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TGLPhysicalShape Member List

This is the complete list of members for TGLPhysicalShape, including all inherited members.

AddReference(TGLPShapeRef *ref)TGLPhysicalShape
BoundingBox() constTGLPhysicalShapeinline
CalculateShapeLOD(TGLRnrCtx &rnrCtx, Float_t &pixSize, Short_t &shapeLOD) constTGLPhysicalShapevirtual
Color() constTGLPhysicalShapeinline
Draw(TGLRnrCtx &rnrCtx) constTGLPhysicalShapevirtual
EManip enum nameTGLPhysicalShape
fBoundingBoxTGLPhysicalShapeprivate
fColorTGLPhysicalShapeprivate
fFirstPSRefTGLPhysicalShapeprivate
fIDTGLPhysicalShapeprivate
fInvertedWindTGLPhysicalShapeprivate
fIsScaleForRnrTGLPhysicalShapeprivate
fLogicalShapeTGLPhysicalShapeprivate
fManipTGLPhysicalShapeprivate
fModifiedTGLPhysicalShapeprivate
fNextPhysicalTGLPhysicalShapeprivate
fSelectedTGLPhysicalShapeprivate
fTransformTGLPhysicalShapeprivate
GetLogical() constTGLPhysicalShapeinline
GetManip() constTGLPhysicalShapeinline
GetNextPhysical() constTGLPhysicalShapeinline
GetScale() constTGLPhysicalShapeinline
GetSelected() constTGLPhysicalShapeinline
GetTranslation() constTGLPhysicalShapeinline
ID() constTGLPhysicalShapeinline
InitColor(const Float_t rgba[4])TGLPhysicalShapeprivate
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) constTGLPhysicalShape
IsInvisible() constTGLPhysicalShapeinline
IsModified() constTGLPhysicalShapeinline
IsSelected() constTGLPhysicalShapeinline
IsTransparent() constTGLPhysicalShapeinline
kManipAll enum valueTGLPhysicalShape
kRotateAll enum valueTGLPhysicalShape
kRotateX enum valueTGLPhysicalShape
kRotateY enum valueTGLPhysicalShape
kRotateZ enum valueTGLPhysicalShape
kScaleAll enum valueTGLPhysicalShape
kScaleX enum valueTGLPhysicalShape
kScaleY enum valueTGLPhysicalShape
kScaleZ enum valueTGLPhysicalShape
kTranslateAll enum valueTGLPhysicalShape
kTranslateX enum valueTGLPhysicalShape
kTranslateY enum valueTGLPhysicalShape
kTranslateZ enum valueTGLPhysicalShape
Modified()TGLPhysicalShape
operator=(const TGLPhysicalShape &)TGLPhysicalShapeprivate
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD, Short_t &quantLOD) constTGLPhysicalShapevirtual
RemoveReference(TGLPShapeRef *ref)TGLPhysicalShape
Rotate(const TGLVertex3 &pivot, const TGLVector3 &axis, Double_t angle)TGLPhysicalShapeinline
Scale(const TGLVector3 &scale)TGLPhysicalShapeinline
Select(UChar_t select)TGLPhysicalShapeinline
SetColor(const Float_t rgba[17])TGLPhysicalShape
SetColorOnFamily(const Float_t rgba[17])TGLPhysicalShape
SetDiffuseColor(const Float_t rgba[4])TGLPhysicalShape
SetDiffuseColor(const UChar_t rgba[4])TGLPhysicalShape
SetDiffuseColor(Color_t ci, UChar_t transparency)TGLPhysicalShape
SetManip(EManip manip)TGLPhysicalShapeinline
SetTransform(const TGLMatrix &transform)TGLPhysicalShapeinline
SetTransform(const Double_t vals[16])TGLPhysicalShapeinline
SetTranslation(const TGLVertex3 &translation)TGLPhysicalShapeinline
SetupGLColors(TGLRnrCtx &rnrCtx, const Float_t *color=0) constTGLPhysicalShape
TGLLogicalShapeTGLPhysicalShapefriend
TGLPhysicalShape(const TGLPhysicalShape &)TGLPhysicalShapeprivate
TGLPhysicalShape(UInt_t ID, const TGLLogicalShape &logicalShape, const TGLMatrix &transform, Bool_t invertedWind, const Float_t rgba[4])TGLPhysicalShape
TGLPhysicalShape(UInt_t ID, const TGLLogicalShape &logicalShape, const double *transform, Bool_t invertedWind, const Float_t rgba[4])TGLPhysicalShape
Translate(const TGLVector3 &vect)TGLPhysicalShapeinline
UpdateBoundingBox()TGLPhysicalShapeprivate
~TGLPhysicalShape()TGLPhysicalShapevirtual