12#ifndef ROOT_TEveTriangleSetGL 
   13#define ROOT_TEveTriangleSetGL 
GL-renderer for TEveTriangleSet class.
 
void SetBBox() override
Set bounding-box from the model.
 
TEveTriangleSetGL(const TEveTriangleSetGL &)
 
void DirectDraw(TGLRnrCtx &rnrCtx) const override
Low-level GL rendering.
 
TEveTriangleSetGL()
Constructor.
 
~TEveTriangleSetGL() override
Destructor.
 
TEveTriangleSetGL & operator=(const TEveTriangleSetGL &)
 
ClassDefOverride(TEveTriangleSetGL, 0)
 
Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr) override
Set model object.
 
Made from a list of vertices and a list of triangles (triplets of vertex indices).
 
Base-class for direct OpenGL renderers.
 
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
 
Mother of all ROOT objects.