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class TF2GL: public TGLObject


 GL renderer for TF2.
 TGLPlotPainter is used internally.

Function Members (Methods)

public:
TF2GL()
virtual~TF2GL()
voidTGLLogicalShape::AddRef(TGLPhysicalShape* phys) const
const TGLBoundingBox&TGLLogicalShape::BoundingBox() const
static TClass*Class()
static TClass*TGLObject::Class()
static TClass*TGLLogicalShape::Class()
voidTGLLogicalShape::DestroyPhysicals()
virtual voidDirectDraw(TGLRnrCtx& rnrCtx) const
virtual voidTGLLogicalShape::DLCacheClear()
virtual voidTGLLogicalShape::DLCacheDrop()
virtual voidTGLLogicalShape::DLCachePurge()
virtual UInt_tTGLLogicalShape::DLOffset(Short_t) const
virtual voidTGLLogicalShape::Draw(TGLRnrCtx& rnrCtx) const
TObject*TGLLogicalShape::GetExternal() const
const TGLPhysicalShape*TGLLogicalShape::GetFirstPhysical() const
static TClass*TGLObject::GetGLRenderer(TClass* isa)
TGLScene*TGLLogicalShape::GetScene() const
TObject*TGLLogicalShape::ID() const
virtual Bool_tTGLLogicalShape::IgnoreSizeForOfInterest() const
voidTGLLogicalShape::InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
virtual TClass*IsA() const
virtual TClass*TGLObject::IsA() const
virtual TClass*TGLLogicalShape::IsA() const
virtual Bool_tKeepDuringSmartRefresh() const
virtual Bool_tTGLObject::KeepDuringSmartRefresh() const
virtual Bool_tTGLLogicalShape::KeepDuringSmartRefresh() const
virtual voidTGLLogicalShape::ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec)
virtual Short_tTGLLogicalShape::QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
UInt_tTGLLogicalShape::Ref() const
virtual voidSetBBox()
virtual voidTGLObject::SetBBox()
Bool_tTGLLogicalShape::SetDLCache(Bool_t cached)
virtual Bool_tSetModel(TObject* obj, Option_t* opt = 0)
virtual Bool_tTGLObject::SetModel(TObject* obj, Option_t* opt = 0)
virtual Bool_tTGLObject::ShouldDLCache(const TGLRnrCtx& rnrCtx) const
virtual Bool_tTGLLogicalShape::ShouldDLCache(const TGLRnrCtx& rnrCtx) const
virtual voidShowMembers(TMemberInspector& insp, char* parent)
virtual voidTGLObject::ShowMembers(TMemberInspector& insp, char* parent)
virtual voidTGLLogicalShape::ShowMembers(TMemberInspector& insp, char* parent)
virtual voidStreamer(TBuffer& b)
virtual voidTGLObject::Streamer(TBuffer& b)
virtual voidTGLLogicalShape::Streamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
voidTGLObject::StreamerNVirtual(TBuffer& b)
voidTGLLogicalShape::StreamerNVirtual(TBuffer& b)
voidTGLLogicalShape::StrongRef(Bool_t strong) const
voidTGLLogicalShape::SubRef(TGLPhysicalShape* phys) const
virtual TGLLogicalShape::ELODAxesTGLLogicalShape::SupportedLODAxes() const
virtual Bool_tTGLLogicalShape::SupportsSecondarySelect() const
UInt_tTGLLogicalShape::UnrefFirstPhysical()
virtual voidTGLObject::UpdateBoundingBox()
voidTGLLogicalShape::UpdateBoundingBoxesOfPhysicals()
private:
TF2GL(const TF2GL&)
TF2GL&operator=(const TF2GL&)

Data Members

private:
enum TGLLogicalShape::ELODAxes { kLODAxesNone
kLODAxesX
kLODAxesY
kLODAxesZ
kLODAxesAll
};
protected:
TGLBoundingBoxTGLLogicalShape::fBoundingBox! Shape's bounding box.
TGLPlotCoordinatesfCoord
UInt_tTGLLogicalShape::fDLBase! display-list id base
Bool_tTGLLogicalShape::fDLCache! use display list caching
Int_tTGLLogicalShape::fDLSize! display-list size for different LODs
UShort_tTGLLogicalShape::fDLValid! display-list validity bit-field
TObject*TGLLogicalShape::fExternalObj! Also plays the role of ID.
TGLPhysicalShape*TGLLogicalShape::fFirstPhysical! first replica
TH2*fHVisualization histogram.
TF2*fMfModel dynamic-casted to TH2
Bool_tTGLObject::fMultiColorAre multiple colors used for object rendering.
Bool_tTGLLogicalShape::fOwnExtObj! External object is a fake
TGLPlotPainter*fPlotPainter
UInt_tTGLLogicalShape::fRef! physical instance ref counting
Bool_tTGLLogicalShape::fRefStrong! Strong ref (delete on 0 ref); not in scene
TGLScene*TGLLogicalShape::fScene! scene where object is stored (can be zero!)

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TF2GL()
 Constructor.
~TF2GL()
 Destructor.
Bool_t SetModel(TObject* obj, Option_t* opt = 0)
 Set model object.
void SetBBox()
 Setup bounding-box.
void DirectDraw(TGLRnrCtx& rnrCtx) const
 Render the object.
TF2GL(const TF2GL& )
TF2GL& operator=(const TF2GL& )
Bool_t KeepDuringSmartRefresh() const
{ return kFALSE; }