// @(#)root/gl:$Id$ // Author: Timur Pocheptsov 03/08/2004 // NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these // attic files for previous CVS history /************************************************************************* * Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLSphere #define ROOT_TGLSphere #ifndef ROOT_TGLLogicalShape #include "TGLLogicalShape.h" #endif class TBuffer3DSphere; class TGLSphere : public TGLLogicalShape { private: Double_t fRadius; // Sphere radius public: TGLSphere(const TBuffer3DSphere &buffer); virtual UInt_t DLOffset(Short_t lod) const; virtual ELODAxes SupportedLODAxes() const { return kLODAxesAll; } virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const; virtual void DirectDraw(TGLRnrCtx & rnrCtx) const; ClassDef(TGLSphere,0); // a spherical logical shape }; #endif