// @(#)root/gl:$Id$ // Author: Matevz Tadel, Feb 2007 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLSceneInfo_H #define ROOT_TGLSceneInfo_H #include "Rtypes.h" #include "TGLBoundingBox.h" #include "TGLUtil.h" class TGLViewerBase; class TGLSceneBase; class TGLClip; class TGLRenderContext; class TGLCamera; class TGLSceneInfo { friend class TGLSceneBase; public: enum EClipTest { kClipNone, kClipOutside, kClipInside }; private: TGLSceneInfo(const TGLSceneInfo&); // Not implemented TGLSceneInfo& operator=(const TGLSceneInfo&); // Not implemented protected: TGLViewerBase * fViewer; TGLSceneBase * fScene; Bool_t fActive; // Show fScene in fViewer Short_t fLOD; // Optional override of scene lod Short_t fStyle; // Optional override of scene style Float_t fWFLineW; // Optional override of scene wire-frame line-width Float_t fOLLineW; // Optional override of scene outline line-width TGLClip * fClip; // Optional override of clipping-plane Short_t fLastLOD; // Last combined viewer/scene lod (set in scene::lodify-scene-info). Short_t fLastStyle; // Last combined viewer/scene style (set in scene::pre-draw). Float_t fLastWFLineW; // Last combined viewer/scene wire-frame line-width (set in scene::pre-draw). Float_t fLastOLLineW; // Last combined viewer/scene outline line-width (set in scene::pre-draw). TGLClip * fLastClip; // Last combined viewer/scene clip (set in scene::update) TGLCamera * fLastCamera; // Last camera used. UInt_t fSceneStamp; // Scene's time-stamp on last update. UInt_t fClipStamp; // Clip's time-stamp on last update. UInt_t fCameraStamp; // Camera's time-stamp on last update. Bool_t fUpdateTimeouted; // Set if update was interrupted. // Eventually we will allow additional per-scene transforamtion. // TGLMatrix fSceneTrans; // Also needed: // *) transformed clipping planes of the camera // *) transformed bounding-box of the scene TGLBoundingBox fTransformedBBox; Bool_t fViewCheck; // Viewer side check if render is necessary. Bool_t fInFrustum; // Is scene intersecting view-frustum. Bool_t fInClip; // Is scene contained within clipping-volume. Char_t fClipMode; // Clipping mode, can be disbled. TGLPlaneSet_t fFrustumPlanes; // Clipping planes defined by frustum; only those intersecting the scene volume are kept. TGLPlaneSet_t fClipPlanes; // Clipping planes from clip-object; which planes are kept depends on inside/outside mode. // Additional stuff (scene-class specific) can be added by sub-classing. // For TGLScene these data include draw-lists after clipping. public: TGLSceneInfo(TGLViewerBase* view=0, TGLSceneBase* scene=0); virtual ~TGLSceneInfo() {} TGLViewerBase * GetViewer() const { return fViewer; } TGLViewerBase & RefViewer() const { return *fViewer; } TGLSceneBase * GetScene() const { return fScene; } TGLSceneBase & RefScene() const { return *fScene; } Bool_t GetActive() const { return fActive; } void SetActive(Bool_t a); void SetupTransformsAndBBox(); const TGLBoundingBox& GetTransformedBBox() { return fTransformedBBox; } virtual void SetSceneTrans(TGLMatrix&) { ResetSceneStamp(); } Bool_t ViewCheck() const { return fViewCheck; } void ViewCheck(Bool_t c) { fViewCheck = c; } Bool_t IsInFrustum() const { return fInFrustum; } void InFrustum(Bool_t f) { fInFrustum = f; } Bool_t IsInClip() const { return fInClip; } void InClip(Bool_t c) { fInClip = c; } Char_t ClipMode() const { return fClipMode; } void ClipMode(Char_t m) { fClipMode = m; } Bool_t ShouldClip() const { return fClipMode != kClipNone; } Bool_t IsVisible() const { return fInFrustum && fInClip; } std::vector<TGLPlane>& FrustumPlanes() { return fFrustumPlanes; } std::vector<TGLPlane>& ClipPlanes() { return fClipPlanes; } Short_t LOD() const { return fLOD; } void SetLOD(Short_t lod) { fLOD = lod; } Short_t Style() const { return fStyle; } void SetStyle(Short_t st) { fStyle = st; } Float_t WFLineW() const { return fWFLineW; } void SetWFLineW(Float_t w) { fWFLineW = w; } Float_t OLLineW() const { return fOLLineW; } void SetOLLineW(Float_t w) { fOLLineW = w; } TGLClip* Clip() const { return fClip; } void SetClip(TGLClip *p) { fClip = p; } Short_t LastLOD() const { return fLastLOD; } void SetLastLOD(Short_t ld) { fLastLOD = ld; } Short_t LastStyle() const { return fLastStyle; } void SetLastStyle(Short_t st) { fLastStyle = st; } Float_t LastWFLineW() const { return fLastWFLineW; } void SetLastWFLineW(Float_t w) { fLastWFLineW = w; } Float_t LastOLLineW() const { return fLastOLLineW; } void SetLastOLLineW(Float_t w) { fLastOLLineW = w; } TGLClip* LastClip() const { return fLastClip; } void SetLastClip(TGLClip *p) { fLastClip = p; } TGLCamera* LastCamera() const { return fLastCamera; } void SetLastCamera(TGLCamera *p) { fLastCamera = p; } UInt_t SceneStamp() const { return fSceneStamp; } void SetSceneStamp(UInt_t ts) { fSceneStamp = ts; } void ResetSceneStamp() { fSceneStamp = 0; } UInt_t ClipStamp() const { return fClipStamp; } void SetClipStamp(UInt_t ts) { fClipStamp = ts; } void ResetClipStamp() { fClipStamp = 0; } UInt_t CameraStamp() const { return fCameraStamp; } void SetCameraStamp(UInt_t ts) { fCameraStamp = ts; } void ResetCameraStamp() { fCameraStamp = 0; } Bool_t HasUpdateTimeouted() const { return fUpdateTimeouted; } void UpdateTimeouted() { fUpdateTimeouted = kTRUE; } void ResetUpdateTimeouted() { fUpdateTimeouted = kFALSE; } ClassDef(TGLSceneInfo, 0) // Data about a scene within a viewer context. }; // endclass TGLSceneInfo #endif