248: 
fX(0.0), 
fY(0.0), 
fZ(0.0) {}
 
 
  251  fX(
p.fX), fY(
p.fY), fZ(
p.fZ) {}
 
 
  254: fX(
xx), fY(
yy), fZ(
zz) {}
 
 
  257: fX(
x0[0]), fY(
x0[1]), fZ(
x0[2]) {}
 
 
  260: fX(
x0[0]), fY(
x0[1]), fZ(
x0[2]) {}
 
 
  272         Error(
"operator()(i)", 
"bad index (%d) returning 0",i);
 
 
  286         Error(
"operator()(i)", 
"bad index (%d) returning &fX",i);
 
 
  379      Warning(
"SetMag",
"zero vector can't be stretched");
 
 
#define ClassDefOverride(name, id)
 
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
 
winID h TVirtualViewer3D TVirtualGLPainter p
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
 
Mother of all ROOT objects.
 
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
 
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
 
<div class="legacybox"><h2>Legacy Code</h2> TRotation is a legacy interface: there will be no bug fix...
 
static Double_t Phi_mpi_pi(Double_t x)
Returns phi angle in the interval [-PI,PI)
 
void SetMagThetaPhi(Double_t mag, Double_t theta, Double_t phi)
Setter with mag, theta, phi.
 
void SetXYZ(Double_t x, Double_t y, Double_t z)
 
TVector3 operator-() const
 
void SetPhi(Double_t)
Set phi keeping mag and theta constant (BaBar).
 
void Print(Option_t *option="") const override
Print vector parameters.
 
Double_t Phi() const
Return the azimuth angle. Returns phi from -pi to pi.
 
Double_t Dot(const TVector3 &) const
 
void RotateZ(Double_t)
Rotate vector around Z.
 
Bool_t operator!=(const TVector3 &) const
 
Double_t operator[](int) const
 
TVector3 Unit() const
Return unit vector parallel to this.
 
void RotateX(Double_t)
Rotate vector around X.
 
TVector3 & operator+=(const TVector3 &)
 
Double_t Angle(const TVector3 &) const
Return the angle w.r.t. another 3-vector.
 
Double_t PseudoRapidity() const
Double_t m = Mag(); return 0.5*log( (m+fZ)/(m-fZ) ); guard against Pt=0.
 
Double_t operator()(int) const
 
void Rotate(Double_t, const TVector3 &)
Rotate vector.
 
void SetPtEtaPhi(Double_t pt, Double_t eta, Double_t phi)
Set Pt, Eta and Phi.
 
void GetXYZ(Double_t *carray) const
 
TVector3 & operator*=(Double_t)
 
TVector2 EtaPhiVector() const
 
Double_t CosTheta() const
 
Double_t DrEtaPhi(const TVector3 &) const
 
TVector3 & operator=(const TVector3 &)
 
TVector3 Orthogonal() const
 
Double_t Theta() const
Return the polar angle.
 
Bool_t operator==(const TVector3 &) const
 
Double_t Perp() const
Return the transverse component (R in cylindrical coordinate system)
 
TVector3 & operator-=(const TVector3 &)
 
TVector3 & Transform(const TRotation &)
Transform this vector with a TRotation.
 
Double_t DeltaPhi(const TVector3 &) const
 
TVector2 XYvector() const
 
TVector3 Cross(const TVector3 &) const
 
void RotateY(Double_t)
Rotate vector around Y.
 
void SetPtThetaPhi(Double_t pt, Double_t theta, Double_t phi)
Set Pt, Theta and Phi.
 
void RotateUz(const TVector3 &)
NewUzVector must be normalized !
 
Double_t DeltaR(const TVector3 &) const
Return deltaR with respect to v.
 
void SetTheta(Double_t)
Set theta keeping mag and phi constant (BaBar).
 
Double_t Sqrt(Double_t x)
Returns the square root of x.