#include <cstdio>
#include "TVirtualPad.h"
#include "TVirtualPS.h"
#include "TVirtualX.h"
#include "TGaxis.h"
#include "TStyle.h"
#include "TError.h"
#include "TColor.h"
#include "TAxis.h"
#include "TMath.h"
#include "TH1.h"
#include "TH3.h"
#include "TF3.h"
#include "TGLPlotPainter.h"
#include "TGLOrthoCamera.h"
#include "TGLIncludes.h"
#include "TGLAdapter.h"
#include "TGLOutput.h"
#include "gl2ps.h"
ClassImp(TGLPlotPainter)
TGLPlotPainter::TGLPlotPainter(TH1 *hist, TGLOrthoCamera *camera, TGLPlotCoordinates *coord,
TGLPaintDevice *dev, Bool_t xoy, Bool_t xoz, Bool_t yoz)
:
fGLDevice(dev),
fPadColor(0),
fPadPhi(45.),
fPadTheta(0.),
fHist(hist),
fXAxis(hist->GetXaxis()),
fYAxis(hist->GetYaxis()),
fZAxis(hist->GetZaxis()),
fCoord(coord),
fCamera(camera),
fUpdateSelection(kTRUE),
fSelectionPass(kFALSE),
fSelectedPart(0),
fXOZSectionPos(0.),
fYOZSectionPos(0.),
fXOYSectionPos(0.),
fBackBox(xoy, xoz, yoz),
fBoxCut(&fBackBox),
fHighColor(kFALSE),
fSelectionBase(kTrueColorSelectionBase),
fDrawPalette(kFALSE)
{
if (MakeGLContextCurrent())
fCamera->SetViewport(fGLDevice);
if (gPad) {
fPadPhi = gPad->GetPhi();
fPadTheta = gPad->GetTheta();
}
}
TGLPlotPainter::TGLPlotPainter(TGLOrthoCamera *camera, TGLPaintDevice *dev)
:
fGLDevice(dev),
fPadColor(0),
fPadPhi(45.),
fPadTheta(0.),
fHist(0),
fXAxis(0),
fYAxis(0),
fZAxis(0),
fCoord(0),
fCamera(camera),
fUpdateSelection(kTRUE),
fSelectionPass(kFALSE),
fSelectedPart(0),
fXOZSectionPos(0.),
fYOZSectionPos(0.),
fXOYSectionPos(0.),
fBackBox(kFALSE, kFALSE, kFALSE),
fBoxCut(&fBackBox),
fHighColor(kFALSE),
fSelectionBase(kTrueColorSelectionBase),
fDrawPalette(kFALSE)
{
if (MakeGLContextCurrent())
fCamera->SetViewport(fGLDevice);
if (gPad) {
fPadPhi = gPad->GetPhi();
fPadTheta = gPad->GetTheta();
}
}
void TGLPlotPainter::Paint()
{
if (!MakeGLContextCurrent())
return;
fHighColor = kFALSE;
fSelectionBase = fHighColor ? kHighColorSelectionBase : kTrueColorSelectionBase;
InitGL();
glPushAttrib(GL_LIGHTING_BIT);
fCamera->SetViewport(fGLDevice);
if (fCamera->ViewportChanged())
fUpdateSelection = kTRUE;
fCamera->SetCamera();
ClearBuffers();
const Float_t pos[] = {0.f, 0.f, 0.f, 1.f};
glLightfv(GL_LIGHT0, GL_POSITION, pos);
fCamera->Apply(fPadPhi, fPadTheta);
fBackBox.FindFrontPoint();
if (gVirtualPS)
PrintPlot();
DrawPlot();
glPopAttrib();
glFinish();
TGLAdapter *glAdapter = dynamic_cast<TGLAdapter *>(fGLDevice);
if (glAdapter) {
glAdapter->ReadGLBuffer();
if (fCoord && fCoord->GetCoordType() == kGLCartesian) {
glAdapter->SelectOffScreenDevice();
Int_t viewport[] = {fCamera->GetX(), fCamera->GetY(), fCamera->GetWidth(), fCamera->GetHeight()};
Rgl::DrawAxes(fBackBox.GetFrontPoint(), viewport, fBackBox.Get2DBox(), fCoord, fXAxis, fYAxis, fZAxis);
if (fDrawPalette)
DrawPaletteAxis();
gVirtualX->SelectWindow(gPad->GetPixmapID());
} else if(fDrawPalette) {
glAdapter->SelectOffScreenDevice();
DrawPaletteAxis();
gVirtualX->SelectWindow(gPad->GetPixmapID());
}
}
fGLDevice->SwapBuffers();
}
void TGLPlotPainter::PrintPlot()const
{
using namespace std;
TGLOutput::StartEmbeddedPS();
FILE *output = fopen(gVirtualPS->GetName(), "a");
Int_t gl2psFormat = GL2PS_EPS;
Int_t gl2psSort = GL2PS_BSP_SORT;
Int_t buffsize = 0;
Int_t state = GL2PS_OVERFLOW;
while (state == GL2PS_OVERFLOW) {
buffsize += 1024*1024;
gl2psBeginPage ("ROOT Scene Graph", "ROOT", NULL,
gl2psFormat, gl2psSort, GL2PS_USE_CURRENT_VIEWPORT
| GL2PS_POLYGON_OFFSET_FILL | GL2PS_SILENT
| GL2PS_BEST_ROOT | GL2PS_OCCLUSION_CULL
| 0,
GL_RGBA, 0, NULL,0, 0, 0,
buffsize, output, NULL);
DrawPlot();
state = gl2psEndPage();
}
fclose(output);
TGLOutput::CloseEmbeddedPS();
glFlush();
}
Bool_t TGLPlotPainter::PlotSelected(Int_t px, Int_t py)
{
if (!MakeGLContextCurrent())
return kFALSE;
if (fUpdateSelection) {
fSelectionPass = kTRUE;
fCamera->SetCamera();
TGLDisableGuard lightGuard(GL_LIGHTING);
glClearColor(0.f, 0.f, 0.f, 0.f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
fCamera->Apply(fPadPhi, fPadTheta);
DrawPlot();
glFlush();
fSelection.ReadColorBuffer(fCamera->GetWidth(), fCamera->GetHeight());
fSelectionPass = kFALSE;
fUpdateSelection = kFALSE;
}
py = fCamera->GetHeight() - py;
std::swap(px, py);
Int_t newSelected(Rgl::ColorToObjectID(fSelection.GetPixelColor(px, py), fHighColor));
if (newSelected != fSelectedPart) {
fSelectedPart = newSelected;
TGLAdapter *glAdapter = dynamic_cast<TGLAdapter *>(fGLDevice);
if (glAdapter)
glAdapter->MarkForDirectCopy(kTRUE);
Paint();
if (glAdapter)
glAdapter->MarkForDirectCopy(kFALSE);
}
return fSelectedPart ? kTRUE : kFALSE;
}
void TGLPlotPainter::SetPadColor(const TColor *c)
{
fPadColor = c;
}
void TGLPlotPainter::SetFrameColor(const TColor *c)
{
fBackBox.SetFrameColor(c);
}
void TGLPlotPainter::InvalidateSelection()
{
fUpdateSelection = kTRUE;
}
const TColor *TGLPlotPainter::GetPadColor()const
{
return fPadColor;
}
Bool_t TGLPlotPainter::MakeGLContextCurrent()const
{
return fGLDevice ? fGLDevice->MakeCurrent() : kFALSE;
}
void TGLPlotPainter::MoveSection(Int_t px, Int_t py)
{
const TGLVertex3 *frame = fBackBox.Get3DBox();
const Int_t frontPoint = fBackBox.GetFrontPoint();
if (fSelectedPart == 1) {
fXOYSectionPos = frame[0].Z();
fSelectedPart = 6;
} else if (fSelectedPart == 2) {
if (frontPoint == 2) {
