#ifndef ROOT_TGeoXtru
#define ROOT_TGeoXtru
#ifndef ROOT_TGeoBBox
#include "TGeoBBox.h"
#endif
class TGeoPolygon;
class TGeoXtru : public TGeoBBox
{
public:
struct ThreadData_t
{
Int_t fSeg;
Int_t fIz;
Double_t *fXc;
Double_t *fYc;
TGeoPolygon *fPoly;
ThreadData_t();
~ThreadData_t();
};
ThreadData_t& GetThreadData() const;
virtual void ClearThreadData() const;
virtual void CreateThreadData(Int_t nthreads);
protected:
Int_t fNvert;
Int_t fNz;
Double_t fZcurrent;
Double_t *fX;
Double_t *fY;
Double_t *fZ;
Double_t *fScale;
Double_t *fX0;
Double_t *fY0;
mutable std::vector<ThreadData_t*> fThreadData;
mutable Int_t fThreadSize;
TGeoXtru(const TGeoXtru&);
TGeoXtru& operator=(const TGeoXtru&);
Double_t DistToPlane(const Double_t *point, const Double_t *dir, Int_t iz, Int_t ivert, Double_t stepmax, Bool_t in) const;
void GetPlaneVertices(Int_t iz, Int_t ivert, Double_t *vert) const;
void GetPlaneNormal(const Double_t *vert, Double_t *norm) const;
Bool_t IsPointInsidePlane(const Double_t *point, Double_t *vert, Double_t *norm) const;
Double_t SafetyToSector(const Double_t *point, Int_t iz, Double_t safmin, Bool_t in);
void SetIz(Int_t iz);
void SetSeg(Int_t iseg);
public:
TGeoXtru();
TGeoXtru(Int_t nz);
TGeoXtru(Double_t *param);
virtual ~TGeoXtru();
virtual Double_t Capacity() const;
virtual void ComputeBBox();
virtual void ComputeNormal(const Double_t *point, const Double_t *dir, Double_t *norm);
virtual void ComputeNormal_v(const Double_t *points, const Double_t *dirs, Double_t *norms, Int_t vecsize);
virtual Bool_t Contains(const Double_t *point) const;
virtual void Contains_v(const Double_t *points, Bool_t *inside, Int_t vecsize) const;
Bool_t DefinePolygon(Int_t nvert, const Double_t *xv, const Double_t *yv);
virtual void DefineSection(Int_t snum, Double_t z, Double_t x0=0., Double_t y0=0., Double_t scale=1.);
virtual Double_t DistFromInside(const Double_t *point, const Double_t *dir, Int_t iact=1,
Double_t step=TGeoShape::Big(), Double_t *safe=0) const;
virtual void DistFromInside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const;
virtual Double_t DistFromOutside(const Double_t *point, const Double_t *dir, Int_t iact=1,
Double_t step=TGeoShape::Big(), Double_t *safe=0) const;
virtual void DistFromOutside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const;
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py);
void DrawPolygon(Option_t *option="");
virtual const TBuffer3D &GetBuffer3D(Int_t reqSections, Bool_t localFrame) const;
Int_t GetNz() const {return fNz;}
Int_t GetNvert() const {return fNvert;}
Double_t GetX(Int_t i) const {return (i<fNvert&&i>-1 &&fX!=0) ? fX[i] : -1.0E10;}
Double_t GetY(Int_t i) const {return (i<fNvert&&i>-1 &&fY!=0) ? fY[i] : -1.0E10;}
Double_t GetXOffset(Int_t i) const {return (i<fNz&&i>-1 && fX0!=0) ? fX0[i] : 0.0;}
Double_t GetYOffset(Int_t i) const {return (i<fNz&&i>-1 && fY0!=0) ? fY0[i] : 0.0;}
Double_t GetScale(Int_t i) const {return (i<fNz&&i>-1 && fScale!=0) ? fScale[i] : 1.0;}
Double_t *GetZ() const {return fZ;}
Double_t GetZ(Int_t ipl) const;
virtual TGeoShape *GetMakeRuntimeShape(TGeoShape * , TGeoMatrix * ) const {return 0;}
virtual void GetMeshNumbers(Int_t &nvert, Int_t &nsegs, Int_t &npols) const;
virtual Int_t GetNmeshVertices() const;
virtual void InspectShape() const;
virtual TBuffer3D *MakeBuffer3D() const;
Double_t &Z(Int_t ipl) {return fZ[ipl];}
virtual Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const;
virtual void Safety_v(const Double_t *points, const Bool_t *inside, Double_t *safe, Int_t vecsize) const;
virtual void SavePrimitive(std::ostream &out, Option_t *option = "");
void SetCurrentZ(Double_t z, Int_t iz);
void SetCurrentVertices(Double_t x0, Double_t y0, Double_t scale);
virtual void SetDimensions(Double_t *param);
virtual void SetPoints(Double_t *points) const;
virtual void SetPoints(Float_t *points) const;
virtual void SetSegsAndPols(TBuffer3D &buff) const;
virtual void Sizeof3D() const;
ClassDef(TGeoXtru, 3)
};
#endif