Logo ROOT   6.16/01
Reference Guide
TGL5DDataSet Member List

This is the complete list of members for TGL5DDataSet, including all inherited members.

AbstractMethod(const char *method) constTObject
AddToTObjectTable(TObject *)TObjectprivatestatic
AppendPad(Option_t *option="")TObjectvirtual
Browse(TBrowser *b)TObjectvirtual
CheckedHash()TObjectinline
ClassName() constTObjectvirtual
Clear(Option_t *option="")TNamedvirtual
Clone(const char *newname="") constTNamedvirtual
Compare(const TObject *obj) constTNamedvirtual
Copy(TObject &named) constTNamedvirtual
Delete(Option_t *option="")TObjectvirtual
DistancetoPrimitive(Int_t px, Int_t py)TGL5DDataSetvirtual
DoError(int level, const char *location, const char *fmt, va_list va) constTObjectprotectedvirtual
Draw(Option_t *option="")TObjectvirtual
DrawClass() constTObjectvirtual
DrawClone(Option_t *option="") constTObjectvirtual
Dump() constTObjectvirtual
Edefaults enum nameTGL5DDataSetprivate
EDeprecatedStatusBits enum nameTObject
Error(const char *method, const char *msgfmt,...) constTObjectvirtual
EStatusBits enum nameTObject
Execute(const char *method, const char *params, Int_t *error=0)TObjectvirtual
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObjectvirtual
ExecuteEvent(Int_t event, Int_t px, Int_t py)TGL5DDataSetvirtual
Fatal(const char *method, const char *msgfmt,...) constTObjectvirtual
fBitsTObjectprivate
fgDtorOnlyTObjectprivatestatic
fgObjectStatTObjectprivatestatic
FillBuffer(char *&buffer)TNamedvirtual
fIndicesTGL5DDataSetprivate
FindObject(const char *name) constTObjectvirtual
FindObject(const TObject *obj) constTObjectvirtual
fNameTNamedprotected
fNPTGL5DDataSetprivate
fPainterTGL5DDataSetprivate
fTitleTNamedprotected
fUniqueIDTObjectprivate
fV1TGL5DDataSetprivate
fV1MinMaxTGL5DDataSetprivate
fV1RangeTGL5DDataSetprivate
fV2TGL5DDataSetprivate
fV2MinMaxTGL5DDataSetprivate
fV2RangeTGL5DDataSetprivate
fV3TGL5DDataSetprivate
fV3MinMaxTGL5DDataSetprivate
fV3RangeTGL5DDataSetprivate
fV4TGL5DDataSetprivate
fV4IsStringTGL5DDataSetprivate
fV4MinMaxTGL5DDataSetprivate
fV5TGL5DDataSetprivate
fV5MinMaxTGL5DDataSetprivate
fXAxisTGL5DDataSetmutableprivate
fYAxisTGL5DDataSetmutableprivate
fZAxisTGL5DDataSetmutableprivate
GetDrawOption() constTObjectvirtual
GetDtorOnly()TObjectstatic
GetIconName() constTObjectvirtual
GetName() constTNamedinlinevirtual
GetObjectInfo(Int_t px, Int_t py) constTGL5DDataSetvirtual
GetObjectStat()TObjectstatic
GetOption() constTObjectinlinevirtual
GetRealPainter() constTGL5DDataSet
GetTitle() constTNamedinlinevirtual
GetUniqueID() constTObjectvirtual
GetV4Range() constTGL5DDataSet
GetXAxis() constTGL5DDataSet
GetXRange() constTGL5DDataSet
GetYAxis() constTGL5DDataSet
GetYRange() constTGL5DDataSet
GetZAxis() constTGL5DDataSet
GetZRange() constTGL5DDataSet
HandleTimer(TTimer *timer)TObjectvirtual
Hash() constTNamedinlinevirtual
HasInconsistentHash() constTObjectinline
Info(const char *method, const char *msgfmt,...) constTObjectvirtual
InheritsFrom(const char *classname) constTObjectvirtual
InheritsFrom(const TClass *cl) constTObjectvirtual
Inspect() constTObjectvirtual
InvertBit(UInt_t f)TObjectinline
IsEqual(const TObject *obj) constTObjectvirtual
