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ROOT » GRAF3D » EVE » TEveDigitSetGL

class TEveDigitSetGL: public TGLObject

 OpenGL renderer class for TEveDigitSet.

Function Members (Methods)

 
    This is an abstract class, constructors will not be documented.
    Look at the header to check for available constructors.

public:
virtual~TEveDigitSetGL()
voidTGLLogicalShape::AddRef(TGLPhysicalShape* phys) const
virtual Bool_tAlwaysSecondarySelect() const
const TGLBoundingBox&TGLLogicalShape::BoundingBox() const
static TClass*Class()
voidTGLLogicalShape::DestroyPhysicals()
virtual voidTGLLogicalShape::DirectDraw(TGLRnrCtx& rnrCtx) const
virtual voidTGLLogicalShape::DLCacheClear()
virtual voidTGLLogicalShape::DLCacheDrop()
virtual voidTGLLogicalShape::DLCachePurge()
virtual UInt_tTGLLogicalShape::DLOffset(Short_t) const
virtual voidTGLLogicalShape::Draw(TGLRnrCtx& rnrCtx) const
virtual voidDrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* pshp, Int_t lvl = -1) const
TObject*TGLLogicalShape::GetExternal() const
const TGLPhysicalShape*TGLLogicalShape::GetFirstPhysical() const
static TClass*TGLObject::GetGLRenderer(TClass* isa)
TGLScene*TGLLogicalShape::GetScene() const
TObject*TGLLogicalShape::ID() const
virtual Bool_tTGLLogicalShape::IgnoreSizeForOfInterest() const
voidTGLLogicalShape::InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
virtual TClass*IsA() const
virtual Bool_tTGLObject::KeepDuringSmartRefresh() const
virtual voidProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec)
virtual Short_tTGLLogicalShape::QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
UInt_tTGLLogicalShape::Ref() const
virtual voidSetBBox()
Bool_tTGLLogicalShape::SetDLCache(Bool_t cached)
virtual Bool_tTGLObject::SetModel(TObject* obj, Option_t* opt = 0)
virtual Bool_tTGLObject::ShouldDLCache(const TGLRnrCtx& rnrCtx) const
virtual voidShowMembers(TMemberInspector& insp)
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
voidTGLLogicalShape::StrongRef(Bool_t strong) const
voidTGLLogicalShape::SubRef(TGLPhysicalShape* phys) const
virtual TGLLogicalShape::ELODAxesTGLLogicalShape::SupportedLODAxes() const
virtual Bool_tSupportsSecondarySelect() const
UInt_tTGLLogicalShape::UnrefFirstPhysical()
virtual voidTGLObject::UpdateBoundingBox()
voidTGLLogicalShape::UpdateBoundingBoxesOfPhysicals()

Data Members

public:
enum TGLLogicalShape::ELODAxes { kLODAxesNone
kLODAxesX
kLODAxesY
kLODAxesZ
kLODAxesAll
};
protected:
TGLBoundingBoxTGLLogicalShape::fBoundingBox! Shape's bounding box.
UInt_tTGLLogicalShape::fDLBase! display-list id base
Bool_tTGLLogicalShape::fDLCache! use display list caching
Int_tTGLLogicalShape::fDLSize! display-list size for different LODs
UShort_tTGLLogicalShape::fDLValid! display-list validity bit-field
TObject*TGLLogicalShape::fExternalObj! Also plays the role of ID.
TGLPhysicalShape*TGLLogicalShape::fFirstPhysical! first replica
set<Int_t>*fHighlightSet
Bool_tTGLObject::fMultiColorAre multiple colors used for object rendering.
Bool_tTGLLogicalShape::fOwnExtObj! External object is a fake
UInt_tTGLLogicalShape::fRef! physical instance ref counting
Bool_tTGLLogicalShape::fRefStrong! Strong ref (delete on 0 ref); not in scene
TGLScene*TGLLogicalShape::fScene! scene where object is stored (can be zero!)

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

Bool_t SetupColor(const TEveDigitSet::DigitBase_t& q) const
 Set color for rendering of the specified digit.
void SetBBox()
 Set bounding box.
void DrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* pshp, Int_t lvl = -1) const
 Draw the quad-set in highlight mode.
 Incoming lvl is ignored -- physical shape always calls it with -1.
void ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec)
 Processes secondary selection from TGLViewer.
 Calls DigitSelected(Int_t) in the model object with index of
 selected point as the argument.
TEveDigitSetGL& operator=(const TEveDigitSetGL& )
virtual ~TEveDigitSetGL()
{}
Bool_t SupportsSecondarySelect() const
{ return kTRUE; }
Bool_t AlwaysSecondarySelect() const
{ return ((TEveDigitSet*)fExternalObj)->GetAlwaysSecSelect(); }