/** © 2016 Nathan Rugg <nmrugg@gmail.com>
* Code extracted from https://github.com/LZMA-JS/LZMA-JS */
const __4294967296 = 4294967296,
P0_longLit = [0, 0],
P1_longLit = [1, 0];
function initDim(len) {
// This is MUCH faster than "new Array(len)" in newer versions of v8 (starting with Node.js 0.11.15, which uses v8 3.28.73).
const a = [];
a[len - 1] = undefined;
return a;
}
function add(a, b) {
return create(a[0] + b[0], a[1] + b[1]);
}
function compare(a, b) {
if (a[0] === b[0] && a[1] === b[1])
return 0;
const nega = a[1] < 0,
negb = b[1] < 0;
if (nega && !negb)
return -1;
if (!nega && negb)
return 1;
if (sub(a, b)[1] < 0)
return -1;
return 1;
}
function create(valueLow, valueHigh) {
valueHigh %= 1.8446744073709552E19;
valueLow %= 1.8446744073709552E19;
const diffHigh = valueHigh % __4294967296,
diffLow = Math.floor(valueLow / __4294967296) * __4294967296;
valueHigh = valueHigh - diffHigh + diffLow;
valueLow = valueLow - diffLow + diffHigh;
while (valueLow < 0) {
valueLow += __4294967296;
valueHigh -= __4294967296;
}
while (valueLow > 4294967295) {
valueLow -= __4294967296;
valueHigh += __4294967296;
}
valueHigh = valueHigh % 1.8446744073709552E19;
while (valueHigh > 9223372032559808512)
valueHigh -= 1.8446744073709552E19;
while (valueHigh < -9223372036854775808)
valueHigh += 1.8446744073709552E19;
return [valueLow, valueHigh];
}
function fromInt(value) {
if (value >= 0)
return [value, 0];
else
return [value + __4294967296, -__4294967296];
}
function lowBits_0(a) {
if (a[0] >= 2147483648)
return ~~Math.max(Math.min(a[0] - __4294967296, 2147483647), -2147483648);
else
return ~~Math.max(Math.min(a[0], 2147483647), -2147483648);
}
function sub(a, b) {
return create(a[0] - b[0], a[1] - b[1]);
}
function $ByteArrayInputStream(this$static, buf, offset) {
this$static.buf = buf;
this$static.pos = offset ?? 0;
this$static.count = buf.length;
return this$static;
}
function $read(this$static) {
if (this$static.pos >= this$static.count)
return -1;
return this$static.buf[this$static.pos++]; // & 255; not needed, input always uint8
}
function $ByteArrayOutputStream(this$static, buf) {
this$static.buf = buf;
this$static.count = 0;
return this$static;
}
function $write_0(this$static, buf, off, len) {
arraycopy(buf, off, this$static.buf, this$static.count, len);
this$static.count += len;
}
function arraycopy(src, srcOfs, dest, destOfs, len) {
for (let i = 0; i < len; ++i)
dest[destOfs + i] = src[srcOfs + i];
}
function $init_0(this$static, input, output, output_size) {
const decoder = $Decoder({});
if (!$SetDecoderProperties(decoder, $read(input)))
throw new Error('corrupted input');
this$static.length_0 = [output_size, 0];
this$static.chunker = $CodeInChunks(decoder, input, output, this$static.length_0);
}
function $LZMAByteArrayDecompressor(this$static, data, offset, output_size, outbuf) {
this$static.output = $ByteArrayOutputStream({}, outbuf);
$init_0(this$static, $ByteArrayInputStream({}, data, offset), this$static.output, output_size);
return this$static;
}
function $CopyBlock(this$static, distance, len) {
let pos = this$static._pos - distance - 1;
if (pos < 0)
pos += this$static._windowSize;
for (; len !== 0; --len) {
if (pos >= this$static._windowSize)
pos = 0;
this$static._buffer[this$static._pos++] = this$static._buffer[pos++];
if (this$static._pos >= this$static._windowSize)
$Flush_0(this$static);
}
}
function $Create_5(this$static, windowSize) {
