TVirtualGeoPainter


class description - source file - inheritance tree

class TVirtualGeoPainter : public TObject

 
    This is an abstract class, constructors will not be documented.
    Look at the header to check for available constructors.


    public:
virtual ~TVirtualGeoPainter() virtual void AddSize3D(Int_t numpoints, Int_t numsegs, Int_t numpolys) virtual TVirtualGeoTrack* AddTrack(Int_t id, Int_t pdgcode, TObject* particle) virtual void AddTrackPoint(Double_t* point, Double_t* box, Bool_t reset = kFALSE) virtual void BombTranslation(const Double_t* tr, Double_t* bombtr) virtual void CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const virtual void CheckOverlaps(const TGeoVolume* vol, Double_t ovlp = 0.1, Option_t* option) const virtual void CheckPoint(Double_t x = 0, Double_t y = 0, Double_t z = 0, Option_t* option) static TClass* Class() virtual void DefaultAngles() virtual void DefaultColors() virtual Int_t DistanceToPrimitiveVol(TGeoVolume* vol, Int_t px, Int_t py) virtual void Draw(Option_t* option) virtual void DrawCurrentPoint(Int_t color) virtual void DrawOnly(Option_t* option) virtual void DrawOverlap(void* ovlp, Option_t* option) virtual void DrawPanel() virtual void DrawPath(const char* path) virtual void EstimateCameraMove(Double_t, Double_t, Double_t*, Double_t*) virtual void ExecuteVolumeEvent(TGeoVolume* volume, Int_t event, Int_t px, Int_t py) static TVirtualGeoPainter* GeoPainter() virtual void GetBombFactors(Double_t& bombx, Double_t& bomby, Double_t& bombz, Double_t& bombr) const virtual Int_t GetBombMode() const virtual Int_t GetColor(Int_t base, Float_t light) const virtual const char* GetDrawPath() const virtual Int_t GetNsegments() const virtual void GetViewAngles(Double_t&, Double_t&, Double_t&) virtual Double_t* GetViewBox() virtual Int_t GetVisLevel() const virtual Int_t GetVisOption() const virtual char* GetVolumeInfo(const TGeoVolume* volume, Int_t px, Int_t py) const virtual void GrabFocus(Int_t nfr = 0, Double_t dlong = 0, Double_t dlat = 0, Double_t dpsi = 0) virtual TClass* IsA() const virtual Bool_t IsExplodedView() const virtual TH2F* LegoPlot(Int_t ntheta = 60, Double_t themin = 0., Double_t themax = 180., Int_t nphi = 90, Double_t phimin = 0., Double_t phimax = 360., Double_t rmin = 0., Double_t rmax = 9999999, Option_t* option) virtual void* MakeBox3DBuffer(const TGeoVolume* vol) virtual void* MakePcon3DBuffer(const TGeoVolume* vol) virtual void* MakeSphere3DBuffer(const TGeoVolume* vol) virtual void* MakeTorus3DBuffer(const TGeoVolume* vol) virtual void* MakeTube3DBuffer(const TGeoVolume* vol) virtual void* MakeTubs3DBuffer(const TGeoVolume* vol) virtual void ModifiedPad() const virtual void Paint(Option_t* option) virtual void PaintBox(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0) virtual void PaintCompositeShape(TGeoVolume* vol, Option_t* option) virtual void PaintNode(TGeoNode* node, Option_t* option) virtual void PaintOverlap(void* ovlp, Option_t* option) virtual void PaintPcon(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0) virtual void PaintSphere(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0) virtual void PaintTorus(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0) virtual void PaintTube(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0) virtual void PaintTubs(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0) virtual void PrintOverlaps() const virtual void RandomPoints(const TGeoVolume* vol, Int_t npoints, Option_t* option) virtual void RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) virtual void Raytrace(Option_t* option) virtual TGeoNode* SamplePoints(Int_t npoints, Double_t& dist, Double_t epsil, const char* g3path) virtual void SetBombFactors(Double_t bombx = 1.3, Double_t bomby = 1.3, Double_t bombz = 1.3, Double_t bombr = 1.3) virtual void SetClippingShape(TGeoShape* shape) virtual void SetExplodedView(Int_t iopt = 0) virtual void SetNsegments(Int_t nseg = 20) static void SetPainter(const TVirtualGeoPainter* painter) virtual void SetRaytracing(Bool_t flag = kTRUE) virtual void SetTopVisible(Bool_t vis = kTRUE) virtual void SetVisLevel(Int_t level = 3) virtual void SetVisOption(Int_t option = 0) virtual Int_t ShapeDistancetoPrimitive(const TGeoShape* shape, Int_t numpoints, Int_t px, Int_t py) const virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Sizeof3D(const TGeoVolume* vol) const virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) virtual void Test(Int_t npoints, Option_t* option) virtual void TestOverlaps(const char* path) virtual Bool_t TestVoxels(TGeoVolume* vol) virtual void UnbombTranslation(const Double_t* tr, Double_t* bombtr) virtual Double_t Weight(Double_t precision, Option_t* option = "v")

Data Members


    protected:
static TVirtualGeoPainter* fgGeoPainter Pointer to class painter public:
static const TVirtualGeoPainter::EGeoVisLevel kGeoVisLevel static const TVirtualGeoPainter::EGeoVisOption kGeoVisDefault static const TVirtualGeoPainter::EGeoVisOption kGeoVisLeaves static const TVirtualGeoPainter::EGeoVisOption kGeoVisOnly static const TVirtualGeoPainter::EGeoVisOption kGeoVisBranch static const TVirtualGeoPainter::EGeoBombOption kGeoNoBomb static const TVirtualGeoPainter::EGeoBombOption kGeoBombXYZ static const TVirtualGeoPainter::EGeoBombOption kGeoBombCyl static const TVirtualGeoPainter::EGeoBombOption kGeoBombSph


See also

TGeoPainter

Class Description


~TVirtualGeoPainter()
*-*-*-*-*-*-*-*-*-*-*Geometry painter default destructor*-*-*-*-*-*-*-*-*
*-*                  ===================================

TVirtualGeoPainter* GeoPainter()
 Static function returning a pointer to the geometry painter.
 The painter will paint objects from the specified geometry.
 If the geometry painter does not exist a default painter is created.

void SetPainter(const TVirtualGeoPainter *painter)
 Static function to set an alternative histogram painter.



