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TEveStraightLineSetGL Member List

This is the complete list of members for TEveStraightLineSetGL, including all inherited members.

AddRef(TGLPhysicalShape *phys) constTGLLogicalShape
AlwaysSecondarySelect() constTGLLogicalShapeinlinevirtual
BoundingBox() constTGLLogicalShapeinline
Class()TGLObjectstatic
Class_Name()TGLObjectstatic
Class_Version()TGLObjectinlinestatic
ClassDef(TEveStraightLineSetGL, 0)TEveStraightLineSetGL
DeclFileName()TGLObjectinlinestatic
DestroyPhysicals()TGLLogicalShape
DirectDraw(TGLRnrCtx &rnrCtx) constTEveStraightLineSetGLvirtual
DLCacheClear()TGLLogicalShapevirtual
DLCacheDrop()TGLLogicalShapevirtual
DLCachePurge()TGLLogicalShapevirtual
DLOffset(Short_t) constTGLLogicalShapeinlinevirtual
Draw(TGLRnrCtx &rnrCtx) constTEveStraightLineSetGLvirtual
DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) constTGLLogicalShapevirtual
DynCast(TObject *obj)TGLObjectinlineprotected
ELODAxes enum nameTGLLogicalShape
fBoundingBoxTGLLogicalShapeprotected
fDLBaseTGLLogicalShapemutableprotected
fDLCacheTGLLogicalShapemutableprotected
fDLSizeTGLLogicalShapemutableprotected
fDLValidTGLLogicalShapemutableprotected
fExternalObjTGLLogicalShapeprotected
fFirstPhysicalTGLLogicalShapemutableprotected
fgGLClassMapTGLObjectprivatestatic
fgIgnoreSizeForCameraInterestTGLLogicalShapeprotectedstatic
fgUseDLsTGLLogicalShapeprotectedstatic
fgUseDLsForVertArrsTGLLogicalShapeprotectedstatic
fMTEveStraightLineSetGLprotected
fMultiColorTGLObjectmutableprotected
fOwnExtObjTGLLogicalShapemutableprotected
fRefTGLLogicalShapemutableprotected
fRefStrongTGLLogicalShapemutableprotected
fSceneTGLLogicalShapemutableprotected
GetExternal() constTGLLogicalShapeinline
GetFirstPhysical() constTGLLogicalShapeinline
GetGLRenderer(TClass *isa)TGLObjectstatic
GetIgnoreSizeForCameraInterest()TGLLogicalShapestatic
GetScene() constTGLLogicalShapeinline
ID() constTGLLogicalShapeinline
IgnoreSizeForOfInterest() constTEveStraightLineSetGLinlinevirtual
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) constTGLLogicalShape
IsA() constTGLObjectinlinevirtual
KeepDuringSmartRefresh() constTGLObjectinlinevirtual
kLODAxesAll enum valueTGLLogicalShape
kLODAxesNone enum valueTGLLogicalShape
kLODAxesX enum valueTGLLogicalShape
kLODAxesY enum valueTGLLogicalShape
kLODAxesZ enum valueTGLLogicalShape
operator=(const TEveStraightLineSetGL &)TEveStraightLineSetGLprivate
ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec)TEveStraightLineSetGLvirtual
PurgeDLRange(UInt_t base, Int_t size) constTGLLogicalShapeprotected
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) constTGLLogicalShapevirtual
Ref() constTGLLogicalShapeinline
SearchGLRenderer(TClass *cls)TGLObjectprivatestatic
SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax)TGLObjectprotected
SetAxisAlignedBBox(const Float_t *p)TGLObjectprotected
SetBBox()TEveStraightLineSetGLvirtual
SetDLCache(Bool_t cached)TGLLogicalShape
SetEnvDefaults()TGLLogicalShapestatic
SetIgnoreSizeForCameraInterest(Bool_t isfci)TGLLogicalShapestatic
SetModel(TObject *obj, const Option_t *opt=nullptr)TEveStraightLineSetGLvirtual
SetModelCheckClass(TObject *obj, TClass *cls)TGLObjectprotected
SetModelDynCast(TObject *obj)TGLObjectinlineprotected
ShouldDLCache(const TGLRnrCtx &rnrCtx) constTEveStraightLineSetGLvirtual
Streamer(TBuffer &)TGLObjectvirtual
StreamerNVirtual(TBuffer &ClassDef_StreamerNVirtual_b)TGLObjectinline
StrongRef(Bool_t strong) constTGLLogicalShapeinline
SubRef(TGLPhysicalShape *phys) constTGLLogicalShape
SupportedLODAxes() constTGLLogicalShapeinlinevirtual
SupportsSecondarySelect() constTEveStraightLineSetGLinlinevirtual
TEveStraightLineSetGL(const TEveStraightLineSetGL &)TEveStraightLineSetGLprivate
TEveStraightLineSetGL()TEveStraightLineSetGL
TGLLogicalShape(const TGLLogicalShape &)TGLLogicalShapeprivate
TGLLogicalShape()TGLLogicalShape
TGLLogicalShape(TObject *obj)TGLLogicalShape
TGLLogicalShape(const TBuffer3D &buffer)TGLLogicalShape
TGLObject()TGLObjectinline
UnrefFirstPhysical()TGLLogicalShape
UpdateBoundingBox()TGLObjectvirtual
UpdateBoundingBoxesOfPhysicals()TGLLogicalShape
~TEveStraightLineSetGL()TEveStraightLineSetGLinlinevirtual
~TGLLogicalShape()TGLLogicalShapevirtual
~TGLObject()TGLObjectinlinevirtual