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ROOT::Math::Quaternion Member List

This is the complete list of members for ROOT::Math::Quaternion, including all inherited members.

Distance(const Quaternion &q) constROOT::Math::Quaternion
fIROOT::Math::Quaternionprivate
fJROOT::Math::Quaternionprivate
fKROOT::Math::Quaternionprivate
fUROOT::Math::Quaternionprivate
GetComponents(IT begin, IT end) constROOT::Math::Quaternioninline
GetComponents(IT begin) constROOT::Math::Quaternioninline
GetComponents(Scalar &u, Scalar &i, Scalar &j, Scalar &k) constROOT::Math::Quaternioninline
I() constROOT::Math::Quaternioninline
Inverse() constROOT::Math::Quaternioninline
Invert()ROOT::Math::Quaternioninline
J() constROOT::Math::Quaternioninline
K() constROOT::Math::Quaternioninline
operator!=(const Quaternion &rhs) constROOT::Math::Quaternioninline
operator()(const XYZVector &v) constROOT::Math::Quaternioninline
operator()(const DisplacementVector3D< CoordSystem, Tag > &v) constROOT::Math::Quaternioninline
operator()(const PositionVector3D< CoordSystem, Tag > &p) constROOT::Math::Quaternioninline
operator()(const LorentzVector< CoordSystem > &v) constROOT::Math::Quaternioninline
operator()(const ForeignVector &v) constROOT::Math::Quaternioninline
operator*(const AVector &v) constROOT::Math::Quaternioninline
operator*(const Quaternion &q) constROOT::Math::Quaternioninline
operator*(const Rotation3D &r) constROOT::Math::Quaternion
operator*(const AxisAngle &a) constROOT::Math::Quaternion
operator*(const EulerAngles &e) constROOT::Math::Quaternion
operator*(const RotationZYX &r) constROOT::Math::Quaternion
operator*(const RotationX &rx) constROOT::Math::Quaternion
operator*(const RotationY &ry) constROOT::Math::Quaternion
operator*(const RotationZ &rz) constROOT::Math::Quaternion
operator*=(const R &r)ROOT::Math::Quaternioninline
operator=(OtherRotation const &r)ROOT::Math::Quaternioninline
operator==(const Quaternion &rhs) constROOT::Math::Quaternioninline
Quaternion()ROOT::Math::Quaternioninline
Quaternion(IT begin, IT end)ROOT::Math::Quaternioninline
Quaternion(const OtherRotation &r)ROOT::Math::Quaternioninlineexplicit
Quaternion(Scalar u, Scalar i, Scalar j, Scalar k)ROOT::Math::Quaternioninline
Rectify()ROOT::Math::Quaternion
Scalar typedefROOT::Math::Quaternion
SetComponents(IT begin, IT end)ROOT::Math::Quaternioninline
SetComponents(Scalar u, Scalar i, Scalar j, Scalar k)ROOT::Math::Quaternioninline
U() constROOT::Math::Quaternioninline
XYZVector typedefROOT::Math::Quaternion