fXOZSectionPos = frame[0].Y();
fSelectedPart = 4;
} else if (!frontPoint) {
fXOZSectionPos = frame[2].Y();
fSelectedPart = 4;
} else if (frontPoint == 1) {
fYOZSectionPos = frame[0].X();
fSelectedPart = 5;
} else if (frontPoint == 3) {
fYOZSectionPos = frame[1].X();
fSelectedPart = 5;
}
} else if (fSelectedPart == 3) {
if (frontPoint == 2) {
fYOZSectionPos = frame[0].X();
fSelectedPart = 5;
} else if (!frontPoint) {
fYOZSectionPos = frame[1].X();
fSelectedPart = 5;
} else if (frontPoint == 1) {
fXOZSectionPos = frame[2].Y();
fSelectedPart = 4;
} else if (frontPoint == 3) {
fXOZSectionPos = frame[0].Y();
fSelectedPart = 4;
}
}
Double_t mv[16] = {0.};
glGetDoublev(GL_MODELVIEW_MATRIX, mv);
Double_t pr[16] = {0.};
glGetDoublev(GL_PROJECTION_MATRIX, pr);
Int_t vp[4] = {0};
glGetIntegerv(GL_VIEWPORT, vp);
Double_t winVertex[3] = {0.};
if (fSelectedPart == 6)
gluProject(0., 0., fXOYSectionPos, mv, pr, vp, &winVertex[0], &winVertex[1], &winVertex[2]);
else
gluProject(fSelectedPart == 5 ? fYOZSectionPos : 0.,
fSelectedPart == 4 ? fXOZSectionPos : 0.,
0., mv, pr, vp,
&winVertex[0], &winVertex[1], &winVertex[2]);
winVertex[0] += px - fMousePosition.fX;
winVertex[1] += py - fMousePosition.fY;
Double_t newPoint[3] = {0.};
gluUnProject(winVertex[0], winVertex[1], winVertex[2], mv, pr, vp,
newPoint, newPoint + 1, newPoint + 2);
if (fSelectedPart == 4)
fXOZSectionPos = newPoint[1];
else if (fSelectedPart == 5)
fYOZSectionPos = newPoint[0];
else
fXOYSectionPos = newPoint[2];
}
void TGLPlotPainter::DrawSections()const
{
const TGLVertex3 *frame = fBackBox.Get3DBox();
if (fXOZSectionPos > frame[0].Y()) {
if (fXOZSectionPos > frame[2].Y())
fXOZSectionPos = frame[2].Y();
const TGLVertex3 v1(frame[0].X(), fXOZSectionPos, frame[0].Z());
const TGLVertex3 v2(frame[4].X(), fXOZSectionPos, frame[4].Z());
const TGLVertex3 v3(frame[5].X(), fXOZSectionPos, frame[5].Z());
const TGLVertex3 v4(frame[1].X(), fXOZSectionPos, frame[1].Z());
if (fSelectionPass)
Rgl::ObjectIDToColor(4, fHighColor);
else if (fSelectedPart == 4)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Rgl::gBlueEmission);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.f, 1.f);
Rgl::DrawQuadFilled(v1, v2, v3, v4, TGLVector3(0., 1., 0.));
glDisable(GL_POLYGON_OFFSET_FILL);
if (!fSelectionPass) {
if (fSelectedPart == 4)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Rgl::gNullEmission);
const TGLDisableGuard lightGuard(GL_LIGHTING);
const TGLEnableGuard blendGuard(GL_BLEND);
const TGLEnableGuard lineSmooth(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glDepthMask(GL_FALSE);
DrawSectionXOZ();
const TGLEnableGuard stippleGuard(GL_LINE_STIPPLE);
const UShort_t stipple = 0x5555;
glLineStipple(1, stipple);
glColor3d(0., 0., 0.);
glBegin(GL_LINES);
for (UInt_t i = 0; i < fZLevels.size(); ++i) {
glVertex3d(fBackBox.Get3DBox()[1].X(), fXOZSectionPos, fZLevels[i]);
glVertex3d(fBackBox.Get3DBox()[0].X(), fXOZSectionPos, fZLevels[i]);
}
glEnd();
glDepthMask(GL_TRUE);
}
}
if (fYOZSectionPos > frame[0].X()) {
if (fYOZSectionPos > frame[1].X())
fYOZSectionPos = frame[1].X();
TGLVertex3 v1(fYOZSectionPos, frame[0].Y(), frame[0].Z());
TGLVertex3 v2(fYOZSectionPos, frame[3].Y(), frame[3].Z());
TGLVertex3 v3(fYOZSectionPos, frame[7].Y(), frame[7].Z());
TGLVertex3 v4(fYOZSectionPos, frame[4].Y(), frame[4].Z());
if (fSelectionPass) {
Rgl::ObjectIDToColor(5, fHighColor);
} else if (fSelectedPart == 5)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Rgl::gBlueEmission);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.f, 1.f);
Rgl::DrawQuadFilled(v1, v2, v3, v4, TGLVector3(1., 0., 0.));
glDisable(GL_POLYGON_OFFSET_FILL);
if (!fSelectionPass) {
if (fSelectedPart == 5)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Rgl::gNullEmission);
const TGLDisableGuard lightHuard(GL_LIGHTING);
const TGLEnableGuard blendGuard(GL_BLEND);
const TGLEnableGuard lineSmooth(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glDepthMask(GL_FALSE);
DrawSectionYOZ();
const TGLEnableGuard stippleGuard(GL_LINE_STIPPLE);
glLineStipple(1, 0x5555);
glColor3d(0., 0., 0.);
glBegin(GL_LINES);
for (UInt_t i = 0; i < fZLevels.size(); ++i) {
glVertex3d(fYOZSectionPos, fBackBox.Get3DBox()[3].Y(), fZLevels[i]);
glVertex3d(fYOZSectionPos, fBackBox.Get3DBox()[0].Y(), fZLevels[i]);
}
glEnd();
glDepthMask(GL_TRUE);
}
}
if (fXOYSectionPos > frame[0].Z()) {
if (fXOYSectionPos > frame[4].Z())
fXOYSectionPos = frame[4].Z();
TGLVertex3 v1(frame[0].X(), frame[0].Y(), fXOYSectionPos);
TGLVertex3 v2(frame[1].X(), frame[1].Y(), fXOYSectionPos);
TGLVertex3 v3(frame[2].X(), frame[2].Y(), fXOYSectionPos);
TGLVertex3 v4(frame[3].X(), frame[3].Y(), fXOYSectionPos);
if (fSelectionPass) {
Rgl::ObjectIDToColor(6, fHighColor);
} else if (fSelectedPart == 6)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Rgl::gBlueEmission);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.f, 1.f);
Rgl::DrawQuadFilled(v1, v2, v3, v4, TGLVector3(0., 0., 1.));
glDisable(GL_POLYGON_OFFSET_FILL);
if (!fSelectionPass) {
if (fSelectedPart == 6)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Rgl::gNullEmission);
const TGLDisableGuard lightGuard(GL_LIGHTING);
const TGLEnableGuard blendGuard(GL_BLEND);
