This was intended as a TPad wrapper to allow smart updates of groups of pads.
 
ClassDefOverride(TEvePad, 1)
 
TVirtualViewer3D * GetViewer3D(Option_t *="") override
 
Bool_t IsBatch() const override
 
TEvePad()
Default constructor.
 
The most important graphics class in the ROOT system.
 
void PaintModified() override
Traverse pad hierarchy and (re)paint only modified pads.
 
TVirtualViewer3D * fViewer3D
! Current 3D viewer
 
Abstract 3D shapes viewer.