AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
AlwaysSecondarySelect() const | TEveCaloLegoGL | inlinevirtual |
BoundingBox() const | TGLLogicalShape | inline |
DestroyPhysicals() | TGLLogicalShape | |
DirectDraw(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | virtual |
DLCacheClear() | TGLLogicalShape | virtual |
DLCacheDrop() | TEveCaloLegoGL | virtual |
DLCachePurge() | TEveCaloLegoGL | virtual |
DLOffset(Short_t) const | TGLLogicalShape | inlinevirtual |
Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape | virtual |
DrawAxis2D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | private |
DrawAxis3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | private |
DrawCells2D(TGLRnrCtx &rnrCtx, vCell2D_t &cells2D) const | TEveCaloLegoGL | private |
DrawCells3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | private |
DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const | TEveCaloLegoGL | virtual |
DrawHistBase(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | private |
DrawSelectedCells(TGLRnrCtx &rnrCtx, TEveCaloData::vCellId_t cells) const | TEveCaloLegoGL | private |
DynCast(TObject *obj) | TGLObject | inlineprotected |
ELODAxes enum name | TGLLogicalShape | |
fAxisPainter | TEveCaloLegoGL | mutableprivate |
fBackPlaneXConst | TEveCaloLegoGL | mutableprivate |
fBackPlaneYConst | TEveCaloLegoGL | mutableprivate |
fBinStep | TEveCaloLegoGL | mutableprivate |
fBoundingBox | TGLLogicalShape | protected |
fCells2D | TEveCaloLegoGL | mutableprivate |
fCells3D | TEveCaloLegoGL | mutableprivate |
fCurrentPixelsPerBin | TEveCaloLegoGL | mutableprivate |
fDLBase | TGLLogicalShape | mutableprotected |
fDLCache | TGLLogicalShape | mutableprotected |
fDLCacheOK | TEveCaloLegoGL | mutableprivate |
fDLMap | TEveCaloLegoGL | mutableprivate |
fDLSize | TGLLogicalShape | mutableprotected |
fDLValid | TGLLogicalShape | mutableprotected |
fEtaAxis | TEveCaloLegoGL | mutableprivate |
fExternalObj | TGLLogicalShape | protected |
fFirstPhysical | TGLLogicalShape | mutableprotected |
fFontColor | TEveCaloLegoGL | mutableprivate |
fgGLClassMap | TGLObject | privatestatic |
fgIgnoreSizeForCameraInterest | TGLLogicalShape | protectedstatic |
fGridColor | TEveCaloLegoGL | mutableprivate |
fgUseDLs | TGLLogicalShape | protectedstatic |
fgUseDLsForVertArrs | TGLLogicalShape | protectedstatic |
fM | TEveCaloLegoGL | private |
fMaxVal | TEveCaloLegoGL | mutableprivate |
fMultiColor | TGLObject | mutableprotected |
fOwnExtObj | TGLLogicalShape | mutableprotected |
fPhiAxis | TEveCaloLegoGL | mutableprivate |
fRebinData | TEveCaloLegoGL | mutableprivate |
fRef | TGLLogicalShape | mutableprotected |
fRefStrong | TGLLogicalShape | mutableprotected |
fScene | TGLLogicalShape | mutableprotected |
fValToPixel | TEveCaloLegoGL | mutableprivate |
fXAxisTitlePos | TEveCaloLegoGL | mutableprivate |
fYAxisTitlePos | TEveCaloLegoGL | mutableprivate |
fZAxis | TEveCaloLegoGL | mutableprivate |
fZAxisTitlePos | TEveCaloLegoGL | mutableprivate |
GetExternal() const | TGLLogicalShape | inline |
GetFirstPhysical() const | TGLLogicalShape | inline |
GetGLRenderer(TClass *isa) | TGLObject | static |
GetGridStep(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | private |
GetIgnoreSizeForCameraInterest() | TGLLogicalShape | static |
GetScaleForMatrix(Float_t &sx, Float_t &sy, Float_t &sz) const | TEveCaloLegoGL | private |
GetScene() const | TGLLogicalShape | inline |
ID() const | TGLLogicalShape | inline |
IgnoreSizeForOfInterest() const | TGLLogicalShape | virtual |
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape | |
KeepDuringSmartRefresh() const | TGLObject | inlinevirtual |
kLODAxesAll enum value | TGLLogicalShape | |
kLODAxesNone enum value | TGLLogicalShape | |
kLODAxesX enum value | TGLLogicalShape | |
kLODAxesY enum value | TGLLogicalShape | |
kLODAxesZ enum value | TGLLogicalShape | |
Make3DDisplayList(TEveCaloData::vCellId_t &cellList, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL | private |
Make3DDisplayListRebin(TEveCaloData::RebinData_t &rebinData, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL | private |
MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const | TEveCaloLegoGL | private |
operator=(const TEveCaloLegoGL &) | TEveCaloLegoGL | private |
PrepareCell2DData(TEveCaloData::vCellId_t &cellList, vCell2D_t &cells2D) const | TEveCaloLegoGL | private |
PrepareCell2DDataRebin(TEveCaloData::RebinData_t &rebinData, vCell2D_t &cells2D) const | TEveCaloLegoGL | private |
ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TEveCaloLegoGL | virtual |
PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape | protected |
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape | virtual |
RebinAxis(TAxis *orig, TAxis *curr) const | TEveCaloLegoGL | private |
Ref() const | TGLLogicalShape | inline |
SearchGLRenderer(TClass *cls) | TGLObject | privatestatic |
SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const | TEveCaloLegoGL | private |
SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject | protected |
SetAxisAlignedBBox(const Float_t *p) | TGLObject | protected |
SetBBox() | TEveCaloLegoGL | virtual |
SetDLCache(Bool_t cached) | TGLLogicalShape | |
SetEnvDefaults() | TGLLogicalShape | static |
SetIgnoreSizeForCameraInterest(Bool_t isfci) | TGLLogicalShape | static |
SetModel(TObject *obj, const Option_t *opt=0) | TEveCaloLegoGL | virtual |
SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject | protected |
SetModelDynCast(TObject *obj) | TGLObject | inlineprotected |
ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject | virtual |
SliceDLMap_i typedef | TEveCaloLegoGL | private |
SliceDLMap_t typedef | TEveCaloLegoGL | private |
StrongRef(Bool_t strong) const | TGLLogicalShape | inline |
SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
SupportedLODAxes() const | TGLLogicalShape | inlinevirtual |
SupportsSecondarySelect() const | TEveCaloLegoGL | inlinevirtual |
TEveCaloLegoGL(const TEveCaloLegoGL &) | TEveCaloLegoGL | private |
TEveCaloLegoGL() | TEveCaloLegoGL | |
TEveCaloLegoOverlay | TEveCaloLegoGL | friend |
TGLLogicalShape(const TGLLogicalShape &) | TGLLogicalShape | private |
TGLLogicalShape() | TGLLogicalShape | |
TGLLogicalShape(TObject *obj) | TGLLogicalShape | |
TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape | |
TGLObject() | TGLObject | inline |
UnrefFirstPhysical() | TGLLogicalShape | |
UpdateBoundingBox() | TGLObject | virtual |
UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape | |
vCell2D_i typedef | TEveCaloLegoGL | private |
vCell2D_t typedef | TEveCaloLegoGL | private |
WrapTwoPi(Float_t &min, Float_t &max) const | TEveCaloLegoGL | inlineprivate |
~TEveCaloLegoGL() | TEveCaloLegoGL | virtual |
~TGLLogicalShape() | TGLLogicalShape | virtual |
~TGLObject() | TGLObject | inlinevirtual |