if (!this$static._buffer || this$static._windowSize !== windowSize)
this$static._buffer = initDim(windowSize);
this$static._windowSize = windowSize;
this$static._pos = 0;
this$static._streamPos = 0;
}
function $Flush_0(this$static) {
const size = this$static._pos - this$static._streamPos;
if (!size)
return;
$write_0(this$static._stream, this$static._buffer, this$static._streamPos, size);
if (this$static._pos >= this$static._windowSize)
this$static._pos = 0;
this$static._streamPos = this$static._pos;
}
function $GetByte(this$static, distance) {
let pos = this$static._pos - distance - 1;
if (pos < 0)
pos += this$static._windowSize;
return this$static._buffer[pos];
}
function $PutByte(this$static, b) {
this$static._buffer[this$static._pos++] = b;
if (this$static._pos >= this$static._windowSize)
$Flush_0(this$static);
}
function $ReleaseStream(this$static) {
$Flush_0(this$static);
this$static._stream = null;
}
function GetLenToPosState(len) {
len -= 2;
return (len < 4) ? len : 3;
}
function StateUpdateChar(index) {
if (index < 4)
return 0;
return index < 10 ? index - 3 : index - 6;
}
function $Chunker(this$static, decoder) {
this$static.decoder = decoder;
this$static.encoder = null;
this$static.alive = 1;
return this$static;
}
function $processChunk(this$static) {
if (!this$static.alive)
throw new Error('bad state');
if (this$static.encoder)
throw new Error('No encoding');
else
$processDecoderChunk(this$static);
return this$static.alive;
}
function $processDecoderChunk(this$static) {
const result = $CodeOneChunk(this$static.decoder);
if (result === -1)
throw new Error('corrupted input');
if ((result || compare(this$static.decoder.outSize, P0_longLit) >= 0) && compare(this$static.decoder.nowPos64, this$static.decoder.outSize) >= 0) {
$Flush_0(this$static.decoder.m_OutWindow);
$ReleaseStream(this$static.decoder.m_OutWindow);
this$static.decoder.m_RangeDecoder.Stream = null;
this$static.alive = 0;
}
}
function $CodeInChunks(this$static, inStream, outStream, outSize) {
this$static.m_RangeDecoder.Stream = inStream;
$ReleaseStream(this$static.m_OutWindow);
this$static.m_OutWindow._stream = outStream;
$Init_1(this$static);
this$static.state = 0;
this$static.rep0 = 0;
this$static.rep1 = 0;
this$static.rep2 = 0;
this$static.rep3 = 0;
this$static.outSize = outSize;
this$static.nowPos64 = P0_longLit;
this$static.prevByte = 0;
return $Chunker({}, this$static);
}
function $CodeOneChunk(this$static) {
let decoder2, distance, len, numDirectBits, posSlot;
const posState = lowBits_0(this$static.nowPos64) & this$static.m_PosStateMask;
if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsMatchDecoders, (this$static.state << 4) + posState)) {
decoder2 = $GetDecoder(this$static.m_LiteralDecoder, lowBits_0(this$static.nowPos64), this$static.prevByte);
if (this$static.state < 7)
this$static.prevByte = $DecodeNormal(decoder2, this$static.m_RangeDecoder);
else
this$static.prevByte = $DecodeWithMatchByte(decoder2, this$static.m_RangeDecoder, $GetByte(this$static.m_OutWindow, this$static.rep0));
$PutByte(this$static.m_OutWindow, this$static.prevByte);
this$static.state = StateUpdateChar(this$static.state);
this$static.nowPos64 = add(this$static.nowPos64, P1_longLit);
} else {
if ($DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepDecoders, this$static.state)) {
len = 0;
if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG0Decoders, this$static.state)) {
