// @(#)root/gl:$Name: $:$Id: TGLPerspectiveCamera.h,v 1.10 2006/08/23 14:39:40 brun Exp $ // Author: Richard Maunder 25/05/2005 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLPerspectiveCamera #define ROOT_TGLPerspectiveCamera #ifndef ROOT_TGLCamera #include "TGLCamera.h" #endif ////////////////////////////////////////////////////////////////////////// // // // TGLPerspectiveCamera // // // // Perspective projection camera - with characteristic foreshortening. // // // // TODO: Currently constrains YOZ plane to be floor - this is never // // 'tipped'. While useful we really need to extend so can: // // i) Pick any one of the three natural planes of the world to be floor.// // ii) Can use a free arcball style camera with no contraint - integrate// // TArcBall. // ////////////////////////////////////////////////////////////////////////// class TGLPerspectiveCamera : public TGLCamera { private: // Fields TGLVector3 fHAxis; //! TGLVector3 fVAxis; //! // Set in Setup() Double_t fDollyMin; //! Double_t fDollyDefault; //! Double_t fDollyMax; //! Double_t fFOV; //! Double_t fDolly; //! Double_t fVRotate; //! Double_t fHRotate; //! TGLVertex3 fCenter; //! TGLVector3 fTruck; //! // These are fixed for any perspective camera static Double_t fgFOVMin, fgFOVDefault, fgFOVMax; static UInt_t fgDollyDeltaSens, fgFOVDeltaSens; public: TGLPerspectiveCamera(const TGLVector3 & hAxis, const TGLVector3 & vAxis); virtual ~TGLPerspectiveCamera(); virtual void Setup(const TGLBoundingBox & box, Bool_t reset=kTRUE); virtual void Reset(); virtual Bool_t Dolly(Int_t delta, Bool_t mod1, Bool_t mod2); virtual Bool_t Zoom (Int_t delta, Bool_t mod1, Bool_t mod2); virtual Bool_t Truck(Int_t x, Int_t y, Int_t xDelta, Int_t yDelta); virtual Bool_t Rotate(Int_t xDelta, Int_t yDelta); virtual void Apply(const TGLBoundingBox & box, const TGLRect * pickRect = 0) const; // External scripting control void Configure(Double_t fov, Double_t dolly, Double_t center[3], Double_t hRotate, Double_t vRotate); ClassDef(TGLPerspectiveCamera,0) // a perspective view camera }; #endif // ROOT_TGLPerspectiveCamera