// @(#)root/geom:$Name: $:$Id: TGeoChecker.h,v 1.5 2002/11/20 08:55:10 brun Exp $ // Author: Andrei Gheata 01/11/01 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGeoChecker #define ROOT_TGeoChecker // forward declarations class TTree; class TGeoVolume; class TGeoVoxelFinder; class TGeoNode; class TGeoManager; class TH2F; /************************************************************************* * TGeoChecker - A simple checker generating random points inside a * geometry. Generates a tree of points on the surfaces coresponding * to the safety of each generated point * *************************************************************************/ class TGeoChecker : public TObject { private : // data members TGeoManager *fGeom; TTree *fTreePts; // methods public: // constructors TGeoChecker(); TGeoChecker(TGeoManager *geom); TGeoChecker(const char *treename, const char *filename); // destructor virtual ~TGeoChecker(); // methods void CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const; void CheckPoint(Double_t x=0, Double_t y=0, Double_t z=0, Option_t *option=""); Double_t CheckVoxels(TGeoVolume *vol, TGeoVoxelFinder *voxels, Double_t *xyz, Int_t npoints); void CreateTree(const char *treename, const char *filename); void Generate(UInt_t npoints=1000000); // compute safety and fill the tree TH2F *LegoPlot(Int_t ntheta=60, Double_t themin=0., Double_t themax=180., Int_t nphi=90, Double_t phimin=0., Double_t phimax=360., Double_t rmin=0., Double_t rmax=9999999, Option_t *option=""); void Raytrace(Double_t *startpoint, UInt_t npoints=1000000); void RandomPoints(TGeoVolume *vol, Int_t npoints, Option_t *option); void RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz); TGeoNode *SamplePoints(Int_t npoints, Double_t &dist, Double_t epsil, const char* g3path); void ShootRay(Double_t *start, Double_t dirx, Double_t diry, Double_t dirz, Double_t *array, Int_t &nelem, Int_t &dim, Double_t *enpoint=0) const; void ShowPoints(Option_t *option=""); void Test(Int_t npoints, Option_t *option); void TestOverlaps(const char *path); Bool_t TestVoxels(TGeoVolume *vol, Int_t npoints=1000000); ClassDef(TGeoChecker, 1) // a simple geometry checker }; #endif