if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRep0LongDecoders, (this$static.state << 4) + posState)) {
this$static.state = this$static.state < 7 ? 9 : 11;
len = 1;
}
} else {
if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG1Decoders, this$static.state))
distance = this$static.rep1;
else {
if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG2Decoders, this$static.state))
distance = this$static.rep2;
else {
distance = this$static.rep3;
this$static.rep3 = this$static.rep2;
}
this$static.rep2 = this$static.rep1;
}
this$static.rep1 = this$static.rep0;
this$static.rep0 = distance;
}
if (!len) {
len = $Decode(this$static.m_RepLenDecoder, this$static.m_RangeDecoder, posState) + 2;
this$static.state = this$static.state < 7 ? 8 : 11;
}
} else {
this$static.rep3 = this$static.rep2;
this$static.rep2 = this$static.rep1;
this$static.rep1 = this$static.rep0;
len = 2 + $Decode(this$static.m_LenDecoder, this$static.m_RangeDecoder, posState);
this$static.state = this$static.state < 7 ? 7 : 10;
posSlot = $Decode_0(this$static.m_PosSlotDecoder[GetLenToPosState(len)], this$static.m_RangeDecoder);
if (posSlot >= 4) {
numDirectBits = (posSlot >> 1) - 1;
this$static.rep0 = (2 | posSlot & 1) << numDirectBits;
if (posSlot < 14)
this$static.rep0 += ReverseDecode(this$static.m_PosDecoders, this$static.rep0 - posSlot - 1, this$static.m_RangeDecoder, numDirectBits);
else {
this$static.rep0 += $DecodeDirectBits(this$static.m_RangeDecoder, numDirectBits - 4) << 4;
this$static.rep0 += $ReverseDecode(this$static.m_PosAlignDecoder, this$static.m_RangeDecoder);
if (this$static.rep0 < 0) {
if (this$static.rep0 === -1)
return 1;
return -1;
}
}
} else
this$static.rep0 = posSlot;
}
if (compare(fromInt(this$static.rep0), this$static.nowPos64) >= 0 || this$static.rep0 >= this$static.m_DictionarySizeCheck)
return -1;
$CopyBlock(this$static.m_OutWindow, this$static.rep0, len);
this$static.nowPos64 = add(this$static.nowPos64, fromInt(len));
this$static.prevByte = $GetByte(this$static.m_OutWindow, 0);
}
return 0;
}
function $Decoder(this$static) {
this$static.m_OutWindow = {};
this$static.m_RangeDecoder = {};
this$static.m_IsMatchDecoders = initDim(192);
this$static.m_IsRepDecoders = initDim(12);
this$static.m_IsRepG0Decoders = initDim(12);
this$static.m_IsRepG1Decoders = initDim(12);
this$static.m_IsRepG2Decoders = initDim(12);
this$static.m_IsRep0LongDecoders = initDim(192);
this$static.m_PosSlotDecoder = initDim(4);
this$static.m_PosDecoders = initDim(114);
this$static.m_PosAlignDecoder = $BitTreeDecoder({}, 4);
this$static.m_LenDecoder = $Decoder$LenDecoder({});
this$static.m_RepLenDecoder = $Decoder$LenDecoder({});
this$static.m_LiteralDecoder = {};
for (let i = 0; i < 4; ++i)
this$static.m_PosSlotDecoder[i] = $BitTreeDecoder({}, 6);
return this$static;
}
function $Init_1(this$static) {
this$static.m_OutWindow._streamPos = 0;
this$static.m_OutWindow._pos = 0;
InitBitModels(this$static.m_IsMatchDecoders);
InitBitModels(this$static.m_IsRep0LongDecoders);
InitBitModels(this$static.m_IsRepDecoders);
InitBitModels(this$static.m_IsRepG0Decoders);
InitBitModels(this$static.m_IsRepG1Decoders);
InitBitModels(this$static.m_IsRepG2Decoders);
InitBitModels(this$static.m_PosDecoders);
$Init_0(this$static.m_LiteralDecoder);
for (let i = 0; i < 4; ++i)
InitBitModels(this$static.m_PosSlotDecoder[i].Models);
$Init(this$static.m_LenDecoder);
$Init(this$static.m_RepLenDecoder);
