AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
AlwaysSecondarySelect() const | TGLLogicalShape | inlinevirtual |
BoundingBox() const | TGLLogicalShape | inline |
DestroyPhysicals() | TGLLogicalShape | |
DirectDraw(TGLRnrCtx &rnrCtx) const | TEveTriangleSetGL | virtual |
DLCacheClear() | TGLLogicalShape | virtual |
DLCacheDrop() | TGLLogicalShape | virtual |
DLCachePurge() | TGLLogicalShape | virtual |
DLOffset(Short_t) const | TGLLogicalShape | inlinevirtual |
Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape | virtual |
DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const | TGLLogicalShape | virtual |
DynCast(TObject *obj) | TGLObject | inlineprotected |
ELODAxes enum name | TGLLogicalShape | |
fBoundingBox | TGLLogicalShape | protected |
fDLBase | TGLLogicalShape | mutableprotected |
fDLCache | TGLLogicalShape | mutableprotected |
fDLSize | TGLLogicalShape | mutableprotected |
fDLValid | TGLLogicalShape | mutableprotected |
fExternalObj | TGLLogicalShape | protected |
fFirstPhysical | TGLLogicalShape | mutableprotected |
fgGLClassMap | TGLObject | privatestatic |
fgIgnoreSizeForCameraInterest | TGLLogicalShape | protectedstatic |
fgUseDLs | TGLLogicalShape | protectedstatic |
fgUseDLsForVertArrs | TGLLogicalShape | protectedstatic |
fM | TEveTriangleSetGL | protected |
fMultiColor | TGLObject | mutableprotected |
fOwnExtObj | TGLLogicalShape | mutableprotected |
fRef | TGLLogicalShape | mutableprotected |
fRefStrong | TGLLogicalShape | mutableprotected |
fScene | TGLLogicalShape | mutableprotected |
GetExternal() const | TGLLogicalShape | inline |
GetFirstPhysical() const | TGLLogicalShape | inline |
GetGLRenderer(TClass *isa) | TGLObject | static |
GetIgnoreSizeForCameraInterest() | TGLLogicalShape | static |
GetScene() const | TGLLogicalShape | inline |
ID() const | TGLLogicalShape | inline |
IgnoreSizeForOfInterest() const | TGLLogicalShape | virtual |
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape | |
KeepDuringSmartRefresh() const | TGLObject | inlinevirtual |
kLODAxesAll enum value | TGLLogicalShape | |
kLODAxesNone enum value | TGLLogicalShape | |
kLODAxesX enum value | TGLLogicalShape | |
kLODAxesY enum value | TGLLogicalShape | |
kLODAxesZ enum value | TGLLogicalShape | |
operator=(const TEveTriangleSetGL &) | TEveTriangleSetGL | private |
ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TGLLogicalShape | virtual |
PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape | protected |
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape | virtual |
Ref() const | TGLLogicalShape | inline |
SearchGLRenderer(TClass *cls) | TGLObject | privatestatic |
SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject | protected |
SetAxisAlignedBBox(const Float_t *p) | TGLObject | protected |
SetBBox() | TEveTriangleSetGL | virtual |
SetDLCache(Bool_t cached) | TGLLogicalShape | |
SetEnvDefaults() | TGLLogicalShape | static |
SetIgnoreSizeForCameraInterest(Bool_t isfci) | TGLLogicalShape | static |
SetModel(TObject *obj, const Option_t *opt=0) | TEveTriangleSetGL | virtual |
SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject | protected |
SetModelDynCast(TObject *obj) | TGLObject | inlineprotected |
ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject | virtual |
StrongRef(Bool_t strong) const | TGLLogicalShape | inline |
SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
SupportedLODAxes() const | TGLLogicalShape | inlinevirtual |
SupportsSecondarySelect() const | TGLLogicalShape | inlinevirtual |
TEveTriangleSetGL(const TEveTriangleSetGL &) | TEveTriangleSetGL | private |
TEveTriangleSetGL() | TEveTriangleSetGL | |
TGLLogicalShape(const TGLLogicalShape &) | TGLLogicalShape | private |
TGLLogicalShape() | TGLLogicalShape | |
TGLLogicalShape(TObject *obj) | TGLLogicalShape | |
TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape | |
TGLObject() | TGLObject | inline |
UnrefFirstPhysical() | TGLLogicalShape | |
UpdateBoundingBox() | TGLObject | virtual |
UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape | |
~TEveTriangleSetGL() | TEveTriangleSetGL | virtual |
~TGLLogicalShape() | TGLLogicalShape | virtual |
~TGLObject() | TGLObject | inlinevirtual |