119 fText->
Connect(
"TextChanged(const char *)",
"TTextEditor",
this,
"DoText(const char *)");
120 fXpos->
Connect(
"ValueSet(Long_t)",
"TTextEditor",
this,
"DoXpos()");
121 fYpos->
Connect(
"ValueSet(Long_t)",
"TTextEditor",
this,
"DoYpos()");
122 fAngle->
Connect(
"ValueSet(Long_t)",
"TTextEditor",
this,
"DoAngle()");
123 fSize->
Connect(
"ValueSet(Long_t)",
"TTextEditor",
this,
"DoSize()");
ULong_t Pixel_t
Pixel value.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
Option_t Option_t TPoint TPoint const char text
virtual Float_t GetTextSize() const
Return the text size.
virtual void SetTextAngle(Float_t tangle=0)
Set the text angle.
virtual Float_t GetTextAngle() const
Return the text angle.
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
The base class for composite widgets (menu bars, list boxes, etc.).
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=nullptr)
Add frame to the composite frame using the specified layout hints.
void Resize(UInt_t w=0, UInt_t h=0) override
Resize the frame.
virtual UInt_t GetDefaultHeight() const
This class handles GUI labels.
This class describes layout hints used by the layout classes.
TGNumberEntry is a number entry input widget with up/down buttons.
virtual Double_t GetNumber() const
virtual void SetNumber(Double_t val, Bool_t emit=kTRUE)
A text buffer is used in several widgets, like TGTextEntry, TGFileDialog, etc.
A TGTextEntry is a one line text input widget.
virtual void SetToolTipText(const char *text, Long_t delayms=500)
Set tool tip text associated with this text entry.
virtual void SetText(const char *text, Bool_t emit=kTRUE)
Sets text entry to text, clears the selection and moves the cursor to the end of the line.
ROOT GUI Window base class.
Base frame for implementing GUI - a service class.
Bool_t fInit
init flag for setting signals/slots
virtual void MakeTitle(const char *title)
Create attribute frame title.
virtual void Update()
Update the current pad when an attribute is changed via GUI.
Bool_t fAvoidSignal
flag for executing slots
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
const char * GetTitle() const override
Returns title of object.
Mother of all ROOT objects.
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.
Editor for changing TText's and TLatex's attributes.
void SetModel(TObject *) override
Set model.
void DoSize()
Slot for setting the text Size.
~TTextEditor() override
TTextEditor destructor.
void DoText(const char *)
Slot for setting the text string.
TGNumberEntry * fYpos
Text's Y position.
TGNumberEntry * fXpos
Text's X position.
TGNumberEntry * fAngle
Text's angle.
void DoAngle()
Slot for setting the text Angle.
void ConnectSignals2Slots()
Connect signals to slots.
void DoYpos()
Slot for setting the text Y position.
TTextEditor(const TGWindow *p=nullptr, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
TTextEditor constructor.
TGNumberEntry * fSize
Text's angle.
void DoXpos()
Slot for setting the text X position.
Base class for several text objects.
virtual void SetY(Double_t y)
virtual void SetX(Double_t x)