InitBitModels(this$static.m_PosAlignDecoder.Models);
$Init_8(this$static.m_RangeDecoder);
}
function $SetDecoderProperties(this$static, val) {
if (val === -1)
return false;
const lc = val % 9,
remainder = ~~(val / 9),
lp = remainder % 5,
pb = ~~(remainder / 5);
if (!$SetLcLpPb(this$static, lc, lp, pb))
return false;
return $SetDictionarySize(this$static, 0x800000);
}
function $SetDictionarySize(this$static, dictionarySize) {
if (dictionarySize < 0)
return 0;
if (this$static.m_DictionarySize !== dictionarySize) {
this$static.m_DictionarySize = dictionarySize;
this$static.m_DictionarySizeCheck = Math.max(this$static.m_DictionarySize, 1);
$Create_5(this$static.m_OutWindow, Math.max(this$static.m_DictionarySizeCheck, 4096));
}
return 1;
}
function $SetLcLpPb(this$static, lc, lp, pb) {
if (lc > 8 || lp > 4 || pb > 4)
return 0;
$Create_0(this$static.m_LiteralDecoder, lp, lc);
const numPosStates = 1 << pb;
$Create(this$static.m_LenDecoder, numPosStates);
$Create(this$static.m_RepLenDecoder, numPosStates);
this$static.m_PosStateMask = numPosStates - 1;
return 1;
}
function $Create(this$static, numPosStates) {
for (; this$static.m_NumPosStates < numPosStates; ++this$static.m_NumPosStates) {
this$static.m_LowCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3);
this$static.m_MidCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3);
}
}
function $Decode(this$static, rangeDecoder, posState) {
if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 0))
return $Decode_0(this$static.m_LowCoder[posState], rangeDecoder);
let symbol = 8;
if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 1))
symbol += $Decode_0(this$static.m_MidCoder[posState], rangeDecoder);
else
symbol += 8 + $Decode_0(this$static.m_HighCoder, rangeDecoder);
return symbol;
}
function $Decoder$LenDecoder(this$static) {
this$static.m_Choice = initDim(2);
this$static.m_LowCoder = initDim(16);
this$static.m_MidCoder = initDim(16);
this$static.m_HighCoder = $BitTreeDecoder({}, 8);
this$static.m_NumPosStates = 0;
return this$static;
}
function $Init(this$static) {
InitBitModels(this$static.m_Choice);
for (let posState = 0; posState < this$static.m_NumPosStates; ++posState) {
InitBitModels(this$static.m_LowCoder[posState].Models);
InitBitModels(this$static.m_MidCoder[posState].Models);
}
InitBitModels(this$static.m_HighCoder.Models);
}
function $Create_0(this$static, numPosBits, numPrevBits) {
if (this$static.m_Coders != null && this$static.m_NumPrevBits === numPrevBits && this$static.m_NumPosBits === numPosBits)
return;
this$static.m_NumPosBits = numPosBits;
this$static.m_PosMask = (1 << numPosBits) - 1;
this$static.m_NumPrevBits = numPrevBits;
const numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
this$static.m_Coders = initDim(numStates);
for (let i = 0; i < numStates; ++i)
this$static.m_Coders[i] = $Decoder$LiteralDecoder$Decoder2({});
}
function $GetDecoder(this$static, pos, prevByte) {
return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)];
}
function $Init_0(this$static) {
const numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
for (let i = 0; i < numStates; ++i)
InitBitModels(this$static.m_Coders[i].m_Decoders);
}
function $DecodeNormal(this$static, rangeDecoder) {
let symbol = 1;
do
symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol);
while (symbol < 256);
return symbol << 24 >> 24;
}
function $DecodeWithMatchByte(this$static, rangeDecoder, matchByte) {
let bit, matchBit, symbol = 1;
