#ifndef ROOT_TEveEventManager
#define ROOT_TEveEventManager
#include "TEveElement.h"
#include <vector>
class TEveEventManager : public TEveElementList
{
protected:
std::vector<TString> fNewEventCommands;
public:
TEveEventManager(const Text_t* n="TEveEventManager", const Text_t* t="");
virtual ~TEveEventManager() {}
std::vector<TString>& GetNewEventCommands() { return fNewEventCommands; }
virtual void Open() {}
virtual void GotoEvent(Int_t ) {}
virtual void NextEvent() {}
virtual void PrevEvent() {}
virtual void Close() {}
virtual void AfterNewEventLoaded();
virtual void AddNewEventCommand(const TString& cmd);
virtual void RemoveNewEventCommand(const TString& cmd);
virtual void ClearNewEventCommands();
ClassDef(TEveEventManager, 1);
};
#endif
Last change: Tue May 13 17:08:44 2008
Last generated: 2008-05-13 17:08
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