#ifndef G3MATERIAL_H
#define G3MATERIAL_H
#include "TMaterial.h"
class G3Material : public TMaterial
{
public:
G3Material(){}
G3Material(char* name, char* title,
Float_t a, Float_t z, Float_t dens, Float_t radl, Float_t intl);
virtual ~G3Material(){}
virtual void Dump() const;
virtual Int_t Id() {return fId;}
virtual void SetId(Int_t id) {fId = id;}
private:
Int_t fId;
G3Material(const G3Material & mat): TMaterial(mat) {}
G3Material &operator=(const G3Material &) {return *this;}
ClassDef(G3Material,1)
};
#endif
ROOT page - Class index - Class Hierarchy - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.