// @(#)root/base:$Id$ // Author: Fons Rademakers 30/9/2001 /************************************************************************* * Copyright (C) 1995-2001, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TUUID #define ROOT_TUUID ////////////////////////////////////////////////////////////////////////// // // // TUUID // // // // This class defines a UUID (Universally Unique IDentifier), also // // known as GUIDs (Globally Unique IDentifier). A UUID is 128 bits // // long, and if generated according to this algorithm, is either // // guaranteed to be different from all other UUIDs/GUIDs generated // // until 3400 A.D. or extremely likely to be different. UUIDs were // // originally used in the Network Computing System (NCS) and // // later in the Open Software Foundation's (OSF) Distributed Computing // // Environment (DCE). // // // ////////////////////////////////////////////////////////////////////////// #ifdef WIN32 #undef GetCurrentTime #endif #ifndef ROOT_Rtypes #include "Rtypes.h" #endif // forward declaration class TBuffer; class TFile; class TDirectory; class TInetAddress; class TDatime; class TUUID { protected: UInt_t fUUIDIndex; //!index in the list of UUIDs in TProcessUUID UInt_t fTimeLow; // 60 bit time, lower 32 bits UShort_t fTimeMid; // middle 16 time bits UShort_t fTimeHiAndVersion; // high 12 time bits + 4 UUID version bits UChar_t fClockSeqHiAndReserved; // high 6 clock bits + 2 bits reserved UChar_t fClockSeqLow; // low 8 clock bits UChar_t fNode[6]; // 6 node id bytes struct uuid_time_t { UInt_t high; UInt_t low; }; Int_t CmpTime(uuid_time_t *t1, uuid_time_t *t2); void Format(UShort_t clockseq, uuid_time_t ts); void GetNodeIdentifier(); void GetCurrentTime(uuid_time_t *timestamp); void GetSystemTime(uuid_time_t *timestamp); void GetRandomInfo(UChar_t seed[16]); void SetFromString(const char *uuid_str); public: TUUID(); TUUID(const char *uuid_str); virtual ~TUUID(); const char *AsString() const; Int_t Compare(const TUUID &u) const; UShort_t Hash() const; void Print() const; TInetAddress GetHostAddress() const; TDatime GetTime() const; void GetUUID(UChar_t uuid[16]) const; void SetUUID(const char *uuid_str); UInt_t GetUUIDNumber() const { return fUUIDIndex; } void SetUUIDNumber(UInt_t index) { fUUIDIndex = index; } void StreamerV1(TBuffer &b); void FillBuffer(char *&buffer); void ReadBuffer(char *&buffer); Int_t Sizeof() const { return 18; } ClassDef(TUUID,1) // Universally Unique IDentifier }; inline TBuffer &operator>>(TBuffer &buf, TUUID &uuid) { uuid.Streamer(buf); return buf; } // Not inlined in order to avoid const casted away warning in user code. TBuffer &operator<<(TBuffer &buf, const TUUID &uuid); inline Bool_t operator==(const TUUID &u1, const TUUID &u2) { return (!u1.Compare(u2)) ? kTRUE : kFALSE; } inline Bool_t operator!=(const TUUID &u1, const TUUID &u2) { return !(u1 == u2); } #endif