// @(#)root/gl:$Id$ // Author: Timur Pocheptsov 03/08/2004 // NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these // attic files for previous CVS history /************************************************************************* * Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLPolyLine #define ROOT_TGLPolyLine #ifndef ROOT_TGLLogicalShape #include "TGLLogicalShape.h" #endif #include <vector> class TBuffer3D; class TGLPolyLine : public TGLLogicalShape { private: std::vector<Double_t> fVertices; Double_t fLineWidth; public: TGLPolyLine(const TBuffer3D & buffer); virtual void DirectDraw(TGLRnrCtx & rnrCtx) const; ClassDef(TGLPolyLine,0) // a polyline logical shape }; #endif