// @(#)root/gl:$Name: $:$Id: TGLPShapeRef.h,v 1.1 2007/06/11 19:56:33 brun Exp $ // Author: Matevz Tadel, Feb 2007 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLPShapeRef #define ROOT_TGLPShapeRef #include class TGLPhysicalShape; class TGLPShapeRef { friend class TGLPhysicalShape; private: TGLPShapeRef(const TGLPShapeRef&); // Not implemented TGLPShapeRef& operator=(const TGLPShapeRef&); // Not implemented TGLPShapeRef * fNextPSRef; // Internal pointer to the next reference (used by TGLPhysicalShape directly). protected: TGLPhysicalShape * fPShape; // Pointer to referenced physical shape. public: TGLPShapeRef(); TGLPShapeRef(TGLPhysicalShape * shape); virtual ~TGLPShapeRef(); TGLPhysicalShape * GetPShape() const { return fPShape; } virtual void SetPShape(TGLPhysicalShape * shape); virtual void PShapeModified(); ClassDef(TGLPShapeRef, 0) // Reference to a TGLPhysicalShape object. }; // endclass TGLPShapeRef #endif