38 v->ColorSet().Background().SetColor(
kMagenta+4);
40 v->RefreshPadEditor(
v);
42 v->CurrentCamera().RotateRad(-1.2, 0.5);
R__EXTERN TEveManager * gEve
R__EXTERN TGeoManager * gGeoManager
A wrapper over a TGeoNode, possibly displaced with a global trasformation stored in TEveElement.
void SetVisLevel(Int_t vl)
void AddGlobalElement(TEveElement *element, TEveElement *parent=0)
Add a global element, i.e.
TGLViewer * GetDefaultGLViewer() const
Get TGLViewer of the default TEveViewer.
static TEveManager * Create(Bool_t map_window=kTRUE, Option_t *opt="FIV")
If global TEveManager* gEve is not set initialize it.
void FullRedraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE)
Perform 3D redraw of all scenes and viewers.
TGeoManager * GetGeometry(const TString &filename)
Get geometry with given filename.
static Bool_t SetCacheFileDir(ROOT::Internal::TStringView cacheDir, Bool_t operateDisconnected=kTRUE, Bool_t forceCacheread=kFALSE)
void DefaultColors()
Set default volume colors according to A of material.
TGeoNode * FindNode(Bool_t safe_start=kTRUE)
Returns deepest node containing current point.
TGeoVolume * GetTopVolume() const
TGeoVolume * GetVolume() const
TGeoNode * FindNode(const char *name) const
search a daughter inside the list of nodes