectvirtual
DistancetoPrimitive(Int_t px, Int_t py)TObjectvirtual
DoError(int level, const char *location, const char *fmt, va_list va) const TObjectprotectedvirtual
Draw(Option_t *option="")TObjectvirtual
DrawClass() const TObjectvirtual
DrawClone(Option_t *option="") const TObjectvirtual
Dump() const TObjectvirtual
ELight enum nameTGLLightSet
Error(const char *method, const char *msgfmt,...) const TObjectvirtual
EStatusBits enum nameTObject
Execute(const char *method, const char *params, Int_t *error=0)TObjectvirtual
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObjectvirtual
ExecuteEvent(Int_t event, Int_t px, Int_t py)TObjectvirtual
Fatal(const char *method, const char *msgfmt,...) const TObjectvirtual
fFrontPowerTGLLightSetprotected
FindObject(const char *name) const TObjectvirtual
FindObject(const TObject *obj) const TObjectvirtual
fLightStateTGLLightSetprotected
fSidePowerTGLLightSetprotected
fSpecularPowerTGLLightSetprotected
fUseSpecularTGLLightSetprotected
GetDrawOption() const TObjectvirtual
GetDtorOnly()TObjectstatic
GetFrontPower() const TGLLightSetinline
GetIconName() const TObjectvirtual
GetLightState()TGLLightSetinline
GetName() const TObjectvirtual
GetObjectInfo(Int_t px, Int_t py) const TObjectvirtual
GetObjectStat()TObjectstatic
GetOption() const TObjectinlinevirtual
GetSidePower() const TGLLightSetinline
GetSpecularPower() const TGLLightSetinline
GetTitle() const TObjectvirtual
GetUniqueID() const TObjectvirtual
GetUseSpecular() const TGLLightSetinline
HandleTimer(TTimer *timer)TObjectvirtual
Hash() const TObjectvirtual
Info(const char *method, const char *msgfmt,...) const TObjectvirtual
InheritsFrom(const char *classname) const TObjectvirtual
InheritsFrom(const TClass *cl) const TObjectvirtual
Inspect() const TObjectvirtual
InvertBit(UInt_t f)TObjectinline
IsEqual(const TObject *obj) const TObjectvirtual
IsFolder() const TObjectvirtual
IsOnHeap() const TObjectinline
IsSortable() const TObjectinlinevirtual
IsZombie() const TObjectinline
kBitMask enum valueTObject
kCanDelete enum valueTObject
kCannotPick enum valueTObject
kHasUUID enum valueTObject
kInvalidObject enum valueTObject
kIsOnHeap enum valueTObject
kIsReferenced enum valueTObject
kLightBottom enum valueTGLLightSet
kLightFront enum valueTGLLightSet
kLightLeft enum valueTGLLightSet
kLightMask enum valueTGLLightSet
kLightRight enum valueTGLLightSet
kLightSpecular enum valueTGLLightSet
kLightTop enum valueTGLLightSet
kMustCleanup enum valueTObject
kNoContextMenu enum valueTObject
kNotDeleted enum valueTObject
kObjInCanvas enum valueTObject
kOverwrite enum valueTObject
kSingleKey enum valueTObject
kWriteDelete enum valueTObject
kZombie enum valueTObject
ls(Option_t *option="") const TObjectvirtual
MakeZombie()TObjectinlineprotected
MayNotUse(const char *method) const TObject
Notify()TObjectvirtual
Obsolete(const char *method, const char *asOfVers, const char *removedFromVers) const TObject
operator delete(void *ptr)TObject
operator delete[](void *ptr)TObject
operator new(size_t sz)TObjectinline
operator new(size_t sz, void *vp)TObjectinline
operator new[](size_t sz)TObjectinline
operator new[](size_t sz, void *vp)TObjectinline
operator=(const TGLLightSet &)TGLLightSetprivate
TObject::operator=(const TObject &rhs)TObject
Paint(Option_t *option="")TObjectvirtual
Pop()TObjectvirtual
Print(Option_t *option="") const TObjectvirtual
Read(const char *name)TObjectvirtual
RecursiveRemove(TObject *obj)TObjectvirtual
ResetBit(UInt_t f)TObjectinline
SaveAs(const char *filename="", Option_t *option="") const TObjectvirtual
SavePrimitive(std::ostream &out, Option_t *option="")TObjectvirtual
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObjectinline
SetDrawOption(Option_t *option="")TObjectvirtual
SetDtorOnly(void *obj)TObjectstatic
SetFrontPower(Float_t p)TGLLightSetinline
SetLight(ELight light, Bool_t on)TGLLightSet
SetObjectStat(Bool_t stat)TObjectstatic
SetSidePower(Float_t p)TGLLightSetinline
SetSpecularPower(Float_t p)TGLLightSetinline
SetUniqueID(UInt_t uid)TObjectvirtual
SetUseSpecular(Bool_t s)TGLLightSetinline
StdSetupLights(const TGLBoundingBox &bbox, const TGLCamera &camera, Bool_t debug=kFALSE)TGLLightSet
SysError(const char *method, const char *msgfmt,...) const TObjectvirtual
TestBit(UInt_t f) const TObjectinline
TestBits(UInt_t f) const TObjectinline
TGLLightSet(const TGLLightSet &)TGLLightSetprivate
TGLLightSet()TGLLightSet
TObject()TObject
TObject(const TObject &object)TObject
ToggleLight(ELight light)TGLLightSet
UseCurrentStyle()TObjectvirtual
Warning(const char *method, const char *msgfmt,...) const TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) const TObjectvirtual
~TGLLightSet()TGLLightSetinlinevirtual
~TObject()TObjectvirtual