ROOT  6.06/09
Reference Guide
ROOT::Math::PositionVector2D< CoordSystem, Tag > Member List

This is the complete list of members for ROOT::Math::PositionVector2D< CoordSystem, Tag >, including all inherited members.

Coordinates() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
CoordinateSystemTag typedefROOT::Math::PositionVector2D< CoordSystem, Tag >
CoordinateType typedefROOT::Math::PositionVector2D< CoordSystem, Tag >
Dot(const DisplacementVector2D< OtherCoords, Tag > &v) const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
fCoordinatesROOT::Math::PositionVector2D< CoordSystem, Tag >private
GetCoordinates(Scalar &a, Scalar &b) const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
Mag2() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
mag2() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator!=(const PositionVector2D &rhs) const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator*(Scalar a) const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator*=(Scalar a)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator+=(const DisplacementVector2D< OtherCoords, Tag > &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator+=(const DisplacementVector2D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector2D< CoordSystem, Tag >private
operator-=(const DisplacementVector2D< OtherCoords, Tag > &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator-=(const DisplacementVector2D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector2D< CoordSystem, Tag >private
operator/(Scalar a) const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator/=(Scalar a)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator=(const PositionVector2D< OtherCoords, Tag > &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator=(const DisplacementVector2D< OtherCoords, Tag > &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator=(const ForeignVector &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
operator=(const PositionVector2D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector2D< CoordSystem, Tag >private
operator=(const DisplacementVector2D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector2D< CoordSystem, Tag >private
operator==(const PositionVector2D &rhs) const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
phi() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
Phi() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
PositionVector2D()ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
PositionVector2D(const Scalar &a, const Scalar &b)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
PositionVector2D(const PositionVector2D< T, Tag > &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inlineexplicit
PositionVector2D(const DisplacementVector2D< T, Tag > &p)ROOT::Math::PositionVector2D< CoordSystem, Tag >inlineexplicit
PositionVector2D(const ForeignVector &v)ROOT::Math::PositionVector2D< CoordSystem, Tag >inlineexplicit
PositionVector2D(const PositionVector2D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector2D< CoordSystem, Tag >explicitprivate
PositionVector2D(const DisplacementVector2D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector2D< CoordSystem, Tag >explicitprivate
r() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
R() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
Rotate(Scalar angle)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
Scalar typedefROOT::Math::PositionVector2D< CoordSystem, Tag >
SetCoordinates(Scalar a, Scalar b)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
SetPhi(Scalar ang)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
SetR(Scalar a)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
SetX(Scalar a)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
SetXY(Scalar a, Scalar b)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
SetY(Scalar a)ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
X() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
x() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
y() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline
Y() const ROOT::Math::PositionVector2D< CoordSystem, Tag >inline