12#ifndef ROOT_TEveWindowManager
13#define ROOT_TEveWindowManager
#define ClassDefOverride(name, id)
void ShowNormalEveDecorations()
Show eve decorations (title-bar or mini-bar) as specified for the contained window on all frames.
void SetShowTitleBars(Bool_t state)
Set show title-bar state on all frames.
void WindowUndocked(TEveWindow *window)
Emit the "WindowUndocked(TEveWindow*)" signal.
TEveWindowSlot * GetCurrentWindowAsSlot() const
Return current window dynamic-casted to TEveWindowSlot.
void SetDefaultContainer(TEveWindow *w)
Bool_t HasDefaultContainer() const
void DestroyWindowRecursively(TEveWindow *window)
Destroy window's children and then the window itself.
void WindowDocked(TEveWindow *window)
Emit the "WindowDocked(TEveWindow*)" signal.
TEveWindowManager & operator=(const TEveWindowManager &)
TEveWindow * GetDefaultContainer() const
~TEveWindowManager() override
Destructor.
void WindowDeleted(TEveWindow *window)
Emit the "WindowDeleted(TEveWindow*)" signal.
TEveWindow * fDefaultContainer
void HideAllEveDecorations()
Hide all eve decorations (title-bar and mini-bar) on all frames.
TEveWindow * GetCurrentWindow() const
Bool_t IsCurrentWindow(const TEveWindow *w) const
void DeleteWindow(TEveWindow *w)
Called by a window before it gets deleted.
TEveWindow * fCurrentWindow
void WindowSelected(TEveWindow *window)
Emit the "WindowSelected(TEveWindow*)" signal.
void DestroyWindows()
Wait for all windows to shut-down.
TEveWindowManager(const TEveWindowManager &)
void SelectWindow(TEveWindow *w)
Entry-point for communicating the fact that a window was acted upon in such a way that it should beco...
Description of TEveWindowSlot.
Abstract base-class for representing eve-windows.
This is the ROOT implementation of the Qt object communication mechanism (see also http://www....