const TGLEnableGuard lineSmooth(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glDepthMask(GL_FALSE);
DrawSectionXOY();
glDepthMask(GL_TRUE);
}
}
}
void TGLPlotPainter::ClearBuffers()const
{
Float_t rgb[3] = {1.f, 1.f, 1.f};
if (const TColor *color = GetPadColor())
color->GetRGB(rgb[0], rgb[1], rgb[2]);
glClearColor(rgb[0], rgb[1], rgb[2], 1.);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
void TGLPlotPainter::DrawPaletteAxis()const
{
}
ClassImp(TGLPlotCoordinates)
TGLPlotCoordinates::TGLPlotCoordinates()
: fCoordType(kGLCartesian),
fXScale(1.),
fYScale(1.),
fZScale(1.),
fXLog(kFALSE),
fYLog(kFALSE),
fZLog(kFALSE),
fModified(kFALSE)
{
}
TGLPlotCoordinates::~TGLPlotCoordinates()
{
}
void TGLPlotCoordinates::SetCoordType(EGLCoordType type)
{
if (fCoordType != type) {
fModified = kTRUE;
fCoordType = type;
}
}
EGLCoordType TGLPlotCoordinates::GetCoordType()const
{
return fCoordType;
}
void TGLPlotCoordinates::SetXLog(Bool_t xLog)
{
if (fXLog != xLog) {
fXLog = xLog;
fModified = kTRUE;
}
}
Bool_t TGLPlotCoordinates::GetXLog()const
{
return fXLog;
}
void TGLPlotCoordinates::SetYLog(Bool_t yLog)
{
if (fYLog != yLog) {
fYLog = yLog;
fModified = kTRUE;
}
}
Bool_t TGLPlotCoordinates::GetYLog()const
{
return fYLog;
}
void TGLPlotCoordinates::SetZLog(Bool_t zLog)
{
if (fZLog != zLog) {
fZLog = zLog;
fModified = kTRUE;
}
}
Bool_t TGLPlotCoordinates::GetZLog()const
{
return fZLog;
}
void TGLPlotCoordinates::ResetModified()
{
fModified = !fModified;
}
Bool_t TGLPlotCoordinates::Modified()const
{
return fModified;
}
Bool_t TGLPlotCoordinates::SetRanges(const TH1 *hist, Bool_t errors, Bool_t zBins)
{
switch (fCoordType) {
case kGLPolar:
return SetRangesPolar(hist);
case kGLCylindrical:
return SetRangesCylindrical(hist);
case kGLSpherical:
return SetRangesSpherical(hist);
case kGLCartesian:
default:
return SetRangesCartesian(hist, errors, zBins);
}
}
Int_t TGLPlotCoordinates::GetNXBins()const
{
return fXBins.second - fXBins.first + 1;
}
Int_t TGLPlotCoordinates::GetNYBins()const
{
return fYBins.second - fYBins.first + 1;
}
Int_t TGLPlotCoordinates::GetNZBins()const
{
return fZBins.second - fZBins.first + 1;
}
const Rgl::BinRange_t &TGLPlotCoordinates::GetXBins()const
{
return fXBins;
}
const Rgl::BinRange_t &TGLPlotCoordinates::GetYBins()const
{
return fYBins;
}
const Rgl::BinRange_t &TGLPlotCoordinates::GetZBins()const
{
return fZBins;
}
const Rgl::Range_t &TGLPlotCoordinates::GetXRange()const
{
return fXRange;
}
Double_t TGLPlotCoordinates::GetXLength()const
{
return fXRange.second - fXRange.first;
}
const Rgl::Range_t &TGLPlotCoordinates::GetYRange()const
{
return fYRange;
}
Double_t TGLPlotCoordinates::GetYLength()const
{
return fYRange.second - fYRange.first;
}
const Rgl::Range_t &TGLPlotCoordinates::GetZRange()const
{
return fZRange;
}
Double_t TGLPlotCoordinates::GetZLength()const
{
return fZRange.second - fZRange.first;
}
const Rgl::Range_t &TGLPlotCoordinates::GetXRangeScaled()const
{
return fXRangeScaled;
}
const Rgl::Range_t &TGLPlotCoordinates::GetYRangeScaled()const
{
return fYRangeScaled;
}
const Rgl::Range_t &TGLPlotCoordinates::GetZRangeScaled()const
{
return fZRangeScaled;
}
Double_t TGLPlotCoordinates::GetFactor()const
{
return fFactor;
}
namespace {
Bool_t FindAxisRange(const TAxis *axis, Bool_t log, Rgl::BinRange_t &bins, Rgl::Range_t &range);
Bool_t FindAxisRange(const TH1 *hist, Bool_t logZ, const Rgl::BinRange_t &xBins,
const Rgl::BinRange_t &yBins, Rgl::Range_t &zRange,
Double_t &factor, Bool_t errors);
}
Bool_t TGLPlotCoordinates::SetRangesCartesian(const TH1 *hist, Bool_t errors, Bool_t zAsBins)
{
Rgl::BinRange_t xBins;
Rgl::Range_t xRange;
const TAxis *xAxis = hist->GetXaxis();
if (!FindAxisRange(xAxis, fXLog, xBins, xRange)) {
Error("TGLPlotCoordinates::SetRangesCartesian", "Cannot set X axis to log scale");
return kFALSE;
}
Rgl::BinRange_t yBins;
Rgl::Range_t yRange;
const TAxis *yAxis = hist->GetYaxis();
if (!FindAxisRange(yAxis, fYLog, yBins, yRange)) {
Error("TGLPlotCoordinates::SetRangesCartesian", "Cannot set Y axis to log scale");
return kFALSE;
}
Rgl::BinRange_t zBins;
Rgl::Range_t zRange;
Double_t factor = 1.;
if (zAsBins) {
if (!FindAxisRange(hist->GetZaxis(), fZLog, zBins, zRange)) {
Error("TGLPlotCoordinates::SetRangesCartesian", "Cannot set Z axis to log scale");
return kFALSE;
}
} else if (!FindAxisRange(hist, fZLog, xBins, yBins, zRange, factor, errors)) {
Error("TGLPlotCoordinates::SetRangesCartesian",
"Log scale is requested for Z, but maximum less or equal 0. (%f)", zRange.second);
return kFALSE;
}
const Double_t x = xRange.second - xRange.first;
const Double_t y = yRange.second - yRange.first;
const Double_t z = zRange.second - zRange.first;
if (!x || !y || !z) {
Error("TGLPlotCoordinates::SetRangesCartesian", "Zero axis range.");
return kFALSE;
}
if (xRange != fXRange || yRange != fYRange || zRange != fZRange ||
xBins != fXBins || yBins != fYBins || zBins != fZBins || fFactor != factor)
{
fModified = kTRUE;
}
fXRange = xRange, fXBins = xBins, fYRange = yRange, fYBins = yBins, fZRange = zRange, fZBins = zBins;
fFactor = factor;
const Double_t maxDim = TMath::Max(TMath::Max(x, y), z);
fXScale = maxDim / x;
fYScale = maxDim / y;
fZScale = maxDim / z;
