// @(#)root/base:$Id$ // Author: Rene Brun 28/11/94 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #include "Riostream.h" #include "TAttLine.h" #include "TVirtualPad.h" #include "TStyle.h" #include "TVirtualX.h" #include "TVirtualPadEditor.h" #include "TColor.h" #include <cmath> ClassImp(TAttLine) //______________________________________________________________________________ /* Begin_Html <center><h2>Line Attributes class</h2></center> This class is used (in general by secondary inheritance) by many other classes (graphics, histograms). It holds all the line attributes. <h3>Line attributes</h3> Line attributes are: <ul> <li><a href="#L1">Line Color.</a></li> <li><a href="#L2">Line Width.</a></li> <li><a href="#L3">Line Style.</a></li> </ul> <a name="L1"></a><h3>Line Color</h3> The line color is a color index (integer) pointing in the ROOT color table. The line color of any class inheriting from <tt>TAttLine</tt> can be changed using the method <tt>SetLineColor</tt> and retrieved using the method <tt>GetLineColor</tt>. The following table shows the first 50 default colors. End_Html Begin_Macro(source) { TCanvas *c = new TCanvas("c","Line colors",0,0,500,200); c.DrawColorTable(); return c; } End_Macro Begin_Html <h4>Color transparency</h4> <tt>SetLineColorAlpha()</tt>, allows to set a transparent color. In the following example the line color of the histogram <tt>histo</tt> is set to blue with a transparency of 35%. The color <tt>kBlue</tt> itself remains fully opaque. <p> <pre> histo->SetLineColorAlpha(kBlue, 0.35); </pre> <p> The transparency is available on all platforms when the <tt>flagOpenGL.CanvasPreferGL</tt> is set to <tt>1</tt> in <tt>$ROOTSYS/etc/system.rootrc</tt>, or on Mac with the Cocoa backend. On the file output it is visible with PDF, PNG, Gif, JPEG, SVG ... but not PostScript. <a name="L2"></a><h3>Line Width</h3> The line width is expressed in pixel units. The line width of any class inheriting from <tt>TAttLine</tt> can be changed using the method <tt>SetLineWidth</tt> and retrieved using the method <tt>GetLineWidth</tt>. The following picture shows the line widths from 1 to 10 pixels. End_Html Begin_Macro(source) { TCanvas *Lw = new TCanvas("Lw","test",500,200); TText t; t.SetTextAlign(32); t.SetTextSize(0.08); Int_t i=1; for (float s=0.1; s<1.0 ; s+=0.092) { TLine *lh = new TLine(0.15,s,.85,s); lh->SetLineWidth(i); t.DrawText(0.1,s,Form("%d",i++)); lh->Draw(); } return Lw; } End_Macro Begin_Html <a name="L3"></a><h3>Line Style</h3> Line styles are identified via integer numbers. The line style of any class inheriting from <tt>TAttLine</tt> can be changed using the method <tt>SetLineStyle</tt> and retrieved using the method <tt>GetLineStyle</tt>. <br> The first 10 line styles are predefined as shown on the following picture: End_Html Begin_Macro(source) { TCanvas *Ls = new TCanvas("Ls","test",500,200); TText t; t.SetTextAlign(32); t.SetTextSize(0.08); Int_t i=1; for (float s=0.1; s<1.0 ; s+=0.092) { TLine *lh = new TLine(0.15,s,.85,s); lh->SetLineStyle(i); t.DrawText(0.1,s,Form("%d",i++)); lh->Draw(); } return Ls; } End_Macro Begin_Html Additional line styles can be defined using <tt>TStyle::SetLineStyleString</tt>. <br>For example the line style number 11 can be defined as follow: <pre> gStyle->SetLineStyleString(11,"400 200"); </pre> Existing line styles (1 to 10) can be redefined using the same method. End_Html */ //______________________________________________________________________________ TAttLine::TAttLine() { // AttLine default constructor. if (!gStyle) {fLineColor=1; fLineWidth=1; fLineStyle=1; return;} fLineColor = gStyle->GetLineColor(); fLineWidth = gStyle->GetLineWidth(); fLineStyle = gStyle->GetLineStyle(); } //______________________________________________________________________________ TAttLine::TAttLine(Color_t color, Style_t style, Width_t width) { // AttLine normal constructor. // Line attributes are taking from the argument list // color : must be one of the valid color index // style : 1=solid, 2=dash, 3=dash-dot, 4=dot-dot. New styles can be // defined using TStyle::SetLineStyleString. // width : expressed