50      p->UnRefProjectable(
this);
 
 
   69      (*i)->UnRefProjectable(
this, 
kFALSE);
 
   70      (*i)->GetProjectedAsElement()->Annihilate();
 
 
   90      set.insert((*i)->GetProjectedAsElement());
 
 
  118         (*i)->GetProjectedAsElement()->ElementChanged();
 
 
  129      if ((*i)->GetProjectedAsElement()->GetMainColor() == 
old_color)
 
  130         (*i)->GetProjectedAsElement()->SetMainColor(color);
 
 
  142      if ((*i)->GetProjectedAsElement()->GetMainTransparency() == 
old_t)
 
  143         (*i)->GetProjectedAsElement()->SetMainTransparency(t);
 
 
  163   fProjectable (nullptr),
 
 
  243      el->StampTransBBox();
 
 
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
 
#define R__ASSERT(e)
Checks condition e and reports a fatal error if it's false.
 
R__EXTERN TEveManager * gEve
 
winID h TVirtualViewer3D TVirtualGLPainter p
 
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
 
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
 
Exception class thrown by TEve classes and macros.
 
void PreDeleteElement(TEveElement *element)
Called from TEveElement prior to its destruction so the framework components (like object editor) can...
 
Abstract base-class for non-linear projectable objects.
 
virtual void ClearProjectedList()
 
virtual void PropagateVizParams(TEveElement *el=nullptr)
Set visualization parameters of projecteds.
 
TEveProjectable()
Constructor.
 
virtual void PropagateMainTransparency(Char_t t, Char_t old_t)
Set main transparency of projecteds if their transparency is the same as the old one.
 
virtual void AddProjected(TEveProjected *p)
 
virtual void AddProjectedsToSet(std::set< TEveElement * > &set)
Add the projected elements to the set, dyn-casting them to TEveElement.
 
virtual void PropagateRenderState(Bool_t rnr_self, Bool_t rnr_children)
Set render state of projecteds.
 
virtual void RemoveProjected(TEveProjected *p)
 
virtual ~TEveProjectable()
Destructor.
 
ProjList_t fProjectedList
 
virtual void AnnihilateProjecteds()
Optimized destroy of projected elements with condition there is only one parent for projected element...
 
virtual void PropagateMainColor(Color_t color, Color_t old_color)
Set main color of projecteds if their color is the same as old_color.
 
std::list< TEveProjected * >::iterator ProjList_i
 
Abstract base class for classes that hold results of a non-linear projection transformation.
 
virtual void SetDepth(Float_t d)
Set depth coordinate for the element.
 
TEveProjected()
Constructor.
 
TEveProjectable * fProjectable
 
TEveProjectionManager * fManager
 
virtual void SetDepthLocal(Float_t d)
Base-class implementation – just sets fDepth.
 
virtual ~TEveProjected()
Destructor.
 
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
Sets projection manager and reference in the projectable object.
 
virtual TEveElement * GetProjectedAsElement()
Returns this projected dynamic-casted to TEveElement.
 
virtual void UnRefProjectable(TEveProjectable *assumed_parent, bool notifyParent=true)
Remove reference to projectable.
 
void SetDepthCommon(Float_t d, TEveElement *el, Float_t *bbox)
Utility function to update the z-values of the bounding-box.
 
Manager class for steering of projections and managing projected objects.
 
TEveProjection * GetProjection()
 
virtual Bool_t Is2D() const =0