IsFolder() constTObjectvirtual
IsOnHeap() constTObjectinline
IsSortable() constTNamedinlinevirtual
IsZombie() constTObjectinline
kBitMask enum valueTObject
kCanDelete enum valueTObject
kCannotPick enum valueTObject
kDefaultNB enum valueTGL5DDataSetprivate
kHasUUID enum valueTObject
kInconsistent enum valueTObject
kInvalidObject enum valueTObject
kIsOnHeap enum valueTObject
kIsReferenced enum valueTObject
kMustCleanup enum valueTObject
kNoContextMenu enum valueTObject
kNotDeleted enum valueTObject
kObjInCanvas enum valueTObject
kOverwrite enum valueTObject
kSingleKey enum valueTObject
kWriteDelete enum valueTObject
kZombie enum valueTObject
ls(Option_t *option="") constTNamedvirtual
MakeZombie()TObjectinlineprotected
MayNotUse(const char *method) constTObject
Notify()TObjectvirtual
Obsolete(const char *method, const char *asOfVers, const char *removedFromVers) constTObject
operator delete(void *ptr)TObject
operator delete[](void *ptr)TObject
operator new(size_t sz)TObjectinline
operator new(size_t sz, void *vp)TObjectinline
operator new[](size_t sz)TObjectinline
operator new[](size_t sz, void *vp)TObjectinline
operator=(const TGL5DDataSet &rhs)TGL5DDataSetprivate
TNamed::operator=(const TNamed &rhs)TNamed
TObject::operator=(const TObject &rhs)TObjectinline
Paint(Option_t *option)TGL5DDataSetvirtual
Pop()TObjectvirtual
Print(Option_t *option="") constTNamedvirtual
Read(const char *name)TObjectvirtual
RecursiveRemove(TObject *obj)TObjectvirtual
ResetBit(UInt_t f)TObjectinline
SaveAs(const char *filename="", Option_t *option="") constTObjectvirtual
SavePrimitive(std::ostream &out, Option_t *option="")TObjectvirtual
SelectedSize() constTGL5DDataSet
SelectPoints(Double_t v4Level, Double_t range)TGL5DDataSet
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObjectinline
SetDrawOption(Option_t *option="")TObjectvirtual
SetDtorOnly(void *obj)TObjectstatic
SetName(const char *name)TNamedvirtual
SetNameTitle(const char *name, const char *title)TNamedvirtual
SetObjectStat(Bool_t stat)TObjectstatic
SetTitle(const char *title="")TNamedvirtual
SetUniqueID(UInt_t uid)TObjectvirtual
Sizeof() constTNamedvirtual
SysError(const char *method, const char *msgfmt,...) constTObjectvirtual
TestBit(UInt_t f) constTObjectinline
TestBits(UInt_t f) constTObjectinline
TGL5DDataSet(TTree *inputData)TGL5DDataSet
TGL5DDataSet(const TGL5DDataSet &rhs)TGL5DDataSetprivate
TGL5DPainterTGL5DDataSetfriend
TNamed()TNamedinline
TNamed(const char *name, const char *title)TNamedinline
TNamed(const TString &name, const TString &title)TNamedinline
TNamed(const TNamed &named)TNamed
TObject()TObjectinline
TObject(const TObject &object)TObjectinline
UseCurrentStyle()TObjectvirtual
V1(UInt_t ind) constTGL5DDataSet
V1ToUnitCube(Double_t v1) constTGL5DDataSetprivate
V2(UInt_t ind) constTGL5DDataSet
V2ToUnitCube(Double_t v2) constTGL5DDataSetprivate
V3(UInt_t ind) constTGL5DDataSet
V3ToUnitCube(Double_t v3) constTGL5DDataSetprivate
Warning(const char *method, const char *msgfmt,...) constTObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObjectvirtual
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) constTObjectvirtual
~TNamed()TNamedvirtual
~TObject()TObjectvirtual