#ifndef ROOT_TPointSet3DGL
#define ROOT_TPointSet3DGL
#ifndef ROOT_TGLObject
#include "TGLObject.h"
#endif
class TPointSet3DGL : public TGLObject
{
protected:
virtual void DirectDraw(const TGLDrawFlags & flags) const;
public:
TPointSet3DGL();
virtual Bool_t SetModel(TObject* obj);
virtual void SetBBox();
virtual Bool_t ShouldCache(const TGLDrawFlags & ) const { return false; }
ClassDef(TPointSet3DGL,1)
};
#endif
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