#ifndef ROOT_TEveCaloLegoGL
#define ROOT_TEveCaloLegoGL
#include "TGLObject.h"
#include "TGLAxisPainter.h"
#include "TEveCaloData.h"
#include "TEveVSDStructs.h"
#include "TEveCalo.h"
#include <map>
class TEveCaloLego;
class TEveCaloLegoGL : public TGLObject
{
private:
TEveCaloLegoGL(const TEveCaloLegoGL&);
TEveCaloLegoGL& operator=(const TEveCaloLegoGL&);
mutable Float_t fDataMax;
mutable TAxis *fEtaAxis;
mutable TAxis *fPhiAxis;
mutable TAxis *fZAxis;
mutable TEveVector fXAxisTitlePos;
mutable TEveVector fYAxisTitlePos;
mutable TEveVector fZAxisTitlePos;
mutable TEveVector fBackPlaneXConst[2];
mutable TEveVector fBackPlaneYConst[2];
mutable TGLAxisPainter fAxisPainter;
mutable Int_t fBinStep;
protected:
Int_t GetGridStep(TGLRnrCtx &rnrCtx) const;
void RebinAxis(TAxis *orig, TAxis *curr) const;
void SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const;
void DrawAxis3D(TGLRnrCtx &rnrCtx) const;
void DrawAxis2D(TGLRnrCtx &rnrCtx) const;
void DrawHistBase(TGLRnrCtx &rnrCtx) const;
void DrawCells2D() const;
void DrawCells3D(TGLRnrCtx & rnrCtx) const;
void MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const;
void MakeDisplayList() const;
void WrapTwoPi(Float_t &min, Float_t &max) const;
TEveCaloLego *fM;
mutable Bool_t fDLCacheOK;
typedef std::map<Int_t, UInt_t> SliceDLMap_t;
typedef std::map<Int_t, UInt_t>::iterator SliceDLMap_i;
mutable SliceDLMap_t fDLMap;
mutable TEveCaloData::RebinData_t fRebinData;
mutable Bool_t fCells3D;
public:
TEveCaloLegoGL();
virtual ~TEveCaloLegoGL();
virtual Bool_t SetModel(TObject* obj, const Option_t* opt = 0);
virtual void SetBBox();
virtual void DLCacheDrop();
virtual void DLCachePurge();
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
virtual void ProcessSelection(TGLRnrCtx & rnrCtx, TGLSelectRecord & rec);
ClassDef(TEveCaloLegoGL, 0);
};
inline void TEveCaloLegoGL::WrapTwoPi(Float_t &min, Float_t &max) const
{
if (fM->GetPhiMax()>TMath::Pi() && max<=fM->GetPhiMin())
{
min += TMath::TwoPi();
max += TMath::TwoPi();
}
else if (fM->GetPhiMin()<-TMath::Pi() && min>=fM->GetPhiMax())
{
min -= TMath::TwoPi();
max -= TMath::TwoPi();
}
}
#endif