#ifndef ROOT_TVirtualGeoPainter
#define ROOT_TVirtualGeoPainter
#ifndef ROOT_TObject
#include "TObject.h"
#endif
class TGeoVolume;
class TGeoNode;
class TGeoShape;
class TGeoMatrix;
class TGeoHMatrix;
class TGeoManager;
class TVirtualGeoTrack;
class TParticle;
class TObjArray;
class TH2F;
class TStopwatch;
class TGeoBatemanSol;
class TGeoIteratorPlugin;
class TGeoPolygon;
class TVirtualGeoPainter : public TObject {
protected:
static TVirtualGeoPainter *fgGeoPainter;
public:
enum EGeoVisLevel {
kGeoVisLevel = 0
};
enum EGeoVisOption {
kGeoVisDefault = 0,
kGeoVisLeaves = 1,
kGeoVisOnly = 2,
kGeoVisBranch = 3,
kGeoVisChanged = 4
};
enum EGeoBombOption {
kGeoNoBomb = 0,
kGeoBombXYZ = 1,
kGeoBombCyl = 2,
kGeoBombSph = 3
};
public:
TVirtualGeoPainter(TGeoManager *manager);
virtual ~TVirtualGeoPainter();
virtual void AddSize3D(Int_t numpoints, Int_t numsegs, Int_t numpolys) = 0;
virtual TVirtualGeoTrack *AddTrack(Int_t id, Int_t pdgcode, TObject *particle) = 0;
virtual void AddTrackPoint(Double_t *point, Double_t *box, Bool_t reset=kFALSE) = 0;
virtual void BombTranslation(const Double_t *tr, Double_t *bombtr) = 0;
virtual void CheckPoint(Double_t x=0, Double_t y=0, Double_t z=0, Option_t *option="") = 0;
virtual void CheckShape(TGeoShape *shape, Int_t testNo, Int_t nsamples, Option_t *option) = 0;
virtual void CheckBoundaryErrors(Int_t ntracks=1000000, Double_t radius=-1.) = 0;
virtual void CheckBoundaryReference(Int_t icheck=-1) = 0;
virtual void CheckGeometryFull(Bool_t checkoverlaps=kTRUE, Bool_t checkcrossings=kTRUE, Int_t nrays=10000, const Double_t *vertex=NULL) = 0;
virtual void CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const = 0;
virtual void CheckOverlaps(const TGeoVolume *vol, Double_t ovlp=0.1, Option_t *option="") const = 0;
virtual Int_t CountVisibleNodes() = 0;
virtual void DefaultAngles() = 0;
virtual void DefaultColors() = 0;
virtual Int_t DistanceToPrimitiveVol(TGeoVolume *vol, Int_t px, Int_t py) = 0;
virtual void Draw(Option_t *option="") = 0;
virtual void DrawBatemanSol(TGeoBatemanSol *sol, Option_t *option="") = 0;
virtual void DrawShape(TGeoShape *shape, Option_t *option="") = 0;
virtual void DrawOnly(Option_t *option="") = 0;
virtual void DrawOverlap(void *ovlp, Option_t *option="") = 0;
virtual void DrawCurrentPoint(Int_t color) = 0;
virtual void DrawPanel() = 0;
virtual void DrawPath(const char *path, Option_t *option="") = 0;
virtual void DrawPolygon(const TGeoPolygon *poly) = 0;
virtual void DrawVolume(TGeoVolume *vol, Option_t *option="") = 0;
virtual void EditGeometry(Option_t *option="") = 0;
virtual void EstimateCameraMove(Double_t , Double_t , Double_t *, Double_t * ) {;}
virtual void ExecuteShapeEvent(TGeoShape *shape, Int_t event, Int_t px, Int_t py) = 0;
virtual void ExecuteManagerEvent(TGeoManager *geom, Int_t event, Int_t px, Int_t py) = 0;
virtual void ExecuteVolumeEvent(TGeoVolume *volume, Int_t event, Int_t px, Int_t py) = 0;
virtual Int_t GetColor(Int_t base, Float_t light) const = 0;
virtual Int_t GetNsegments() const = 0;
virtual void GetBombFactors(Double_t &bombx, Double_t &bomby, Double_t &bombz, Double_t &bombr) const = 0;