in pixel units fLineColor = color; fLineWidth = width; fLineStyle = style; } //______________________________________________________________________________ TAttLine::~TAttLine() { // AttLine destructor. } //______________________________________________________________________________ void TAttLine::Copy(TAttLine &attline) const { // Copy this line attributes to a new TAttLine. attline.fLineColor = fLineColor; attline.fLineStyle = fLineStyle; attline.fLineWidth = fLineWidth; } //______________________________________________________________________________ Int_t TAttLine::DistancetoLine(Int_t px, Int_t py, Double_t xp1, Double_t yp1, Double_t xp2, Double_t yp2 ) { // Compute distance from point px,py to a line. // Compute the closest distance of approach from point px,py to this line. // The distance is computed in pixels units. // // Algorithm: // // A(x1,y1) P B(x2,y2) // -----------------+------------------------------ // | // | // | // | // M(x,y) // // Let us call a = distance AM A=a**2 // b = distance BM B=b**2 // c = distance AB C=c**2 // d = distance PM D=d**2 // u = distance AP U=u**2 // v = distance BP V=v**2 c = u + v // // D = A - U // D = B - V = B -(c-u)**2 // ==> u = (A -B +C)/2c Double_t xl, xt, yl, yt; Double_t x = px; Double_t y = py; Double_t x1 = gPad->XtoAbsPixel(xp1); Double_t y1 = gPad->YtoAbsPixel(yp1); Double_t x2 = gPad->XtoAbsPixel(xp2); Double_t y2 = gPad->YtoAbsPixel(yp2); if (x1 < x2) {xl = x1; xt = x2;} else {xl = x2; xt = x1;} if (y1 < y2) {yl = y1; yt = y2;} else {yl = y2; yt = y1;} if (x < xl-2 || x> xt+2) return 9999; //following algorithm only valid in the box if (y < yl-2 || y> yt+2) return 9999; //surrounding the line Double_t xx1 = x - x1; Double_t xx2 = x - x2; Double_t x1x2 = x1 - x2; Double_t yy1 = y - y1; Double_t yy2 = y - y2; Double_t y1y2 = y1 - y2; Double_t a = xx1*xx1 + yy1*yy1; Double_t b = xx2*xx2 + yy2*yy2; Double_t c = x1x2*x1x2 + y1y2*y1y2; if (c <= 0) return 9999; Double_t v = sqrt(c); Double_t u = (a - b + c)/(2*v); Double_t d = TMath::Abs(a - u*u); if (d < 0) return 9999; return Int_t(sqrt(d) - 0.5*Double_t(fLineWidth)); } //______________________________________________________________________________ void TAttLine::Modify() { // Change current line attributes if necessary. if (!gPad) return; Int_t lineWidth = TMath::Abs(fLineWidth%100); if (!gPad->IsBatch()) { gVirtualX->SetLineColor(fLineColor); if (fLineStyle > 0 && fLineStyle < 30) gVirtualX->SetLineStyle(fLineStyle); else gVirtualX->SetLineStyle(1); gVirtualX->SetLineWidth(lineWidth); } if (fLineStyle > 0 && fLineStyle < 30) gPad->SetAttLinePS(fLineColor,fLineStyle,lineWidth); else gPad->SetAttLinePS(fLineColor,1,lineWidth); } //______________________________________________________________________________ void TAttLine::ResetAttLine(Option_t *) { // Reset this line attributes to default values. fLineColor = 1; fLineStyle = 1; fLineWidth = 1; } //______________________________________________________________________________ void TAttLine::SaveLineAttributes(ostream &out, const char *name, Int_t coldef, Int_t stydef, Int_t widdef) { // Save line attributes as C++ statement(s) on output stream out. if (fLineColor != coldef) { if (fLineColor > 228) { TColor::SaveColor(out, fLineColor); out<<" "<<name<<"->SetLineColor(ci);" << endl; } else out<<" "<<name<<"->SetLineColor("<<fLineColor<<");"<<endl; } if (fLineStyle != stydef) { out<<" "<<name<<"->SetLineStyle("<<fLineStyle<<");"<<endl; } if (fLineWidth != widdef) { out<<" "<<name<<"->SetLineWidth("<<fLineWidth<<");"<<endl; } } //______________________________________________________________________________ void TAttLine::SetLineAttributes() { // Invoke the DialogCanvas Line attributes. TVirtualPadEditor::UpdateLineAttributes(fLineColor,fLineStyle,fLineWidth); } //______________________________________________________________________________ void TAttLine::SetLineColorAlpha(Color_t lcolor, Float_t lalpha) { // Set a transparent line color. lalpha defines the percentage of // the color opacity from 0. (fully transparent) to 1. (fully opaque). fLineColor = TColor::GetColorTransparent(lcolor, lalpha);