fXRangeScaled.first = fXRange.first * fXScale, fXRangeScaled.second = fXRange.second * fXScale;
fYRangeScaled.first = fYRange.first * fYScale, fYRangeScaled.second = fYRange.second * fYScale;
fZRangeScaled.first = fZRange.first * fZScale, fZRangeScaled.second = fZRange.second * fZScale;
return kTRUE;
}
Bool_t TGLPlotCoordinates::SetRangesPolar(const TH1 *hist)
{
Rgl::BinRange_t xBins;
Rgl::Range_t phiRange;
const TAxis *xAxis = hist->GetXaxis();
FindAxisRange(xAxis, kFALSE, xBins, phiRange);
if (xBins.second - xBins.first + 1 > 360) {
Error("TGLPlotCoordinates::SetRangesPolar", "To many PHI sectors");
return kFALSE;
}
Rgl::BinRange_t yBins;
Rgl::Range_t roRange;
const TAxis *yAxis = hist->GetYaxis();
FindAxisRange(yAxis, kFALSE, yBins, roRange);
Rgl::Range_t zRange;
Double_t factor = 1.;
if (!FindAxisRange(hist, fZLog, xBins, yBins, zRange, factor, kFALSE))
{
Error("TGLPlotCoordinates::SetRangesPolar",
"Log scale is requested for Z, but maximum less or equal 0. (%f)", zRange.second);
return kFALSE;
}
const Double_t z = zRange.second - zRange.first;
if (!z || !(phiRange.second - phiRange.first) || !(roRange.second - roRange.first)) {
Error("TGLPlotCoordinates::SetRangesPolar", "Zero axis range.");
return kFALSE;
}
if (phiRange != fXRange || roRange != fYRange || zRange != fZRange ||
xBins != fXBins || yBins != fYBins || fFactor != factor)
{
fModified = kTRUE;
fXRange = phiRange, fXBins = xBins;
fYRange = roRange, fYBins = yBins;
fZRange = zRange;
fFactor = factor;
}
const Double_t maxDim = TMath::Max(2., z);
fXScale = maxDim / 2.;
fYScale = maxDim / 2.;
fZScale = maxDim / z;
fXRangeScaled.first = -fXScale, fXRangeScaled.second = fXScale;
fYRangeScaled.first = -fYScale, fYRangeScaled.second = fYScale;
fZRangeScaled.first = fZRange.first * fZScale, fZRangeScaled.second = fZRange.second * fZScale;
return kTRUE;
}
Bool_t TGLPlotCoordinates::SetRangesCylindrical(const TH1 *hist)
{
Rgl::BinRange_t xBins, yBins;
Rgl::Range_t angleRange, heightRange, radiusRange;
const TAxis *xAxis = hist->GetXaxis();
const TAxis *yAxis = hist->GetYaxis();
Double_t factor = 1.;
FindAxisRange(xAxis, kFALSE, xBins, angleRange);
if (xBins.second - xBins.first + 1 > 360) {
Error("TGLPlotCoordinates::SetRangesCylindrical", "To many PHI sectors");
return kFALSE;
}
if (!FindAxisRange(yAxis, fYLog, yBins, heightRange)) {
Error("TGLPlotCoordinates::SetRangesCylindrical", "Cannot set Y axis to log scale");
return kFALSE;
}
FindAxisRange(hist, kFALSE, xBins, yBins, radiusRange, factor, kFALSE);
const Double_t x = angleRange.second - angleRange.first;
const Double_t y = heightRange.second - heightRange.first;
const Double_t z = radiusRange.second - radiusRange.first;
if (!x || !y || !z) {
Error("TGLPlotCoordinates::SetRangesCylindrical", "Zero axis range.");
return kFALSE;
}
if (angleRange != fXRange || heightRange != fYRange ||
radiusRange != fZRange || xBins != fXBins ||
yBins != fYBins || fFactor != factor)
{
fModified = kTRUE;
fXRange = angleRange, fXBins = xBins;
fYRange = heightRange, fYBins = yBins;
fZRange = radiusRange;
fFactor = factor;
}
const Double_t maxDim = TMath::Max(2., y);
fXScale = maxDim / 2.;
fYScale = maxDim / y;
fZScale = maxDim / 2.;
fXRangeScaled.first = -fXScale, fXRangeScaled.second = fXScale;
fYRangeScaled.first = fYRange.first * fYScale, fYRangeScaled.second = fYRange.second * fYScale;
fZRangeScaled.first = -fZScale, fZRangeScaled.second = fZScale;
return kTRUE;
}
Bool_t TGLPlotCoordinates::SetRangesSpherical(const TH1 *hist)
{
Rgl::BinRange_t xBins;
Rgl::Range_t phiRange;
FindAxisRange(hist->GetXaxis(), kFALSE, xBins, phiRange);
if (xBins.second - xBins.first + 1 > 360) {
Error("TGLPlotCoordinates::SetRangesSpherical", "To many PHI sectors");
return kFALSE;
}
Rgl::BinRange_t yBins;
Rgl::Range_t thetaRange;
FindAxisRange(hist->GetYaxis(), kFALSE, yBins, thetaRange);
if (yBins.second - yBins.first + 1 > 180) {
Error("TGLPlotCoordinates::SetRangesSpherical", "To many THETA sectors");
return kFALSE;
}
Rgl::Range_t radiusRange;
Double_t factor = 1.;
FindAxisRange(hist, kFALSE, xBins, yBins, radiusRange, factor, kFALSE);
if (xBins != fXBins || yBins != fYBins ||
phiRange != fXRange || thetaRange != fYRange ||
radiusRange != fZRange || fFactor != factor)
{
fModified = kTRUE;
fXBins = xBins;
fYBins = yBins;
fXRange = phiRange;
fYRange = thetaRange,
fZRange = radiusRange;
fFactor = factor;
}
fXScale = 1.;
fYScale = 1.;
fZScale = 1.;
fXRangeScaled.first = -fXScale, fXRangeScaled.second = fXScale;
fYRangeScaled.first = -fYScale, fYRangeScaled.second = fYScale;
fZRangeScaled.first = -fZScale, fZRangeScaled.second = fZScale;
return kTRUE;
}
namespace {
Double_t FindMinBinWidth(const TAxis *axis)
{
Int_t currBin = axis->GetFirst();
Double_t width = axis->GetBinWidth(currBin);
if (!axis->IsVariableBinSize())
return width;
++currBin;
for (const Int_t lastBin = axis->GetLast(); currBin <= lastBin; ++currBin)
width = TMath::Min(width, axis->GetBinWidth(currBin));
return width;
}
Bool_t FindAxisRange(const TAxis *axis, Bool_t log, Rgl::BinRange_t &bins, Rgl::Range_t &range)
{
bins.first = axis->GetFirst(), bins.second = axis->GetLast();
range.first = axis->GetBinLowEdge(bins.first), range.second = axis->GetBinUpEdge(bins.second);
if (log) {
if (range.second <= 0.)
