47#define GLU_TESS_DEFAULT_TOLERANCE 0.0 
   48#define GLU_TESS_MESH      100112    
   57#if defined(__GNUC__) || defined(__clang__) 
   58#pragma GCC diagnostic push 
   60#pragma GCC diagnostic ignored "-Wunused-parameter" 
   74                    void *polygonData ) {}
 
 
   76                   void *polygonData ) {}
 
 
   78                     void *polygonData ) {}
 
 
   81                    void *polygonData ) {}
 
 
   86                      void *polygonData ) {}
 
 
   88#if defined(__GNUC__) || defined(__clang__) 
   89#pragma GCC diagnostic pop 
   96#define MAX(a,b)  ((a) > (b) ? (a) : (b)) 
   97#define MAX_FAST_ALLOC  (MAX(sizeof(EdgePair), \ 
   98                         MAX(sizeof(GLUvertex),sizeof(GLUface)))) 
 
  162#define RequireState( tess, s )   if( tess->state != s ) GotoState(tess,s) 
  171      switch( 
tess->state ) {
 
  184      switch( 
tess->state ) {
 
 
  223    if( windingRule != 
value ) 
break;  
 
  225    switch( windingRule ) {
 
  231      tess->windingRule = windingRule;
 
 
  364    if (
e == 
NULL) 
return 0;
 
  376  e->Org->coords[0] = coords[0];
 
  377  e->Org->coords[1] = coords[1];
 
  378  e->Org->coords[2] = coords[2];
 
  386  e->Sym->winding = -1;
 
 
  399  v->coords[0] = coords[0];
 
  400  v->coords[1] = coords[1];
 
  401  v->coords[2] = coords[2];
 
 
  417  tess->cacheCount = 0;
 
 
  432  if( 
tess->emptyCache ) {
 
  439  for( i = 0; i < 3; ++i ) {
 
 
  477  tess->cacheCount = 0;
 
 
  492  if( 
tess->cacheCount > 0 ) {
 
 
  555  if( ! 
tess->fatalError ) {
 
  562    if( 
tess->boundaryOnly ) {
 
  578      if( 
tess->boundaryOnly ) {
 
  593      (*
tess->callMesh)( mesh );    
 
 
#define GLU_TESS_WINDING_NONZERO
 
#define GLU_TESS_WINDING_POSITIVE
 
#define GLU_TESS_BOUNDARY_ONLY
 
#define GLU_TESS_BEGIN_DATA
 
#define GLU_TESS_COMBINE_DATA
 
#define GLU_TESS_MISSING_BEGIN_CONTOUR
 
#define GLU_TESS_WINDING_NEGATIVE
 
#define GLU_TESS_END_DATA
 
#define GLU_TESS_WINDING_RULE
 
#define GLU_TESS_EDGE_FLAG
 
#define GLU_TESS_MISSING_END_CONTOUR
 
#define GLU_TESS_TOLERANCE
 
#define GLU_TESS_EDGE_FLAG_DATA
 
#define GLU_TESS_WINDING_ODD
 
#define GLU_TESS_COORD_TOO_LARGE
 
#define GLU_TESS_VERTEX_DATA
 
#define GLU_TESS_MISSING_BEGIN_POLYGON
 
#define GLU_TESS_MAX_COORD
 
#define GLU_OUT_OF_MEMORY
 
#define GLU_TESS_MISSING_END_POLYGON
 
#define GLU_TESS_ERROR_DATA
 
void(* _GLUfuncptr)(void)
 
#define GLU_INVALID_VALUE
 
#define GLU_TESS_WINDING_ABS_GEQ_TWO
 
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void data
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void value
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h Atom_t Int_t ULong_t ULong_t unsigned char prop_list Atom_t Atom_t Atom_t Time_t type
 
GLUhalfEdge * __gl_meshMakeEdge(GLUmesh *mesh)
 
GLUhalfEdge * __gl_meshSplitEdge(GLUhalfEdge *eOrg)
 
void __gl_meshCheckMesh(GLUmesh *mesh)
 
void __gl_meshDeleteMesh(GLUmesh *mesh)
 
GLUmesh * __gl_meshNewMesh(void)
 
int __gl_meshSplice(GLUhalfEdge *eOrg, GLUhalfEdge *eDst)
 
void __gl_projectPolygon(GLUtesselator *tess)
 
GLboolean __gl_renderCache(GLUtesselator *tess)
 
void __gl_renderMesh(GLUtesselator *tess, GLUmesh *mesh)
 
void __gl_renderBoundary(GLUtesselator *tess, GLUmesh *mesh)
 
int __gl_computeInterior(GLUtesselator *tess)
 
static void noVertex(void *data)
 
void __gl_noEndData(void *polygonData)
 
void gluTessNormal(GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z)
 
static int AddVertex(GLUtesselator *tess, GLdouble coords[3], void *data)
 
void __gl_noCombineData(GLdouble coords[3], void *data[4], GLfloat weight[4], void **outData, void *polygonData)
 
static void noEdgeFlag(GLboolean boundaryEdge)
 
static int EmptyCache(GLUtesselator *tess)
 
static void MakeDormant(GLUtesselator *tess)
 
void gluNextContour(GLUtesselator *tess, GLenum type)
 
void gluDeleteTess(GLUtesselator *tess)
 
static void noError(GLenum errnum)
 
GLUtesselator * gluNewTess(void)
 
void __gl_noVertexData(void *data, void *polygonData)
 
static void CacheVertex(GLUtesselator *tess, GLdouble coords[3], void *data)
 
void __gl_noEdgeFlagData(GLboolean boundaryEdge, void *polygonData)
 
#define RequireState(tess, s)
 
void __gl_noBeginData(GLenum type, void *polygonData)
 
void gluTessEndContour(GLUtesselator *tess)
 
void gluBeginPolygon(GLUtesselator *tess)
 
void __gl_noErrorData(GLenum errnum, void *polygonData)
 
void gluTessBeginContour(GLUtesselator *tess)
 
static void noMesh(GLUmesh *mesh)
 
#define GLU_TESS_DEFAULT_TOLERANCE
 
void gluEndPolygon(GLUtesselator *tess)
 
void gluTessBeginPolygon(GLUtesselator *tess, void *data)
 
void gluGetTessProperty(GLUtesselator *tess, GLenum which, GLdouble *value)
 
void gluTessEndPolygon(GLUtesselator *tess)
 
void gluTessCallback(GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
 
static void noBegin(GLenum type)
 
void gluTessVertex(GLUtesselator *tess, GLdouble *coords, void *data)
 
void gluTessProperty(GLUtesselator *tess, GLenum which, GLdouble value)
 
static void noCombine(GLdouble coords[3], void *data[4], GLfloat weight[4], void **dataOut)
 
static void GotoState(GLUtesselator *tess, enum TessState newState)
 
#define CALL_ERROR_OR_ERROR_DATA(a)
 
int __gl_meshSetWindingNumber(GLUmesh *mesh, int value, GLboolean keepOnlyBoundary)
 
void __gl_meshDiscardExterior(GLUmesh *mesh)
 
int __gl_meshTessellateInterior(GLUmesh *mesh)