#include "TEveLineEditor.h"
#include "TEveLine.h"
#include "TVirtualPad.h"
#include "TColor.h"
#include "TGLabel.h"
#include "TGButton.h"
#include "TGNumberEntry.h"
#include "TGColorSelect.h"
#include "TGDoubleSlider.h"
ClassImp(TEveLineEditor);
TEveLineEditor::TEveLineEditor(const TGWindow *p, Int_t width, Int_t height,
UInt_t options, Pixel_t back) :
TGedFrame (p, width, height, options | kVerticalFrame, back),
fM (0),
fRnrLine (0),
fRnrPoints (0),
fSmooth (0)
{
fPriority = 20;
{
TGHorizontalFrame* f = new TGHorizontalFrame(this);
fRnrPoints = new TGCheckButton(f, "Draw Marker");
f->AddFrame(fRnrPoints, new TGLayoutHints(kLHintsLeft, 2,1,0,0));
fRnrPoints->Connect("Toggled(Bool_t)"," TEveLineEditor", this, "DoRnrPoints()");
fRnrLine = new TGCheckButton(f, "Draw Line");
f->AddFrame(fRnrLine, new TGLayoutHints(kLHintsLeft, 1,2,0,0));
fRnrLine->Connect("Toggled(Bool_t)", "TEveLineEditor", this, "DoRnrLine()");
AddFrame(f, new TGLayoutHints(kLHintsTop, 0,0,2,1));
}
fSmooth = new TGCheckButton(this, "Smooth line");
AddFrame(fSmooth, new TGLayoutHints(kLHintsNormal, 2,1,2,1));
fSmooth->Connect("Toggled(Bool_t)", "TEveLineEditor", this, "DoSmooth()");
}
void TEveLineEditor::SetModel(TObject* obj)
{
fM = dynamic_cast<TEveLine*>(obj);
fRnrLine ->SetState(fM->fRnrLine ? kButtonDown : kButtonUp);
fRnrPoints->SetState(fM->fRnrPoints ? kButtonDown : kButtonUp);
fSmooth->SetState(fM->fSmooth ? kButtonDown : kButtonUp);
}
void TEveLineEditor::DoRnrLine()
{
fM->SetRnrLine(fRnrLine->IsOn());
Update();
}
void TEveLineEditor::DoRnrPoints()
{
fM->SetRnrPoints(fRnrPoints->IsOn());
Update();
}
void TEveLineEditor::DoSmooth()
{
fM->SetSmooth(fSmooth->IsOn());
Update();
}
Last change: Wed Sep 17 08:52:27 2008
Last generated: 2008-09-17 08:52
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