return kFALSE;
range.second = TMath::Log10(range.second);
if (range.first <= 0.) {
Int_t bin = axis->FindFixBin(FindMinBinWidth(axis) * 0.01);
if (bin > bins.second)
return kFALSE;
if (axis->GetBinLowEdge(bin) <= 0.) {
++bin;
if (bin > bins.second)
return kFALSE;
}
bins.first = bin;
range.first = axis->GetBinLowEdge(bin);
}
range.first = TMath::Log10(range.first);
}
return kTRUE;
}
Bool_t FindAxisRange(const TH1 *hist, Bool_t logZ, const Rgl::BinRange_t &xBins,
const Rgl::BinRange_t &yBins, Rgl::Range_t &zRange,
Double_t &factor, Bool_t errors)
{
const Bool_t minimum = hist->GetMinimumStored() != -1111;
const Bool_t maximum = hist->GetMaximumStored() != -1111;
const Double_t margin = gStyle->GetHistTopMargin();
zRange.second = hist->GetCellContent(xBins.first, yBins.first), zRange.first = zRange.second;
Double_t summ = 0.;
for (Int_t i = xBins.first; i <= xBins.second; ++i) {
for (Int_t j = yBins.first; j <= yBins.second; ++j) {
Double_t val = hist->GetCellContent(i, j);
if (val > 0. && errors)
val = TMath::Max(val, val + hist->GetCellError(i, j));
zRange.second = TMath::Max(val, zRange.second);
zRange.first = TMath::Min(val, zRange.first);
summ += val;
}
}
if (hist->GetMaximumStored() != -1111)
zRange.second = hist->GetMaximumStored();
if (hist->GetMinimumStored() != -1111)
zRange.first = hist->GetMinimumStored();
if (logZ && zRange.second <= 0.)
return kFALSE;
if (zRange.first >= zRange.second)
zRange.first = 0.001 * zRange.second;
factor = hist->GetNormFactor() > 0. ? hist->GetNormFactor() : summ;
if (summ) factor /= summ;
if (!factor) factor = 1.;
if (factor < 0.)
Warning("TGLPlotPainter::ExtractAxisZInfo",
"Negative factor, negative ranges - possible incorrect behavior");
zRange.second *= factor;
zRange.first *= factor;
if (logZ) {
if (zRange.first <= 0.)
zRange.first = TMath::Min(1., 0.001 * zRange.second);
zRange.first = TMath::Log10(zRange.first);
if (!minimum)
zRange.first += TMath::Log10(0.5);
zRange.second = TMath::Log10(zRange.second);
if (!maximum)
zRange.second += TMath::Log10(2*(0.9/0.95));
return kTRUE;
}
if (!maximum)
zRange.second += margin * (zRange.second - zRange.first);
if (!minimum) {
if (gStyle->GetHistMinimumZero())
zRange.first >= 0 ? zRange.first = 0. : zRange.first -= margin * (zRange.second - zRange.first);
else
zRange.first >= 0 && zRange.first - margin * (zRange.second - zRange.first) <= 0 ?
zRange.first = 0 : zRange.first -= margin * (zRange.second - zRange.first);
}
return kTRUE;
}
}
ClassImp(TGLBoxCut)
TGLBoxCut::TGLBoxCut(const TGLPlotBox *box)
: fXLength(0.),
fYLength(0.),
fZLength(0.),
fPlotBox(box),
fActive(kFALSE),
fFactor(1.)
{
}
TGLBoxCut::~TGLBoxCut()
{
}
void TGLBoxCut::TurnOnOff()
{
fActive = !fActive;
if (fActive) {
const Int_t frontPoint = fPlotBox->GetFrontPoint();
const TGLVertex3 *box = fPlotBox->Get3DBox();
const TGLVertex3 center((box[0].X() + box[1].X()) / 2, (box[0].Y() + box[2].Y()) / 2,
(box[0].Z() + box[4].Z()) / 2);
fXLength = fFactor * (box[1].X() - box[0].X());
fYLength = fFactor * (box[2].Y() - box[0].Y());
fZLength = fFactor * (box[4].Z() - box[0].Z());
switch(frontPoint){
case 0:
fCenter.X() = box[0].X();
fCenter.Y() = box[0].Y();
break;
case 1:
fCenter.X() = box[1].X();
fCenter.Y() = box[0].Y();
break;
case 2:
fCenter.X() = box[2].X();
fCenter.Y() = box[2].Y();
break;
case 3:
fCenter.X() = box[0].X();
fCenter.Y() = box[2].Y();
break;
}
fCenter.Z() = box[4].Z();
AdjustBox();
}
}
void TGLBoxCut::DrawBox(Bool_t selectionPass, Int_t selected)const
{
if (!selectionPass) {
glDisable(GL_LIGHTING);
glLineWidth(3.f);
selected == TGLPlotPainter::kXAxis ? glColor3d(1., 1., 0.) : glColor3d(1., 0., 0.);
glBegin(GL_LINES);
glVertex3d(fXRange.first, (fYRange.first + fYRange.second) / 2, (fZRange.first + fZRange.second) / 2);
glVertex3d(fXRange.second, (fYRange.first + fYRange.second) / 2, (fZRange.first + fZRange.second) / 2);
glEnd();
selected == TGLPlotPainter::kYAxis ? glColor3d(1., 1., 0.) : glColor3d(0., 1., 0.);
glBegin(GL_LINES);
glVertex3d((fXRange.first + fXRange.second) / 2, fYRange.first, (fZRange.first + fZRange.second) / 2);
glVertex3d((fXRange.first + fXRange.second) / 2, fYRange.second, (fZRange.first + fZRange.second) / 2);
glEnd();
selected == TGLPlotPainter::kZAxis ? glColor3d(1., 1., 0.) : glColor3d(0., 0., 1.);
glBegin(GL_LINES);
glVertex3d((fXRange.first + fXRange.second) / 2, (fYRange.first + fYRange.second) / 2, fZRange.first);
glVertex3d((fXRange.first + fXRange.second) / 2, (fYRange.first + fYRange.second) / 2, fZRange.second);
glEnd();
glLineWidth(1.f);
glEnable(GL_LIGHTING);
GLboolean oldBlendState = kFALSE;
glGetBooleanv(GL_BLEND, &oldBlendState);
if (!oldBlendState)
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
const Float_t diffuseColor[] = {0.f, 0.f, 1.f, 0.2f};
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuseColor);
Rgl::DrawBoxFront(fXRange.first, fXRange.second, fYRange.first, fYRange.second,
fZRange.first, fZRange.second, fPlotBox->GetFrontPoint());
if (!oldBlendState)
glDisable(GL_BLEND);
} else {
glLineWidth(5.f);
Rgl::ObjectIDToColor(TGLPlotPainter::kXAxis, kFALSE);
glBegin(GL_LINES);