Inline Functions


                     void AddSize3D(Int_t numpoints, Int_t numsegs, Int_t numpolys)
        TVirtualGeoTrack* AddTrack(Int_t id, Int_t pdgcode, TObject* particle)
                     void AddTrackPoint(Double_t* point, Double_t* box, Bool_t reset = kFALSE)
                     void BombTranslation(const Double_t* tr, Double_t* bombtr)
                     void CheckPoint(Double_t x = 0, Double_t y = 0, Double_t z = 0, Option_t* option)
                     void CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const
                     void CheckOverlaps(const TGeoVolume* vol, Double_t ovlp = 0.1, Option_t* option) const
                     void DefaultAngles()
                     void DefaultColors()
                    Int_t DistanceToPrimitiveVol(TGeoVolume* vol, Int_t px, Int_t py)
                     void Draw(Option_t* option)
                     void DrawOnly(Option_t* option)
                     void DrawOverlap(void* ovlp, Option_t* option)
                     void DrawCurrentPoint(Int_t color)
                     void DrawPanel()
                     void DrawPath(const char* path)
                     void EstimateCameraMove(Double_t, Double_t, Double_t*, Double_t*)
                     void ExecuteVolumeEvent(TGeoVolume* volume, Int_t event, Int_t px, Int_t py)
                    Int_t GetColor(Int_t base, Float_t light) const
                    Int_t GetNsegments() const
                     void GetBombFactors(Double_t& bombx, Double_t& bomby, Double_t& bombz, Double_t& bombr) const
                    Int_t GetBombMode() const
              const char* GetDrawPath() const
                     void GetViewAngles(Double_t&, Double_t&, Double_t&)
                    Int_t GetVisLevel() const
                    Int_t GetVisOption() const
                    char* GetVolumeInfo(const TGeoVolume* volume, Int_t px, Int_t py) const
                     void GrabFocus(Int_t nfr = 0, Double_t dlong = 0, Double_t dlat = 0, Double_t dpsi = 0)
                Double_t* GetViewBox()
                   Bool_t IsExplodedView() const
                    TH2F* LegoPlot(Int_t ntheta = 60, Double_t themin = 0., Double_t themax = 180., Int_t nphi = 90, Double_t phimin = 0., Double_t phimax = 360., Double_t rmin = 0., Double_t rmax = 9999999, Option_t* option)
                    void* MakeBox3DBuffer(const TGeoVolume* vol)
                    void* MakeTorus3DBuffer(const TGeoVolume* vol)
                    void* MakeTube3DBuffer(const TGeoVolume* vol)
                    void* MakeTubs3DBuffer(const TGeoVolume* vol)
                    void* MakePcon3DBuffer(const TGeoVolume* vol)
                    void* MakeSphere3DBuffer(const TGeoVolume* vol)
                     void ModifiedPad() const
                     void Paint(Option_t* option)
                     void PaintBox(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0)
                     void PaintCompositeShape(TGeoVolume* vol, Option_t* option)
                     void PaintTorus(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0)
                     void PaintTube(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0)
                     void PaintTubs(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0)
                     void PaintSphere(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0)
                     void PaintPcon(TGeoShape* shape, Option_t* option, TGeoHMatrix* glmat = 0)
                     void PaintNode(TGeoNode* node, Option_t* option)
                     void PaintOverlap(void* ovlp, Option_t* option)
                     void PrintOverlaps() const
                     void RandomPoints(const TGeoVolume* vol, Int_t npoints, Option_t* option)
                     void RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz)
                     void Raytrace(Option_t* option)
                TGeoNode* SamplePoints(Int_t npoints, Double_t& dist, Double_t epsil, const char* g3path)
                     void SetBombFactors(Double_t bombx = 1.3, Double_t bomby = 1.3, Double_t bombz = 1.3, Double_t bombr = 1.3)
                     void SetClippingShape(TGeoShape* shape)
                     void SetExplodedView(Int_t iopt = 0)
                     void SetNsegments(Int_t nseg = 20)
                     void SetRaytracing(Bool_t flag = kTRUE)
                     void SetTopVisible(Bool_t vis = kTRUE)
                     void SetVisLevel(Int_t level = 3)
                     void SetVisOption(Int_t option = 0)
                     void Sizeof3D(const TGeoVolume* vol) const
                    Int_t ShapeDistancetoPrimitive(const TGeoShape* shape, Int_t numpoints, Int_t px, Int_t py) const
                     void Test(Int_t npoints, Option_t* option)
                     void TestOverlaps(const char* path)
                   Bool_t TestVoxels(TGeoVolume* vol)
                     void UnbombTranslation(const Double_t* tr, Double_t* bombtr)
                 Double_t Weight(Double_t precision, Option_t* option = "v")
                  TClass* Class()
                  TClass* IsA() const
                     void ShowMembers(TMemberInspector& insp, char* parent)
                     void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)


Author: Andrei Gheata 11/01/02
Last update: root/geom:$Name: $:$Id: TVirtualGeoPainter.cxx,v 1.4 2002/07/16 17:11:26 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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