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ROOT
6.06/09
Reference Guide
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7 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator=(const ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > &);
8 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator=(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > &);
9 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator=(const ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > &);
10 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator=(const ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > &);
11 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator=(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > &);
12 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator=(const ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > &);
16 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &) const;
17 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
18 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
20 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
21 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
22 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
24 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
25 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
26 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::Dot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
31 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &) const;
32 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
33 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
35 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
36 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
37 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
39 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
40 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
41 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
46 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
47 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
48 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
50 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
51 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
52 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
54 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
55 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
56 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
61 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
62 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
63 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
65 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
66 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
67 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
69 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
70 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
71 #pragma link C++ function ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >::operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
75 #pragma link C++ function ROOT::Math::operator+( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
76 #pragma link C++ function ROOT::Math::operator+( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
77 #pragma link C++ function ROOT::Math::operator+( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
79 #pragma link C++ function ROOT::Math::operator+( ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
80 #pragma link C++ function ROOT::Math::operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
81 #pragma link C++ function ROOT::Math::operator+(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
83 #pragma link C++ function ROOT::Math::operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
84 #pragma link C++ function ROOT::Math::operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
85 #pragma link C++ function ROOT::Math::operator+(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
90 #pragma link C++ function ROOT::Math::operator+( const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > & , ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > );
91 #pragma link C++ function ROOT::Math::operator+( const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &, ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > );
92 #pragma link C++ function ROOT::Math::operator+( const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > );
98 #pragma link C++ function ROOT::Math::operator-( const ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > &, const ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > &);
99 #pragma link C++ function ROOT::Math::operator-( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> > &);
100 #pragma link C++ function ROOT::Math::operator-( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> > &);
106 #pragma link C++ function ROOT::Math::operator-( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
107 #pragma link C++ function ROOT::Math::operator-( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
108 #pragma link C++ function ROOT::Math::operator-( ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > , const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
110 #pragma link C++ function ROOT::Math::operator-( ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
111 #pragma link C++ function ROOT::Math::operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
112 #pragma link C++ function ROOT::Math::operator-(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
114 #pragma link C++ function ROOT::Math::operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double> > &);
115 #pragma link C++ function ROOT::Math::operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double> > &);
116 #pragma link C++ function ROOT::Math::operator-(ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double> >, const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > &);
122 #pragma link C++ function ROOT::Math::VectorUtil::DeltaPhi ( const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &);
123 #pragma link C++ function ROOT::Math::VectorUtil::DeltaPhi ( const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &);
124 #pragma link C++ function ROOT::Math::VectorUtil::DeltaPhi ( const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &);
128 #pragma link C++ function ROOT::Math::VectorUtil::DeltaR ( const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &);
129 #pragma link C++ function ROOT::Math::VectorUtil::DeltaR ( const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &);
130 #pragma link C++ function ROOT::Math::VectorUtil::DeltaR ( const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &);
134 #pragma link C++ function ROOT::Math::VectorUtil::CosTheta ( const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &);
135 #pragma link C++ function ROOT::Math::VectorUtil::CosTheta ( const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &);
136 #pragma link C++ function ROOT::Math::VectorUtil::CosTheta ( const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &);
140 #pragma link C++ function ROOT::Math::VectorUtil::Angle ( const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double> > &);
141 #pragma link C++ function ROOT::Math::VectorUtil::Angle ( const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::Polar3D< double> > &);
142 #pragma link C++ function ROOT::Math::VectorUtil::Angle ( const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &, const ROOT::Math::PositionVector3D< ROOT::Math::CylindricalEta3D< double> > &);