glVertex3d(fXRange.first, (fYRange.first + fYRange.second) / 2, (fZRange.first + fZRange.second) / 2);
glVertex3d(fXRange.second, (fYRange.first + fYRange.second) / 2, (fZRange.first + fZRange.second) / 2);
glEnd();
Rgl::ObjectIDToColor(TGLPlotPainter::kYAxis, kFALSE);
glBegin(GL_LINES);
glVertex3d((fXRange.first + fXRange.second) / 2, fYRange.first, (fZRange.first + fZRange.second) / 2);
glVertex3d((fXRange.first + fXRange.second) / 2, fYRange.second, (fZRange.first + fZRange.second) / 2);
glEnd();
Rgl::ObjectIDToColor(TGLPlotPainter::kZAxis, kFALSE);
glBegin(GL_LINES);
glVertex3d((fXRange.first + fXRange.second) / 2, (fYRange.first + fYRange.second) / 2, fZRange.first);
glVertex3d((fXRange.first + fXRange.second) / 2, (fYRange.first + fYRange.second) / 2, fZRange.second);
glEnd();
glLineWidth(1.f);
}
}
void TGLBoxCut::StartMovement(Int_t px, Int_t py)
{
fMousePos.fX = px;
fMousePos.fY = py;
}
void TGLBoxCut::MoveBox(Int_t px, Int_t py, Int_t axisID)
{
Double_t mv[16] = {0.};
glGetDoublev(GL_MODELVIEW_MATRIX, mv);
Double_t pr[16] = {0.};
glGetDoublev(GL_PROJECTION_MATRIX, pr);
Int_t vp[4] = {0};
glGetIntegerv(GL_VIEWPORT, vp);
Double_t winVertex[3] = {0.};
switch(axisID){
case TGLPlotPainter::kXAxis :
gluProject(fCenter.X(), 0., 0., mv, pr, vp, &winVertex[0], &winVertex[1], &winVertex[2]);
break;
case TGLPlotPainter::kYAxis :
gluProject(0., fCenter.Y(), 0., mv, pr, vp, &winVertex[0], &winVertex[1], &winVertex[2]);
break;
case TGLPlotPainter::kZAxis :
gluProject(0., 0., fCenter.Z(), mv, pr, vp, &winVertex[0], &winVertex[1], &winVertex[2]);
break;
}
winVertex[0] += px - fMousePos.fX;
winVertex[1] += py - fMousePos.fY;
Double_t newPoint[3] = {0.};
gluUnProject(winVertex[0], winVertex[1], winVertex[2], mv, pr, vp,
newPoint, newPoint + 1, newPoint + 2);
const TGLVertex3 *box = fPlotBox->Get3DBox();
switch(axisID){
case TGLPlotPainter::kXAxis :
if (newPoint[0] >= box[1].X() + 0.4 * fXLength)
break;
if (newPoint[0] <= box[0].X() - 0.4 * fXLength)
break;
fCenter.X() = newPoint[0];
break;
case TGLPlotPainter::kYAxis :
if (newPoint[1] >= box[2].Y() + 0.4 * fYLength)
break;
if (newPoint[1] <= box[0].Y() - 0.4 * fYLength)
break;
fCenter.Y() = newPoint[1];
break;
case TGLPlotPainter::kZAxis :
if (newPoint[2] >= box[4].Z() + 0.4 * fZLength)
break;
if (newPoint[2] <= box[0].Z() - 0.4 * fZLength)
break;
fCenter.Z() = newPoint[2];
break;
}
fMousePos.fX = px;
fMousePos.fY = py;
AdjustBox();
}
void TGLBoxCut::AdjustBox()
{
const TGLVertex3 *box = fPlotBox->Get3DBox();
fXRange.first = fCenter.X() - fXLength / 2.;
fXRange.second = fCenter.X() + fXLength / 2.;
fYRange.first = fCenter.Y() - fYLength / 2.;
fYRange.second = fCenter.Y() + fYLength / 2.;
fZRange.first = fCenter.Z() - fZLength / 2.;
fZRange.second = fCenter.Z() + fZLength / 2.;
fXRange.first = TMath::Max(fXRange.first, box[0].X());
fXRange.first = TMath::Min(fXRange.first, box[1].X());
fXRange.second = TMath::Min(fXRange.second, box[1].X());
fXRange.second = TMath::Max(fXRange.second, box[0].X());
fYRange.first = TMath::Max(fYRange.first, box[0].Y());
fYRange.first = TMath::Min(fYRange.first, box[2].Y());
fYRange.second = TMath::Min(fYRange.second, box[2].Y());
fYRange.second = TMath::Max(fYRange.second, box[0].Y());
fZRange.first = TMath::Max(fZRange.first, box[0].Z());
fZRange.first = TMath::Min(fZRange.first, box[4].Z());
fZRange.second = TMath::Min(fZRange.second, box[4].Z());
fZRange.second = TMath::Max(fZRange.second, box[0].Z());
}
Bool_t TGLBoxCut::IsInCut(Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax,
Double_t zMin, Double_t zMax)const
{
if (((xMin >= fXRange.first && xMin < fXRange.second) || (xMax > fXRange.first && xMax <= fXRange.second)) &&
((yMin >= fYRange.first && yMin < fYRange.second) || (yMax > fYRange.first && yMax <= fYRange.second)) &&
((zMin >= fZRange.first && zMin < fZRange.second) || (zMax > fZRange.first && zMax <= fZRange.second)))
return kTRUE;
return kFALSE;
}
ClassImp(TGLTH3Slice)
TGLTH3Slice::TGLTH3Slice(const TString &name, const TH3 *hist, const TGLPlotCoordinates *coord,
const TGLPlotBox *box, ESliceAxis axis)
: TNamed(name, name),
fAxisType(axis),
fAxis(0),
fCoord(coord),
fBox(box),
fSliceWidth(1),
fHist(hist),
fF3(0)
{
fAxis = fAxisType == kXOZ ? fHist->GetYaxis() : fAxisType == kYOZ ? fHist->GetXaxis() : fHist->GetZaxis();
}
TGLTH3Slice::TGLTH3Slice(const TString &name, const TH3 *hist, const TF3 *fun, const TGLPlotCoordinates *coord,
const TGLPlotBox *box, ESliceAxis axis)
: TNamed(name, name),
fAxisType(axis),
fAxis(0),
fCoord(coord),
fBox(box),
fSliceWidth(1),
fHist(hist),
fF3(fun)
{
fAxis = fAxisType == kXOZ ? fHist->GetYaxis() : fAxisType == kYOZ ? fHist->GetXaxis() : fHist->GetZaxis();
}
void TGLTH3Slice::SetSliceWidth(Int_t width)
{
if (width <= 0)
return;
if (fAxis->GetLast() - fAxis->GetFirst() + 1 <= width)
fSliceWidth = fAxis->GetLast() - fAxis->GetFirst() + 1;
else
fSliceWidth = width;
}
void TGLTH3Slice::DrawSlice(Double_t pos)const
{
Int_t bin = 0;
for (Int_t i = fAxis->GetFirst(), e = fAxis->GetLast(); i <= e; ++i) {
if (pos >= fAxis->GetBinLowEdge(i) && pos <= fAxis->GetBinUpEdge(i)) {