virtual Int_t GetBombMode() const = 0;
virtual const char *GetDrawPath() const = 0;
virtual TGeoVolume *GetDrawnVolume() const = 0;
virtual TGeoVolume *GetTopVolume() const = 0;
virtual void GetViewAngles(Double_t &, Double_t &, Double_t &) {;}
virtual Int_t GetVisLevel() const = 0;
virtual Int_t GetVisOption() const = 0;
virtual const char*GetVolumeInfo(const TGeoVolume *volume, Int_t px, Int_t py) const = 0;
virtual void GrabFocus(Int_t nfr=0, Double_t dlong=0, Double_t dlat=0, Double_t dpsi=0) =0;
virtual Double_t *GetViewBox() = 0;
virtual Bool_t IsPaintingShape() const = 0;
virtual Bool_t IsRaytracing() const = 0;
virtual Bool_t IsExplodedView() const = 0;
virtual TH2F *LegoPlot(Int_t ntheta=60, Double_t themin=0., Double_t themax=180.,
Int_t nphi=90, Double_t phimin=0., Double_t phimax=360.,
Double_t rmin=0., Double_t rmax=9999999, Option_t *option="") = 0;
virtual void ModifiedPad(Bool_t update=kFALSE) const = 0;
virtual void OpProgress(const char *opname, Long64_t current, Long64_t size, TStopwatch *watch=0, Bool_t last=kFALSE, Bool_t refresh=kFALSE, const char *msg="") = 0;
virtual void Paint(Option_t *option="") = 0;
virtual void PaintNode(TGeoNode *node, Option_t *option="", TGeoMatrix* global=0) = 0;
virtual void PaintShape(TGeoShape *shape, Option_t *option="") = 0;
virtual void PaintOverlap(void *ovlp, Option_t *option="") = 0;
virtual void PrintOverlaps() const = 0;
virtual void PaintVolume(TGeoVolume *vol, Option_t *option="", TGeoMatrix* global=0) = 0;
virtual void RandomPoints(const TGeoVolume *vol, Int_t npoints, Option_t *option="") = 0;
virtual void RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz, const char *target_vol, Bool_t check_norm) = 0;
virtual void Raytrace(Option_t *option="") = 0;
virtual TGeoNode *SamplePoints(Int_t npoints, Double_t &dist, Double_t epsil, const char* g3path) = 0;
virtual void SetBombFactors(Double_t bombx=1.3, Double_t bomby=1.3, Double_t bombz=1.3,
Double_t bombr=1.3) = 0;
virtual void SetClippingShape(TGeoShape *shape) = 0;
virtual void SetExplodedView(Int_t iopt=0) = 0;
virtual void SetGeoManager(TGeoManager *geom) = 0;
virtual void SetIteratorPlugin(TGeoIteratorPlugin *plugin) = 0;
virtual void SetCheckedNode(TGeoNode *node) = 0;
virtual void SetNsegments(Int_t nseg=20) = 0;
virtual void SetNmeshPoints(Int_t npoints) = 0;
virtual void SetRaytracing(Bool_t flag=kTRUE) = 0;
static TVirtualGeoPainter *GeoPainter();
static void SetPainter(const TVirtualGeoPainter *painter);
virtual void SetTopVisible(Bool_t vis=kTRUE) = 0;
virtual void SetTopVolume(TGeoVolume *vol) = 0;
virtual void SetVisLevel(Int_t level=3) = 0;
virtual void SetVisOption(Int_t option=0) = 0;
virtual Int_t ShapeDistancetoPrimitive(const TGeoShape *shape, Int_t numpoints, Int_t px, Int_t py) const = 0;
virtual void Test(Int_t npoints, Option_t *option) = 0;
virtual void TestOverlaps(const char *path) = 0;
virtual Bool_t TestVoxels(TGeoVolume *vol) = 0;
virtual void UnbombTranslation(const Double_t *tr, Double_t *bombtr) = 0;
virtual Double_t Weight(Double_t precision, Option_t *option="v") = 0;
ClassDef(TVirtualGeoPainter,0)
};
#endif