// @(#)root/gpad:$Id$ // Author: Nenad Buncic 20/02/96 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ///////////////////////////////////////////////////////////////////////// // // // ControlBar is a fully user configurable tool which provides fast // // access to frequently used operations. The user can choose between // // buttons and drawnbuttons (let's say icons) and assign to them their // // own actions (let's say ROOT or C++ commands). // // // The macro belows shows an example of controlbar. // To execute an item, click with the left mouse button. // To see the HELP of a button, click on the right mouse button. // // You have access to the last clicked button via the method // GetClicked(). For example, bar->GetClicked()->GetName() // will return the name of the last clicked button. // // //{ // gROOT.Reset("a"); // TControlBar bar("vertical"); // bar.AddButton("Help to run demos",".x demoshelp.C", // "Explains how to run the demos"); // bar.AddButton("framework", ".x framework.C", // "An Example of Object Oriented User Interface"); // bar.AddButton("hsimple", ".x hsimple.C", // "An Example Creating Histograms/Ntuples on File"); // bar.AddButton("hsum", ".x hsum.C", // "Filling histograms and some graphics options"); // bar.AddButton("canvas", ".x canvas.C", // "Canvas and Pad Management"); // bar.AddButton("formula1", ".x formula1.C", // "Simple Formula and Functions"); // bar.AddButton("fillrandom", ".x fillrandom.C", // "Histograms with Random Numbers from a Function"); // bar.AddButton("fit1", ".x fit1.C", // "A Simple Fitting Example"); // bar.AddButton("h1draw", ".x h1draw.C", // "Drawing Options for 1D Histograms"); // bar.AddButton("graph", ".x graph.C", // "Examples of a simple graph"); // bar.AddButton("tornado", ".x tornado.C", // "Examples of 3-D PolyMarkers"); // bar.AddButton("shapes", ".x shapes.C", // "The Geometry Shapes"); // bar.AddButton("atlasna49", ".x atlasna49.C", // "Creating and Viewing Geometries"); // bar.AddButton("file_layout", ".x file.C", // "The ROOT file format"); // bar.AddButton("tree_layout", ".x tree.C", // "The Tree Data Structure"); // bar.AddButton("ntuple1", ".x ntuple1.C", // "Ntuples and Selections"); // bar.AddButton("run benchmarks", ".x benchmarks.C", // "Runs all the ROOT benchmarks"); // bar.AddButton("rootmarks", ".x rootmarks.C", // "Prints an estimated ROOTMARKS for your machine"); // bar.AddButton("edit_hsimple", ".!ved hsimple.C &", // "Invokes the text editor on file hsimple.C"); // bar.AddButton("Close Bar", "gROOT.Reset(\"a\")", // "Close ControlBar"); // bar.Show(); // gROOT.SaveContext(); //} // //Begin_Html /* <img src="gif/controlbar.gif"> */ //End_Html // // // ///////////////////////////////////////////////////////////////////////// #include "TApplication.h" #include "TControlBar.h" #include "TGuiFactory.h" #include "TList.h" #include "TStyle.h" ClassImp(TControlBar) //_______________________________________________________________________ TControlBar::TControlBar() : TControlBarButton() { // Default constructor. fControlBarImp = 0; fOrientation = 0; fButtons = 0; fNoroc = 1; } //_______________________________________________________________________ TControlBar::TControlBar(const char *orientation, const char *title) : TControlBarButton(title, "", "", "button") { // Normal constructor. SetOrientation( orientation ); Initialize(-999, -999); } //_______________________________________________________________________ TControlBar::TControlBar(const char *orientation, const char *title, Int_t x, Int_t y) : TControlBarButton(title, "", "", "button") { // Normal constructor. Int_t xs = (Int_t)(x*gStyle->GetScreenFactor()); Int_t ys = (Int_t)(y*gStyle->GetScreenFactor()); SetOrientation( orientation ); Initialize(xs, ys); } //_______________________________________________________________________ TControlBar::~TControlBar() { // Destructor. delete fControlBarImp; if( fButtons ) fButtons->Delete(); fButtons = 0; fControlBarImp = 0; } //_______________________________________________________________________ void TControlBar::AddButton(TControlBarButton &button) { // Add button. AddButton( &button ); } //_______________________________________________________________________ void TControlBar::AddButton(TControlBarButton *button) { // Add button. if( fButtons && button ) fButtons->Add( button ); } //_______________________________________________________________________ void TControlBar::AddButton(const char *label, const char *action, const char *hint, const char *type) { // Add button. TControlBarButton *button = new TControlBarButton( label, action, hint, type ); AddButton( button ); } //_______________________________________________________________________ void TControlBar::AddControlBar(TControlBar &controlBar) { // Add controlbar. AddControlBar( &controlBar ); } //_______________________________________________________________________ void TControlBar::AddControlBar(TControlBar *controlBar) { // Add controlbar. if( fButtons && controlBar ) fButtons->Add( controlBar ); } //_______________________________________________________________________ void TControlBar::AddSeparator() { // Add separator. } //_______________________________________________________________________ void TControlBar::Create() { // Create controlbar. if( fControlBarImp ) { fControlBarImp->Create(); } } //_______________________________________________________________________ void TControlBar::Hide() { // Hide controlbar. if( fControlBarImp ) { fControlBarImp->Hide(); } } //_______________________________________________________________________ void TControlBar::Initialize(Int_t x, Int_t y) { // Initialize controlbar. // Load and initialize graphics libraries if // TApplication::NeedGraphicsLibs() has been called by a // library static initializer. if (gApplication) gApplication->InitializeGraphics(); if (x == -999) { fControlBarImp = gGuiFactory->CreateControlBarImp( this, GetName() ); } else { fControlBarImp = gGuiFactory->CreateControlBarImp( this, GetName(), x, y ); } fButtons = new TList(); fNoroc = 1; } //_______________________________________________________________________ void TControlBar::SetFont(const char *fontName) { // Sets new font for control bar buttons, e.g.: // root > .x tutorials/demos.C // root > bar->SetFont("-adobe-helvetica-bold-r-*-*-24-*-*-*-*-*-iso8859-1") fControlBarImp->SetFont(fontName); } //_______________________________________________________________________ void TControlBar::SetTextColor(const char *colorName) { // Sets text color for control bar buttons, e.g.: // root > .x tutorials/demos.C // root > bar->SetTextColor("red") fControlBarImp->SetTextColor(colorName); } //_______________________________________________________________________ void TControlBar::SetButtonState(const char *label, Int_t state) { // Sets a state for control bar button 'label'; possible states are // 0-kButtonUp, 1-kButtonDown, 2-kButtonEngaged, 3-kButtonDisabled, // e.g.: // root > .x tutorials/demos.C // to disable the button 'first' do: // root > bar->SetButtonState("first", 3) // to enable the button 'first' do: // root > bar->SetButtonState("first", 0) if (state > 3) { Error("SetButtonState", "not valid button state (expecting 0, 1, 2 or 3)"); return; } fControlBarImp->SetButtonState(label, state); } //_______________________________________________________________________ void TControlBar::SetButtonWidth(UInt_t width) { // Sets the width in pixels for control bar button. fControlBarImp->SetButtonWidth(width); } //_______________________________________________________________________ void TControlBar::SetOrientation(const char *o) { // Set controlbar orientation. fOrientation = kVertical; if( *o ) { if( !strcasecmp( o, "vertical" ) ) fOrientation = kVertical; else if( !strcasecmp( o, "horizontal" ) ) fOrientation = kHorizontal; else Error( "SetOrientation", "Unknown orientation: '%s' !\n\t\t(choice of: %s, %s)", o, "vertical", "horizontal" ); } } //_______________________________________________________________________ void TControlBar::SetOrientation(Int_t o) { // Set controlbar orientation. fOrientation = kVertical; if( ( o == kVertical ) || ( o == kHorizontal ) ) fOrientation = o; else Error( "SetOrientation", "Unknown orientation: %d !\n\t\t(choice of: %d, %d)", o, kVertical, kHorizontal ); } //_______________________________________________________________________ void TControlBar::Show() { // Show controlbar. if( fControlBarImp ) fControlBarImp->Show(); } //_______________________________________________________________________ TControlBarButton *TControlBar::GetClicked() const { // Returns a pointer to the last clicked controlbar button; // null if no button was clicked yet if (!fControlBarImp->GetClicked()) Printf("None of the controlbar buttons is clicked yet"); return fControlBarImp->GetClicked(); }