bin = i;
break;
}
}
if (bin) {
Int_t low = 1, up = 2;
if (bin - fSliceWidth + 1 >= fAxis->GetFirst()) {
low = bin - fSliceWidth + 1;
up = bin + 1;
} else {
low = fAxis->GetFirst();
up = bin + (fSliceWidth - (bin - fAxis->GetFirst() + 1)) + 1;
}
if (!fF3)
FindMinMax(low, up);
if (!PreparePalette())
return;
PrepareTexCoords(pos, low, up);
fPalette.EnableTexture(GL_REPLACE);
const TGLDisableGuard lightGuard(GL_LIGHTING);
DrawSliceTextured(pos);
fPalette.DisableTexture();
}
}
void TGLTH3Slice::FindMinMax(Int_t , Int_t )const
{
}
Bool_t TGLTH3Slice::PreparePalette()const
{
UInt_t paletteSize = ((TH1 *)fHist)->GetContour();
if (!paletteSize && !(paletteSize = gStyle->GetNumberContours()))
paletteSize = 20;
return fPalette.GeneratePalette(paletteSize, fMinMax);
}
void TGLTH3Slice::PrepareTexCoords(Double_t pos, Int_t low, Int_t up)const
{
switch (fAxisType) {
case kXOZ:
fTexCoords.resize(fCoord->GetNXBins() * fCoord->GetNZBins());
fTexCoords.SetRowLen(fCoord->GetNXBins());
if (!fF3) {
for (Int_t j = fCoord->GetFirstZBin(), jt = 0, ej = fCoord->GetLastZBin(); j <= ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstXBin(), it = 0, ei = fCoord->GetLastXBin(); i <= ei; ++i, ++it) {
Double_t val = 0.;
for (Int_t level = low; level < up; ++ level)
val += fHist->GetBinContent(i, level, j);
fTexCoords[jt][it] = fPalette.GetTexCoord(val);
}
}
} else {
for (Int_t j = fCoord->GetFirstZBin(), jt = 0, ej = fCoord->GetLastZBin(); j <= ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstXBin(), it = 0, ei = fCoord->GetLastXBin(); i <= ei; ++i, ++it) {
Double_t val = fF3->Eval(fHist->GetXaxis()->GetBinCenter(i), pos, fHist->GetZaxis()->GetBinCenter(j));
if (val > fMinMax.second)
val = fMinMax.second;
else if (val < fMinMax.first)
val = fMinMax.first;
fTexCoords[jt][it] = fPalette.GetTexCoord(val);
}
}
}
break;
case kYOZ:
fTexCoords.resize(fCoord->GetNYBins() * fCoord->GetNZBins());
fTexCoords.SetRowLen(fCoord->GetNYBins());
if (!fF3) {
for (Int_t j = fCoord->GetFirstZBin(), jt = 0, ej = fCoord->GetLastZBin(); j <= ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstYBin(), it = 0, ei = fCoord->GetLastYBin(); i <= ei; ++i, ++it) {
Double_t val = 0.;
for (Int_t level = low; level < up; ++ level)
val += fHist->GetBinContent(level, i, j);
fTexCoords[jt][it] = fPalette.GetTexCoord(val);
}
}
} else {
for (Int_t j = fCoord->GetFirstZBin(), jt = 0, ej = fCoord->GetLastZBin(); j <= ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstXBin(), it = 0, ei = fCoord->GetLastXBin(); i <= ei; ++i, ++it) {
Double_t val = fF3->Eval(pos, fHist->GetYaxis()->GetBinCenter(i), fHist->GetZaxis()->GetBinCenter(j));
if (val > fMinMax.second)
val = fMinMax.second;
else if (val < fMinMax.first)
val = fMinMax.first;
fTexCoords[jt][it] = fPalette.GetTexCoord(val);
}
}
}
break;
case kXOY:
fTexCoords.resize(fCoord->GetNXBins() * fCoord->GetNYBins());
fTexCoords.SetRowLen(fCoord->GetNYBins());
if (!fF3) {
for (Int_t i = fCoord->GetFirstXBin(), ir = 0, ei = fCoord->GetLastXBin(); i <= ei; ++i, ++ir) {
for (Int_t j = fCoord->GetFirstYBin(), jr = 0, ej = fCoord->GetLastYBin(); j <= ej; ++j, ++jr) {
Double_t val = 0.;
for (Int_t level = low; level < up; ++ level)
val += fHist->GetBinContent(i, j, level);
fTexCoords[ir][jr] = fPalette.GetTexCoord(val);
}
}
} else {
for (Int_t i = fCoord->GetFirstXBin(), it = 0, ei = fCoord->GetLastXBin(); i <= ei; ++i, ++it) {
for (Int_t j = fCoord->GetFirstYBin(), jt = 0, ej = fCoord->GetLastYBin(); j <= ej; ++j, ++jt) {
Double_t val = fF3->Eval(fHist->GetXaxis()->GetBinCenter(i), fHist->GetYaxis()->GetBinCenter(j), pos);
if (val > fMinMax.second)
val = fMinMax.second;
else if (val < fMinMax.first)
val = fMinMax.first;
fTexCoords[it][jt] = fPalette.GetTexCoord(val);
}
}
}
break;
}
}
void TGLTH3Slice::DrawSliceTextured(Double_t pos)const
{
const Double_t xScale = fCoord->GetXScale();
const Double_t yScale = fCoord->GetYScale();
const Double_t zScale = fCoord->GetZScale();
const TAxis *xA = fHist->GetXaxis();
const TAxis *yA = fHist->GetYaxis();
const TAxis *zA = fHist->GetZaxis();
switch (fAxisType) {
case kXOZ:
pos *= yScale;
for (Int_t j = fCoord->GetFirstZBin(), jt = 0, ej = fCoord->GetLastZBin(); j < ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstXBin(), it = 0, ei = fCoord->GetLastXBin(); i < ei; ++i, ++it) {
const Double_t xMin = xA->GetBinCenter(i) * xScale;
const Double_t xMax = xA->GetBinCenter(i + 1) * xScale;
const Double_t zMin = zA->GetBinCenter(j) * zScale;
const Double_t zMax = zA->GetBinCenter(j + 1) * zScale;
glBegin(GL_POLYGON);
glTexCoord1d(fTexCoords[jt][it]);
glVertex3d(xMin, pos, zMin);
glTexCoord1d(fTexCoords[jt + 1][it]);
glVertex3d(xMin, pos, zMax);
glTexCoord1d(fTexCoords[jt + 1][it + 1]);
glVertex3d(xMax, pos, zMax);
glTexCoord1d(fTexCoords[jt][it + 1]);
glVertex3d(xMax, pos, zMin);
glEnd();
}
}
break;
case kYOZ:
pos *= xScale;
for (Int_t j = fCoord->GetFirstZBin(), jt = 0, ej = fCoord->GetLastZBin(); j < ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstYBin(), it = 0, ei = fCoord->GetLastYBin(); i < ei; ++i, ++it) {
const Double_t yMin = yA->GetBinCenter(i) * yScale;
