143 Float_t llx, lly, llz, urx, ury, urz;
146 glVertex3f( 0, 0, 0); glVertex3f( urx, 0, 0);
147 glVertex3f( 0, 0, 0); glVertex3f( 0, ury, 0);
148 glVertex3f( 0, ury, 0); glVertex3f( urx, ury, 0);
149 glVertex3f( urx, ury, 0); glVertex3f( urx, 0, 0);
void Error(const char *location, const char *msgfmt,...)
Use this function in case an error occurred.
virtual Float_t GetTextSize() const
Return the text size.
virtual Color_t GetTextColor() const
Return the text color.
void PaintBBox(const char *text)
void SetGLTextAngles(Double_t a1, Double_t a2, Double_t a3)
Set the text rotation angles.
void PaintGLText(Double_t x, Double_t y, Double_t z, const char *text)
Draw text.
void BBox(const char *string, float &llx, float &lly, float &llz, float &urx, float &ury, float &urz)
Calculate bounding-box for given string.
void SetGLTextFont(Font_t fontnumber)