Logo ROOT  
Reference Guide
ROOT::Math::Rotation3D Member List

This is the complete list of members for ROOT::Math::Rotation3D, including all inherited members.

ERotation3DMatrixIndex enum nameROOT::Math::Rotation3D
fMROOT::Math::Rotation3Dprivate
GetComponents(ForeignVector &v1, ForeignVector &v2, ForeignVector &v3) constROOT::Math::Rotation3Dinline
GetComponents(IT begin, IT end) constROOT::Math::Rotation3Dinline
GetComponents(IT begin) constROOT::Math::Rotation3Dinline
GetComponents(Scalar &xx, Scalar &xy, Scalar &xz, Scalar &yx, Scalar &yy, Scalar &yz, Scalar &zx, Scalar &zy, Scalar &zz) constROOT::Math::Rotation3Dinline
GetRotationMatrix(ForeignMatrix &m) constROOT::Math::Rotation3Dinline
Inverse() constROOT::Math::Rotation3Dinline
Invert()ROOT::Math::Rotation3D
kXX enum valueROOT::Math::Rotation3D
kXY enum valueROOT::Math::Rotation3D
kXZ enum valueROOT::Math::Rotation3D
kYX enum valueROOT::Math::Rotation3D
kYY enum valueROOT::Math::Rotation3D
kYZ enum valueROOT::Math::Rotation3D
kZX enum valueROOT::Math::Rotation3D
kZY enum valueROOT::Math::Rotation3D
kZZ enum valueROOT::Math::Rotation3D
operator!=(const Rotation3D &rhs) constROOT::Math::Rotation3Dinline
operator()(const DisplacementVector3D< CoordSystem, U > &v) constROOT::Math::Rotation3Dinline
operator()(const PositionVector3D< CoordSystem, U > &v) constROOT::Math::Rotation3Dinline
operator()(const LorentzVector< CoordSystem > &v) constROOT::Math::Rotation3Dinline
operator()(const ForeignVector &v) constROOT::Math::Rotation3Dinline
operator*(const AVector &v) constROOT::Math::Rotation3Dinline
operator*(const Rotation3D &r) constROOT::Math::Rotation3Dinline
operator*(const AxisAngle &a) constROOT::Math::Rotation3D
operator*(const EulerAngles &e) constROOT::Math::Rotation3D
operator*(const Quaternion &q) constROOT::Math::Rotation3D
operator*(const RotationZYX &r) constROOT::Math::Rotation3D
operator*(const RotationX &rx) constROOT::Math::Rotation3D
operator*(const RotationY &ry) constROOT::Math::Rotation3D
operator*(const RotationZ &rz) constROOT::Math::Rotation3D
operator*=(const R &r)ROOT::Math::Rotation3Dinline
operator=(Rotation3D const &rhs)ROOT::Math::Rotation3Dinline
operator=(AxisAngle const &a)ROOT::Math::Rotation3Dinline
operator=(EulerAngles const &e)ROOT::Math::Rotation3Dinline
operator=(RotationZYX const &r)ROOT::Math::Rotation3Dinline
operator=(Quaternion const &q)ROOT::Math::Rotation3Dinline
operator=(RotationZ const &r)ROOT::Math::Rotation3Dinline
operator=(RotationY const &r)ROOT::Math::Rotation3Dinline
operator=(RotationX const &r)ROOT::Math::Rotation3Dinline
operator=(const ForeignMatrix &m)ROOT::Math::Rotation3Dinline
operator==(const Rotation3D &rhs) constROOT::Math::Rotation3Dinline
Rectify()ROOT::Math::Rotation3D
Rotation3D()ROOT::Math::Rotation3D
Rotation3D(IT begin, IT end)ROOT::Math::Rotation3Dinline
Rotation3D(Rotation3D const &r)ROOT::Math::Rotation3Dinline
Rotation3D(AxisAngle const &a)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(EulerAngles const &e)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(RotationZYX const &e)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(Quaternion const &q)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(RotationZ const &r)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(RotationY const &r)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(RotationX const &r)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(const ForeignMatrix &m)ROOT::Math::Rotation3Dinlineexplicit
Rotation3D(const ForeignVector &v1, const ForeignVector &v2, const ForeignVector &v3)ROOT::Math::Rotation3Dinline
Rotation3D(Scalar xx, Scalar xy, Scalar xz, Scalar yx, Scalar yy, Scalar yz, Scalar zx, Scalar zy, Scalar zz)ROOT::Math::Rotation3Dinline
Scalar typedefROOT::Math::Rotation3D
SetComponents(const ForeignVector &v1, const ForeignVector &v2, const ForeignVector &v3)ROOT::Math::Rotation3Dinline
SetComponents(IT begin, IT end)ROOT::Math::Rotation3Dinline
SetComponents(Scalar xx, Scalar xy, Scalar xz, Scalar yx, Scalar yy, Scalar yz, Scalar zx, Scalar zy, Scalar zz)ROOT::Math::Rotation3Dinline
SetRotationMatrix(const ForeignMatrix &m)ROOT::Math::Rotation3Dinline