const Double_t yMax = yA->GetBinCenter(i + 1) * yScale;
const Double_t zMin = zA->GetBinCenter(j) * zScale;
const Double_t zMax = zA->GetBinCenter(j + 1) * zScale;
glBegin(GL_POLYGON);
glTexCoord1d(fTexCoords[jt][it]);
glVertex3d(pos, yMin, zMin);
glTexCoord1d(fTexCoords[jt][it + 1]);
glVertex3d(pos, yMax, zMin);
glTexCoord1d(fTexCoords[jt + 1][it + 1]);
glVertex3d(pos, yMax, zMax);
glTexCoord1d(fTexCoords[jt + 1][it]);
glVertex3d(pos, yMin, zMax);
glEnd();
}
}
break;
case kXOY:
pos *= zScale;
for (Int_t j = fCoord->GetFirstXBin(), jt = 0, ej = fCoord->GetLastXBin(); j < ej; ++j, ++jt) {
for (Int_t i = fCoord->GetFirstYBin(), it = 0, ei = fCoord->GetLastYBin(); i < ei; ++i, ++it) {
const Double_t xMin = xA->GetBinCenter(j) * xScale;
const Double_t xMax = xA->GetBinCenter(j + 1) * xScale;
const Double_t yMin = yA->GetBinCenter(i) * yScale;
const Double_t yMax = yA->GetBinCenter(i + 1) * yScale;
glBegin(GL_POLYGON);
glTexCoord1d(fTexCoords[jt + 1][it]);
glVertex3d(xMax, yMin, pos);
glTexCoord1d(fTexCoords[jt + 1][it + 1]);
glVertex3d(xMax, yMax, pos);
glTexCoord1d(fTexCoords[jt][it + 1]);
glVertex3d(xMin, yMax, pos);
glTexCoord1d(fTexCoords[jt][it]);
glVertex3d(xMin, yMin, pos);
glEnd();
}
}
break;
}
}
namespace {
void DrawBoxOutline(Double_t xMin, Double_t xMax, Double_t yMin,
Double_t yMax, Double_t zMin, Double_t zMax)
{
glBegin(GL_LINE_LOOP);
glVertex3d(xMin, yMin, zMin);
glVertex3d(xMax, yMin, zMin);
glVertex3d(xMax, yMax, zMin);
glVertex3d(xMin, yMax, zMin);
glEnd();
glBegin(GL_LINE_LOOP);
glVertex3d(xMin, yMin, zMax);
glVertex3d(xMax, yMin, zMax);
glVertex3d(xMax, yMax, zMax);
glVertex3d(xMin, yMax, zMax);
glEnd();
glBegin(GL_LINES);
glVertex3d(xMin, yMin, zMin);
glVertex3d(xMin, yMin, zMax);
glVertex3d(xMax, yMin, zMin);
glVertex3d(xMax, yMin, zMax);
glVertex3d(xMax, yMax, zMin);
glVertex3d(xMax, yMax, zMax);
glVertex3d(xMin, yMax, zMin);
glVertex3d(xMin, yMax, zMax);
glEnd();
}
}
void TGLTH3Slice::DrawSliceFrame(Int_t low, Int_t up)const
{
glColor3d(1., 0., 0.);
const TGLVertex3 *box = fBox->Get3DBox();
switch (fAxisType) {
case kXOZ:
DrawBoxOutline(box[0].X(), box[1].X(),
fAxis->GetBinLowEdge(low) * fCoord->GetYScale(),
fAxis->GetBinUpEdge(up - 1) * fCoord->GetYScale(),
box[0].Z(), box[4].Z());
break;
case kYOZ:
DrawBoxOutline(fAxis->GetBinLowEdge(low) * fCoord->GetXScale(),
fAxis->GetBinUpEdge(up - 1) * fCoord->GetXScale(),
box[0].Y(), box[2].Y(),
box[0].Z(), box[4].Z());
break;
case kXOY:
DrawBoxOutline(box[0].X(), box[1].X(),
box[0].Y(), box[2].Y(),
fAxis->GetBinLowEdge(low) * fCoord->GetZScale(),
fAxis->GetBinUpEdge(up - 1) * fCoord->GetZScale());
break;
}
}
namespace Rgl {
namespace
{
const Double_t lr = 0.85;
const Double_t rr = 0.9;
}
void DrawPalette(const TGLOrthoCamera * camera, const TGLLevelPalette & palette)
{
const TGLDisableGuard light(GL_LIGHTING);
const TGLDisableGuard depth(GL_DEPTH_TEST);
const TGLEnableGuard blend(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, camera->GetWidth(), 0, camera->GetHeight(), -1., 1.);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
const Double_t leftX = camera->GetWidth() * lr;
const Double_t rightX = camera->GetWidth() * rr;
const Double_t margin = 0.1 * camera->GetHeight();
const Double_t h = (camera->GetHeight() * 0.8) / palette.GetPaletteSize();
for (Int_t i = 0, e = palette.GetPaletteSize(); i < e; ++i) {
glBegin(GL_POLYGON);
const UChar_t * color = palette.GetColour(i);
glColor4ub(color[0], color[1], color[2], 150);
glVertex2d(leftX, margin + i * h);
glVertex2d(rightX, margin + i * h);
glVertex2d(rightX, margin + (i + 1) * h);
glVertex2d(leftX, margin + (i + 1) * h);
glEnd();
}
const TGLEnableGuard smoothGuard(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glColor4d(0., 0., 0., 0.5);
for (Int_t i = 0, e = palette.GetPaletteSize(); i < e; ++i) {
glBegin(GL_LINE_LOOP);
glVertex2d(leftX, margin + i * h);
glVertex2d(rightX, margin + i * h);
glVertex2d(rightX, margin + (i + 1) * h);
glVertex2d(leftX, margin + (i + 1) * h);
glEnd();
}
}
void DrawPaletteAxis(const TGLOrthoCamera * camera, const Range_t & minMax, Bool_t logZ)
{
const Double_t x = gPad->AbsPixeltoX(Int_t(gPad->GetXlowNDC() * gPad->GetWw() + rr * camera->GetWidth()));
const Double_t yMin = gPad->AbsPixeltoY(Int_t(camera->GetHeight() - camera->GetHeight() * 0.1
+ (1 - gPad->GetHNDC() - gPad->GetYlowNDC())
* gPad->GetWh() + camera->GetY()));
const Double_t yMax = gPad->AbsPixeltoY(Int_t(camera->GetHeight() - camera->GetHeight() * 0.9
+ (1 - gPad->GetHNDC() - gPad->GetYlowNDC())
* gPad->GetWh() + camera->GetY()));
Double_t zMin = minMax.first;
Double_t zMax = minMax.second;
if (logZ) {
zMin = TMath::Power(10, zMin);
zMax = TMath::Power(10, zMax);
}
const Bool_t logX = gPad->GetLogx();
gPad->SetLogx(kFALSE);
const Bool_t logY = gPad->GetLogy();
gPad->SetLogy(kFALSE);
TGaxis axisPainter(x, yMin, x, yMax, zMin, zMax, 510, logZ ? "G" : "");
axisPainter.Paint();
gPad->SetLogx(logX);
gPad->SetLogy(logY);
}
}
Last change: Wed Jun 25 08:41:13 2008
Last generated: 2008-06-25 08:41
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.