// @(#):$Id$ // Author: M.Gheata /************************************************************************* * Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGeoTrd2Editor #define ROOT_TGeoTrd2Editor ////////////////////////////////////////////////////////////////////////// // // // TGeoTrd2Editor // // // // Editor for a TGeoTrd2. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TGButton #include "TGWidget.h" #endif #ifndef ROOT_TGeoGedFrame #include "TGeoGedFrame.h" #endif class TGeoTrd2; class TGeoTabManager; class TGTextEntry; class TGNumberEntry; class TGTab; class TGComboBox; class TGTextButton; class TGCheckButton; class TString; class TGeoTrd2Editor : public TGeoGedFrame { protected: Double_t fDxi1; // Initial dx1 Double_t fDxi2; // Initial dx2 Double_t fDyi1; // Initial dy1 Double_t fDyi2; // Initial dy2 Double_t fDzi; // Initial dz TString fNamei; // Initial name TGeoTrd2 *fShape; // Shape object Bool_t fIsModified; // Flag that volume was modified Bool_t fIsShapeEditable; // Flag that the shape can be changed TGTextEntry *fShapeName; // Shape name text entry TGNumberEntry *fEDx1; // Number entry for DX1 TGNumberEntry *fEDx2; // Number entry for DX2 TGNumberEntry *fEDy1; // Number entry for DY1 TGNumberEntry *fEDy2; // Number entry for DY1 TGNumberEntry *fEDz; // Number entry for DZ TGTextButton *fApply; // Apply-Button to accept changes TGTextButton *fUndo; // Undo-Button TGCheckButton *fDelayed; // Check button for delayed draw virtual void ConnectSignals2Slots(); // Connect the signals to the slots Bool_t IsDelayed() const; public: TGeoTrd2Editor(const TGWindow *p = 0, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground()); virtual ~TGeoTrd2Editor(); virtual void SetModel(TObject *obj); void DoDx1(); void DoDx2(); void DoDy1(); void DoDy2(); void DoDz(); void DoModified(); void DoName(); void DoApply(); void DoUndo(); ClassDef(TGeoTrd2Editor,0) // TGeoTrd2 editor }; #endif