Logo ROOT   6.16/01
Reference Guide
TPointsArray3D Member List

This is the complete list of members for TPointsArray3D, including all inherited members.

AbstractMethod(const char *method) constTObject
Add(Float_t x, Float_t y, Float_t z)TPoints3DABCvirtual
AddLast(Float_t x, Float_t y, Float_t z)TPoints3DABCvirtual
AddToTObjectTable(TObject *)TObjectprivatestatic
AppendPad(Option_t *option="")TObjectvirtual
Browse(TBrowser *b)TObjectvirtual
CheckedHash()TObjectinline
ClassName() constTObjectvirtual
Clear(Option_t *="")TObjectinlinevirtual
Clone(const char *newname="") constTObjectvirtual
Compare(const TObject *obj) constTObjectvirtual
Copy(TObject &points) constTPointsArray3Dvirtual
Delete(Option_t *option="")TObjectvirtual
DistancetoLine(Int_t px, Int_t py, Float_t x1, Float_t y1, Float_t x2, Float_t y2, Int_t lineWidth=1)TPoints3DABCstatic
DistancetoPrimitive(Int_t px, Int_t py)TPointsArray3Dvirtual
DoError(int level, const char *location, const char *fmt, va_list va) constTObjectprotectedvirtual
Draw(Option_t *option="")TObjectvirtual
DrawClass() constTObjectvirtual
DrawClone(Option_t *option="") constTObjectvirtual
Dump() constTObjectvirtual
EDeprecatedStatusBits enum nameTObject
Error(const char *method, const char *msgfmt,...) constTObjectvirtual
EStatusBits enum nameTObject
Execute(const char *method, const char *params, Int_t *error=0)TObjectvirtual
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObjectvirtual
ExecuteEvent(Int_t event, Int_t px, Int_t py)TPointsArray3Dvirtual
Fatal(const char *method, const char *msgfmt,...) constTObjectvirtual
fBitsTObjectprivate
fgDtorOnlyTObjectprivatestatic
fGLListTPointsArray3Dprotected
fgObjectStatTObjectprivatestatic
FindObject(const char *name) constTObjectvirtual
FindObject(const TObject *obj) constTObjectvirtual
fLastPointTPointsArray3Dprotected
fNTPointsArray3Dprotected
fOptionTPointsArray3Dprotected
fPTPointsArray3Dprotected
fUniqueIDTObjectprivate
GetDrawOption() constTObjectvirtual
GetDtorOnly()TObjectstatic
GetIconName() constTObjectvirtual
GetLastPosition() constTPointsArray3Dinlinevirtual
GetN() constTPointsArray3Dinlinevirtual
GetName() constTObjectvirtual
GetObjectInfo(Int_t px, Int_t py) constTObjectvirtual
GetObjectStat()TObjectstatic
GetOption() constTPointsArray3Dinlinevirtual
GetP() constTPointsArray3Dinlinevirtual
GetTitle() constTObjectvirtual
GetUniqueID() constTObjectvirtual
GetX(Int_t idx) constTPointsArray3Dinlinevirtual
GetXYZ(Float_t *xyz, Int_t idx, Int_t num=1) constTPointsArray3Dinlinevirtual
GetXYZ(Int_t idx)TPointsArray3Dinlinevirtual
GetY(Int_t idx) constTPointsArray3Dinlinevirtual
GetZ(Int_t idx) constTPointsArray3Dinlinevirtual
HandleTimer(TTimer *timer)TObjectvirtual
Hash() constTObjectvirtual
HasInconsistentHash() constTObjectinline
Info(const char *method, const char *msgfmt,...) constTObjectvirtual
InheritsFrom(const char *classname) constTObjectvirtual
InheritsFrom(const TClass *cl) constTObjectvirtual
Inspect() constTObjectvirtual
InvertBit(UInt_t f)TObjectinline
Is3D() constTPointsArray3Dinlinevirtual
IsEqual(const TObject *obj) constTObjectvirtual
IsFolder() constTObjectvirtual
IsOnHeap() constTObjectinline
IsSortable() constTObjectinlinevirtual
IsZombie() constTObjectinline
kBitMask enum valueTObject
kCanDelete enum valueTObject
kCannotPick enum valueTObject
kHasUUID enum valueTObject
kInconsistent enum valueTObject
kInvalidObject enum valueTObject
kIsOnHeap enum valueTObject
kIsReferenced enum valueTObject
kMustCleanup enum valueTObject
kNoContextMenu enum valueTObject
kNotDeleted enum valueTObject
kObjInCanvas enum valueTObject
kOverwrite enum valueTObject
kSingleKey enum valueTObject
kWriteDelete enum valueTObject
kZombie enum valueTObject
ls(Option_t *option="") constTPointsArray3Dvirtual
MakeZombie()TObjectinlineprotected
MayNotUse(const char *method) constTObject
Notify()TObjectvirtual
Obsolete(const char *method, const char *asOfVers, const char *removedFromVers) constTObject
operator delete(void *ptr)TObject
operator delete[](void *ptr)TObject
operator new(size_t sz)TObjectinline
operator new(size_t sz, void *vp)TObjectinline
operator new[](size_t sz)TObjectinline
operator new[](size_t sz, void *vp)TObjectinline
operator=(const TObject &rhs)TObjectinline
Paint(Option_t *option="")TObjectvirtual
PaintPoints(Int_t, Float_t *, Option_t *)TPointsArray3Dinlinevirtual
Pop()TObjectvirtual
Print(Option_t *option="") constTPointsArray3Dvirtual
Read(const char *name)TObjectvirtual
RecursiveRemove(TObject *obj)TObjectvirtual
ResetBit(UInt_t f)TObjectinline
SaveAs(const char *filename="", Option_t *option="") constTObjectvirtual
SavePrimitive(std::ostream &out, Option_t *option="")TObjectvirtual
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObjectinline
SetDrawOption(Option_t *option="")TObjectvirtual
SetDtorOnly(void *obj)TObjectstatic
SetLastPosition(Int_t idx)TPointsArray3Dvirtual
SetNextPoint(Float_t x, Float_t y, Float_t z)TPoints3DABCvirtual
SetObjectStat(Bool_t stat)TObjectstatic
SetOption(Option_t *option="")TPointsArray3Dinlinevirtual
SetPoint(Int_t point, Float_t x, Float_t y, Float_t z)TPointsArray3Dvirtual
SetPoints(Int_t n, Float_t *p=0, Option_t *option="")TPointsArray3Dvirtual
SetUniqueID(UInt_t uid)TObjectvirtual
Size() constTPointsArray3Dinlinevirtual
SysError(const char *method, const char *msgfmt,...) constTObjectvirtual
TestBit(UInt_t f) constTObjectinline
TestBits(UInt_t f) constTObjectinline
TObject()TObjectinline
TObject(const TObject &object)TObjectinline
TPoints3DABC()TPoints3DABCinline
TPointsArray3D()TPointsArray3D
TPointsArray3D(Int_t n, Option_t *option="")TPointsArray3D
TPointsArray3D(Int_t n, Float_t *p, Option_t *option="")TPointsArray3D
TPointsArray3D(Int_t n, Float_t *x, Float_t *y, Float_t *z, Option_t *option="")TPointsArray3D
TPointsArray3D(const TPointsArray3D &points)TPointsArray3D
UseCurrentStyle()TObjectvirtual
Warning(const char *method, const char *msgfmt,...) constTObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) constTObjectvirtual
~TObject()TObjectvirtual
~TPoints3DABC()TPoints3DABCinlinevirtual
~TPointsArray3D()TPointsArray3Dvirtual