28template<
typename AFloat>
41 Fatal(
"TCuda::RecurrentLayerBackward",
"Recurrent layers are not supported in the native Cuda architecture!!!");
77 return input_gradient;
void Fatal(const char *location, const char *msgfmt,...)
Use this function in case of a fatal error. It will abort the program.
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void input
size_t GetNoElements() const
static Matrix_t & RecurrentLayerBackward(Matrix_t &state_gradients_backward, Matrix_t &input_weight_gradients, Matrix_t &state_weight_gradients, Matrix_t &bias_gradients, Matrix_t &df, const Matrix_t &state, const Matrix_t &weights_input, const Matrix_t &weights_state, const Matrix_t &input, Matrix_t &input_gradient)
Backward pass for Recurrent Networks.
static void Multiply(Matrix_t &C, const Matrix_t &A, const Matrix_t &B)
Standard multiplication of two matrices A and B with the result being written into C.
static void SumColumns(Matrix_t &B, const Matrix_t &A, Scalar_t alpha=1.0, Scalar_t beta=0.)
Sum columns of (m x n) matrix A and write the results into the first m elements in A.
static void Hadamard(Tensor_t &A, const Tensor_t &B)
In-place Hadamard (element-wise) product of matrices A and B with the result being written into A.
static void TransposeMultiply(Matrix_t &output, const Matrix_t &input, const Matrix_t &Weights, Scalar_t alpha=1.0, Scalar_t beta=0.)
Matrix multiplication of two matrices A and B^T (transposed) with the result being written into C.
static void ScaleAdd(Matrix_t &A, const Matrix_t &B, Scalar_t beta=1.0)
Adds a the elements in matrix B scaled by c to the elements in the matrix A.
create variable transformations