34 ,
I()*
q.U() +
U()*
q.I()
35 ,
J()*
q.U() +
K()*
q.I()
36 ,
K()*
q.U() -
J()*
q.I()
45 ,
I()*
q.U() -
K()*
q.J()
46 ,
J()*
q.U() +
U()*
q.J()
47 ,
K()*
q.U() +
I()*
q.J()
56 ,
I()*
q.U() +
J()*
q.K()
57 ,
J()*
q.U() -
I()*
q.K()
58 ,
K()*
q.U() +
U()*
q.K()
Rotation class with the (3D) rotation represented by a unit quaternion (u, i, j, k).
Quaternion()
Default constructor (identity rotation)
Scalar U() const
Access to the four quaternion components: U() is the coefficient of the identity Pauli matrix,...
AVector operator*(const AVector &v) const
Overload operator * for rotation on a vector.
Rotation class representing a 3D rotation about the X axis by the angle of rotation.
Rotation class representing a 3D rotation about the Y axis by the angle of rotation.
Rotation class representing a 3D rotation about the Z axis by the angle of rotation.
Namespace for new Math classes and functions.
AxisAngle operator*(RotationX const &r1, AxisAngle const &r2)
Multiplication of an axial rotation by an AxisAngle.