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Reference Guide
Graphics attributes

The graphics attributes related classes.

Graphics attributes, are parameters that affect the way graphics primitives are displayed.

A ROOT object get graphics attributes by inheritance from the TAttXXX classes.

For example, lines can be dotted or dashed, fat or thin, blue or orange. If an object inherits form the class TAttLine it will get these attributes. Areas might be filled with one color or with a multicolor pattern. If an object inherits form the class TAttFill it will get these attribute. Text can appear with an angle, displayed in different fonts, colors, and sizes. If an object inherits form the class TAttText it will get these attribute.

Classes

class  TAtt3D
 Use this attribute class when an object should have 3D capabilities. More...
 
class  TAttAxis
 Manages histogram axis attributes. More...
 
class  TAttBBox
 Helper for management of bounding-box information. More...
 
class  TAttBBox2D
 Abstract base class for elements drawn in the editor. More...
 
class  TAttCanvas
 Manages canvas attributes. More...
 
class  TAttFill
 Fill Area Attributes class. More...
 
class  TAttImage
 TImage attributes. More...
 
class  TAttLine
 Line Attributes class. More...
 
class  TAttMarker
 Marker Attributes class. More...
 
class  TAttPad
 Manages default Pad attributes. More...
 
class  TAttText
 Text Attributes class. More...
 
class  TColor
 The color creation and management class. More...
 
class  TColorGradient
 TColorGradient extends basic TColor. More...
 
class  TStyle
 TStyle objects may be created to define special styles. More...