16#include "TGLIncludes.h" 
   38   fSelectedWidget(0), fActive(
kFALSE),
 
 
   49   fSelectedWidget(0), fActive(
kFALSE),
 
 
   61  fSelectedWidget(
gm.fSelectedWidget),
 
   63  fFirstMouse(
gm.fFirstMouse),
 
   64  fLastMouse(
gm.fLastMouse)
 
 
   74      TVirtualGLManip::operator=(
gm);
 
 
  159   base = 
box.Extents().Mag() / 100.0;
 
  172   for (
UInt_t i = 0; i<3; i++) {
 
  174         axis[i] = 
box.Axis(i, 
kTRUE)*base*-10.0;
 
  177         if (axis[i].Mag() < base*10.0) {
 
  178            axis[i] = 
box.Axis(i, 
kTRUE)*base*-10.0;
 
 
Concrete class describing an orientated (free) or axis aligned box of 8 vertices.
 
Abstract base camera class - concrete classes for orthographic and perspective cameras derive from it...
 
Abstract base class for viewer manipulators, which allow direct in viewer manipulation of a (TGlPhysi...
 
TGLManip()
Construct a manipulator object, bound to supplied viewer, and no physical shape.
 
TGLManip & operator=(const TGLManip &)
Assignment operator.
 
TPoint fLastMouse
first (start) mouse position (in WINDOW coords)
 
const UChar_t * ColorFor(UInt_t widget) const
Returns color to be used for given widget.
 
TPoint fFirstMouse
manipulator is active?
 
virtual Bool_t HandleButton(const Event_t &event, const TGLCamera &camera)
Handle a mouse button event - return kTRUE if processed, kFALSE otherwise.
 
Bool_t fActive
active width (axis) component
 
void CalcDrawScale(const TGLBoundingBox &box, const TGLCamera &camera, Double_t &base, TGLVector3 axis[3]) const
Calculates base and axis scale factor (in world units) for drawing manipulators with reasonable size ...
 
UInt_t fSelectedWidget
manipulated shape
 
TGLPhysicalShape * fShape
 
virtual Bool_t HandleMotion(const Event_t &event, const TGLCamera &camera)
Handle a mouse button event - return kTRUE if widget selection change kFALSE otherwise.
 
~TGLManip() override
Destroy manipulator object.
 
Concrete physical shape - a GL drawable.
 
static const UChar_t fgRed[4]
 
static const UChar_t fgBlue[4]
 
static const UChar_t fgGrey[4]
 
static const UChar_t fgGreen[4]
 
static const UChar_t fgYellow[4]
 
3 component (x/y/z) vector class.
 
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)
 
EGEventType fType
of event (see EGEventType)
 
Int_t fY
pointer x, y coordinates in event window
 
UInt_t fCode
key or button code