do {
matchBit = matchByte >> 7 & 1;
matchByte <<= 1;
bit = $DecodeBit(rangeDecoder, this$static.m_Decoders, (1 + matchBit << 8) + symbol);
symbol = symbol << 1 | bit;
if (matchBit !== bit) {
while (symbol < 256)
symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol);
break;
}
} while (symbol < 256);
return symbol << 24 >> 24;
}
function $Decoder$LiteralDecoder$Decoder2(this$static) {
this$static.m_Decoders = initDim(768);
return this$static;
}
function $BitTreeDecoder(this$static, numBitLevels) {
this$static.NumBitLevels = numBitLevels;
this$static.Models = initDim(1 << numBitLevels);
return this$static;
}
function $Decode_0(this$static, rangeDecoder) {
let m = 1;
for (let bitIndex = this$static.NumBitLevels; bitIndex !== 0; --bitIndex)
m = (m << 1) + $DecodeBit(rangeDecoder, this$static.Models, m);
return m - (1 << this$static.NumBitLevels);
}
function $ReverseDecode(this$static, rangeDecoder) {
let bit, bitIndex, m = 1, symbol = 0;
for (bitIndex = 0; bitIndex < this$static.NumBitLevels; ++bitIndex) {
bit = $DecodeBit(rangeDecoder, this$static.Models, m);
m <<= 1;
m += bit;
symbol |= bit << bitIndex;
}
return symbol;
}
function ReverseDecode(Models, startIndex, rangeDecoder, NumBitLevels) {
let bit, bitIndex, m = 1, symbol = 0;
for (bitIndex = 0; bitIndex < NumBitLevels; ++bitIndex) {
bit = $DecodeBit(rangeDecoder, Models, startIndex + m);
m <<= 1;
m += bit;
symbol |= bit << bitIndex;
}
return symbol;
}
function $DecodeBit(this$static, probs, index) {
const prob = probs[index],
newBound = (this$static.Range >>> 11) * prob;
if ((this$static.Code ^ -2147483648) < (newBound ^ -2147483648)) {
this$static.Range = newBound;
probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16;
if (!(this$static.Range & -16777216)) {
this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
this$static.Range <<= 8;
}
return 0;
} else {
this$static.Range -= newBound;
this$static.Code -= newBound;
probs[index] = prob - (prob >>> 5) << 16 >> 16;
if (!(this$static.Range & -16777216)) {
this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
this$static.Range <<= 8;
}
return 1;
}
}
function $DecodeDirectBits(this$static, numTotalBits) {
let i, t, result = 0;
for (i = numTotalBits; i !== 0; --i) {
this$static.Range >>>= 1;
t = this$static.Code - this$static.Range >>> 31;
this$static.Code -= this$static.Range & t - 1;
result = result << 1 | 1 - t;
if (!(this$static.Range & -16777216)) {
this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
this$static.Range <<= 8;
}
}
return result;
}
function $Init_8(this$static) {
this$static.Code = 0;
this$static.Range = -1;
for (let i = 0; i < 5; ++i)
this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
}
function InitBitModels(probs) {
for (let i = probs.length - 1; i >= 0; --i)
probs[i] = 1024;
}
/** @summary decompress ROOT LZMA buffer
* @desc ROOT buffer has internal header of 29 bytes long which can be simply ignored */
function decompress(uint8arr, tgt8arr, expected_size) {
const d = $LZMAByteArrayDecompressor({}, uint8arr, 29, expected_size, tgt8arr);
let cnt = 0;
while ($processChunk(d.chunker) && (cnt <= expected_size)) cnt++;
if (cnt > expected_size)
throw Error('Endless loop in LZMA decompress');
const res_length = d.output.count;
if (res_length !== expected_size)
throw Error(`LZMA: mismatch unpacked buffer size ${res_length} != ${expected_size}}`);
return res_length;
}
export { decompress };